Age of Mythology: Extended Edition mods
Age of Mythology: Extended Edition desync sensitive mods
Everything filed under desync sensitive by its own author, ordered by how much it is used.
AllDesync Sensitive455Textures278Scenarios278Models246User Interface228Animations171Random Map Scripts126Terrain67Campaigns59God Powers56Lighting36AI31Sound30Portuguese27Spanish26Simplified Chinese21French21German18Italian16Japanese11Korean10Custom Language10speech9taunts6
455 desync sensitive mods
- Atlantean Villager Modby Felix The Cat336 downloadsupdated 6 y ago
- [beta] repeat techs - static costsby ste4mp1peThis is just a proof of concept mod that shows a way how techs can be repeated an infinite amount of times. After you researched the final upgrade of an upgrade line you can repeatedly get the last upgrade. This version will not increase the costs with every upgrade. Updated for version 2.8 - add...335 downloadsupdated 2 y ago
- Shades of Hadesby ChaosHades Shade cost 0 population. Hades Shade are stronger