A Total War Saga: THRONES OF BRITANNIA mods
A Total War Saga: THRONES OF BRITANNIA campaign mods
Everything filed under campaign by its own author, ordered by how much it is used.
163 campaign mods
- Minor Town Garrisonsby DresdenThis mod adds garrison units to all minor towns. Garrisons will start out small (2 units) and get larger as you upgrade. These units stay as levy tier units. Minor town garrison units will have to replenish from the start of a campaign or if added mid-campaign. Save game compatible, compatible wi...73.3k downloadsupdated 8 y ago
- 12 Turns Per Year ( 12TPY )by DresdenThis changes the turns per year to 12. There will be 3 months per season. For technical reasons, new years start in March instead of January. Requires a new game with this mod activated to work properly, will not change the TPY in save games. Not compatible with other mods that change the startpo...68.0k downloadsupdated 8 y ago
- Unlimited governorsby ValEN : In vanilla, the game only allows us to have a maximum of ten governors. You'll find, as the game progresses, that it can be disabling and unpleasant for those who are used to managing their land like, for example, a Crusader Kings 2. The small mod presented below will allow you to have an un...60.6k downloadsupdated 8 y ago
- Zoom Outby MagnarThis mod increases the maximum zoom out range on the campaign map letting you get a better strategic overview Support me on Patreon for more great mods:35.8k downloadsupdated 8 y ago
- Conquest: 1066 Campaignby BonsaiTHE CAMPAIGN Conquest is a new campaign set in the year 1066, Where ten factions vye for control of the British Isles after the death of King Edward the Confessor - which culminated in the Norman Conquest of England. This mod is meant as a Free DLC for Thrones of Britannia, and does not change th...35.3k downloadsupdated 3 y ago
- Global Weapons and Armor Upgradeby RyoseiThis mod allows you to upgrade your unit Weapon and Armor in all of your provinces (factionwide). You don't need to visit region with forge. Just build one forge and u can upgrade ur units, and recruit ur units with better armor and weapons. Save compatible in single player, and multiplayer. HF ;]31.4k downloadsupdated 22 mo ago
- Historical Cities and Landmarksby HaveYouSeentheYellowSignCompatibility: Compatible with everything. This mod is already integrated into Shieldwall Overhaul, there's no reason you would want both enabled. Description: I have really fallen in love with this period of English history over the course of this last year and wanted to share that with other pe...30.2k downloadsupdated 7 y ago
- Manic's Expanded Factions (Pack 1)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! Welcome to Manic's Expanded Factions! This mod, split into three seperate packs, enables you to play as any (non-emergent) faction in Thrones of Britannia both in the campaign and in custom battl...28.3k downloadsupdated 7 y ago
- Seasonal Effectsby DresdenThis mod adds seasonal effects for each province based on the current Season. Effects include modifications to income, food, movement, replenishment, morale, supplies and public order. Special "unseasonal" events can happen such as Harsh Winters, Early Springs, etc. Save game compatible. Compatib...28.0k downloadsupdated 8 y ago
- Diplomatic & Occupation Optionsby DresdenThis mod allows all factions to Annex (Confederate) other factions diplomatically and to Loot cities. *Razing is currently disabled, it has some issues that have to be worked out. Save game compatible, compatible with most other mods. Custom Mods, Previews & Feedback:24.4k downloadsupdated 8 y ago
- LOYALTY+by BloodRavenYou don't have to worry abt loyalty anymore. All characters will have max loyalty Only effects player Compatible with most other mods23.9k downloadsupdated 8 y ago
- Manic's Expanded Factions (Pack 2)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! Welcome to the second pack for Manic's Expanded Factions! Links MAIN MOD ( PACK 2 | PACK 3 ) 12TPY VERSION ( PACK 2 | PACK 3 ) EMERGENT FACTIONS MINI-MOD (BATTLES ONLY) MOD COMPATIBILITY UPDATE N...21.1k downloadsupdated 7 y ago
- Manic's Expanded Factions (Pack 3)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! Welcome to the third pack for Manic's Expanded Factions! This is the third and final part of the Manic's Expanded Factions mod, adding the remaining factions that weren't included in the previous...18.5k downloadsupdated 7 y ago
- Zinn mods: No unit upkeepby ZinnsoldatЋThis mod reduces the upkeep cost for all player units to 0. This is a cheat, because AI has to pay! If there are situations, the units upkeep is greater than 0, then please tell me detailed, which special effects (dilemmas for example) did raise it. This mod is tested in many campaign saves of mi...17.4k downloadsupdated 8 y ago
- One Turn Technologiesby xMusashiKorianxSo I decided to port my 1 turn technology mod into Thrones of Britannia. Enjoy - I keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL technologies take 1 turn to build/construct/finish. *NOTE(S)* This mod may not be savegame compatible with old...17.1k downloadsupdated 8 y ago
- One Turn Buildingsby xMusashiKorianxSo I decided to port my 1 turn buildings mod into Thrones of Britannia. Enjoy - I keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL buildings take 1 turn to build/construct/finish. *NOTE(S)* This mod may not be savegame compatible with older s...14.8k downloadsupdated 8 y ago
- Zinn Mods: No food upkeepby ZinnsoldatЋThis savegame compatible mod reduces base and technology based food upkeep to 0. Since I can't do the technology thing only for human, I decided the whole mod is for both AI and human player. I didn't change dilemmas, so perhaps one of those could increase food upkeep for some rounds (In my playt...12.9k downloadsupdated 8 y ago
- Zinn mods: faster unit pool replenishment for playerby ZinnsoldatЋThis mod reduces the time for new units joining the unit pool for player. Surely you know, that this is a cheat, right? Peasant: - 2 Turns Retinue: - 3 Turns Elite: -4 Turns Note, that this will take effect AFTER A UNIT JOINED THE POOL! Even at the start of a new Campaign! And each Unit counts fo...12.8k downloadsupdated 8 y ago
- The Last Kingdom ToBby Musculus MaximusUnits you find here German Text This mod brings Unique models from the series "The Last Kingdom" into play. Currently most of the characters are changed with the name, some have their own matching models similar to the character. Family Tree, age ect. are still unchanged because I still do not wa...12.2k downloadsupdated 8 y ago
- Unlimited Governors (updated by KWYK)by TitaniumBeast"In vanilla, the game only allows us to have a maximum of ten governors. You'll find, as the game progresses, that it can be disabling and unpleasant for those who are used to managing their land like, for example, a Crusader Kings 2. The small mod presented below will allow you to have an unlimi...12.1k downloadsupdated 6 y ago
- Zinn Mods: Increased research speedby ZinnsoldatЋThis mod doubles the research speed for the Player. Yeah, that is cheating ^____^ This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the...12.0k downloadsupdated 8 y ago
- One Turn Recruitmentby xMusashiKorianxSo I decided to port my 1 turn recruitment mod into Thrones of Britannia. Enjoy - I keep this updated whenever I can whenever they patch the game so just be patient. :) This will make ALL units take 1 turn to train at full strength and availability. *NOTE(S)* This mod may not be savegame compatib...11.8k downloadsupdated 8 y ago
- Zinn mods: Increased happinessby ZinnsoldatЋThis mod increases the happiness in player provinces by 20. This is a cheat mod! This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the e...11.4k downloadsupdated 8 y ago
- Medieval Total Familyby Gabriel Florian FéraudCompatible with the latest version of the game. Save game compatible. Most mods should be compatible with this one. I cannot guarantee or change the fact that some mods might not work with this one. Changes: - Families now have a 50/50 chance to get either a boy or a girl when a child is born. -...11.4k downloadsupdated 3 y ago
- Zinn mods: 1 turn building for free (player only)by ZinnsoldatЋThis mod reduces the cost of all buildings to 0 and the build time to 1 turn. Since these boni are only for players it is a huge cheat. This mod is compatible with additional buildings added through other mods! If there are special effects, like dilemma, that give building more than 1 turn buildt...11.1k downloadsupdated 8 y ago
- Manic's Expanded Factions - 12TPY (Pack 1)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! This is the 12 turns per year version of Manic's Expanded Factions. Lets face it, while it may feel like it when you're facing roadworks on the M4, it does NOT take a year or more to get from Chi...10.8k downloadsupdated 7 y ago
- Zinn Mods: Increased campaign movementby ZinnsoldatЋThis mod doubles the campaign movement for player armies. It is very much a cheat! This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the...10.7k downloadsupdated 8 y ago
- Manic's Expanded Factions - 12TPY (Pack 2)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! The second pack for the 12 turns per year version of Manic's Expanded Factions. For a list of the various factions that are unlocked in this mod and the two other parts, please read the descripti...9.7k downloadsupdated 7 y ago
- Extra Skill Pointsby 𝕽𝖆𝖐𝖆𝖓This mod allowes you to have extra skill points for your generals in the following order: Rank 2 = 1 Skill Point Rank 3 = 2 Skill Points Rank 4 = 3 Skill Points Rank 5 = 4 Skill Points Rank 6 = 5 Skill Points Rank 7 = 5 Skill Points Rank 8 = 5 Skill Points Rank 9 = 5 Skill Points Rank 10 = 10 Ski...9.5k downloadsupdated 8 y ago
- Manic's Expanded Factions - 12TPY (Pack 3)by ManicMayoAll parts of the Manic's Expanded Factions mod are standalone packs. Do NOT run any of them together! The third pack for the 12 turns per year version of Manic's Expanded Factions. For a list of the various factions that are unlocked in this mod and the two other parts, please read the descriptio...9.3k downloadsupdated 7 y ago
- Thrones of Britannia - Unit Recruitment Strength 100%by Swiss HalberdierThrones of Britannia - Unit Recruitment Strength 1.6 The recruited units in Thrones of Britannia start with the unit strength percentage of 30% in the vanilla base game. This mod changes the value to 100%. The units will be recruited with 100% strength. Information - fully compatible with the cur...9.3k downloadsupdated 8 y ago
- Owen's Unlock All Factions [obsolete]by N3WOWhat does this mod do? This mod unlock all standard factions in the game with a couple in addition to that as well with goals in the future to add custom content for these factions. Current Features 58 Playable Factions Custom Traits for factions (possible tweaks needed) Custom UI Features Cultur...7.6k downloadsupdated 21 mo ago
- Build everything!by SnerrirWARNING: do not burn things to the ground in slots, which should not be burned to the ground (like ports, villages and first slot in a city). It will become stuck that way, as a blank building slot. Convert instead. Updated: now it's really "Build everything!". As Governor Gwgon likes to say "Jes...7.2k downloadsupdated 8 y ago
- Build more things.by SnerrirLess cheaty version than "Build everyting!". Allows you to build more types of buildings in the secondary slots of the main city in the province. Or convert one into another. Now also allows you to convert main buildings into their non-unique variants, major ports into their variants, minor ports...6.8k downloadsupdated 8 y ago
- 1066 Norman Invasion (BETA)by Musculus MaximusPlayable Normaunds This is my new Idea for Mod - the Norman conquest of England. This is still a very early phase, but since I think that some want to play the Normans, I publish the current version of the mod. CTD does not exist, but some mechanics are still not working properly. - TechTree is w...6.6k downloadsupdated 7 y ago
- Skilled Generalsby ZbigniewAllows to max. out every available skill. Increase the number of skill points to 40. Sequence of skill points per lvl: Lvl. 2 = 1 skill point Lvl. 3 = 2 skill points Lvl. 4 = 3 skill points Lvl. 5 = 4 skill points Lvl. 6 = 4 skill points Lvl. 7 = 5 skill points Lvl. 8 = 6 skill points Lvl. 9 = 7...5.6k downloadsupdated 7 y ago
- All Welsh Factions Playableby OwlcoholicAll credit goes to Samio over at the modding Discord for discovering how to get minor factions playable! This is an early attempt at making all Welsh factions playable. It mostly works, though cultural features are missing, also technology seems to have no requirements. Either way it's a start! T...5.6k downloadsupdated 8 y ago
- Zinn mods: More loyalty for generals and governorsby ZinnsoldatЋThis mod gives all your generals and governors +10 loyalty. This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the end turn script to get...5.3k downloadsupdated 8 y ago
- Archer Buildingby Musculus MaximusThis Mod add a new Building to campaign - for all Factions. The Building "Runestone" is not longer available, its changed. The complete effects from the new Building you can seen on the screens. - more damage - more range - more ammunition - more Unit Morale - more Unit experience Do you like Arc...5.3k downloadsupdated 8 y ago
- One Turn Everythingby ✠ LordHendra ✠Player Only, Save Game Compatible, Achievements Compatible and Yes I'm Speed 1 Turn Research 1 Turn Construction 1 Turn Pool Replenishment FAQ: 1. Does it affects AI? - Player only. 2. The Pool not One Turn? - Effective After the First Pool Round. Also My Other MOD Happy Town 5 - Happy Town 10 -...5.1k downloadsupdated 3 y ago
- Norman Campaign (English Kingdom Replacement)by Cozy MosesThis mod replaces Wessex and Mercia's mid and late game units with those of the Normans for those who prefer the more medieval visuals. It also adds longbowmen and crossbows to round out the English roster. Longterm I'm looking to replace a single province minor faction and do a full conversion b...5.0k downloadsupdated 7 y ago
- Rollo's Invasion(vikngs mod)by GudbaamRollo wants himself to be a Pandragon. However, many vassals were against it, so they played in Normandy with only a few units. Conquer the land of England and show that your daring gambler is right! This mod adds Normandy to London. Above all, a new unique character'Rollo' has been added, and a...4.5k downloadsupdated 6 y ago
- Unlimited Governors *Outdated*by Liberty4ever13Governors set to 999 May only work on new campaign No Longer Updated4.4k downloadsupdated 7 y ago
- A More Aggressive AIby Thunder BagelFor those of you who are fans of my mods of the same name for all the other TWs, this is the ToB version. - The only thing this mod does is make the AI a bit more likely to mount an offensive against any faction (player controlled or AI) it is at war with - This leads to the AI expanding more bec...4.3k downloadsupdated 8 y ago
- Unlimited Governors (Update!)by TonnyJust unlimited governors.4.3k downloadsupdated 3 y ago
- Vassal Kingdomsby locobilboThis mod adds a form of region trading to the campaign! When you assign a governor to a province, you will now have a choice whether to assign the character as governor (as usual) or to create a new vassal in control of that province (this kills your governor - as if he were to become the head of...4.3k downloadsupdated 8 y ago
- Zinn Mods: Increase skill pointsby ZinnsoldatЋThis mod increases the skillpoints generals get per levelup, and also the needed XP. This affects player and AI. Level2: 1 (Total: 1) Level3: 2 (Total: 3) Level4: 2 (Total: 5) Level5: 2 (Total: 7) Level6: 2 (Total: 9) Level7: 2 (Total: 11) Level8: 3 (Total: 14) Level9: 3 (Total: 17) Level10: 3 (T...3.9k downloadsupdated 8 y ago
- Norse Seakings - A Sea King Retexture and Unit Replacement Mod.by Cozy MosesThis mod replaces several units on the Sea Kings roster with their Norse counterparts as well recoloring the northern most Sea King faction. It also replaces the Hearthguard with Jarl's Huskarls and changes the map color as well. This is save game compatible, you should be able to load it up alon...3.9k downloadsupdated 8 y ago

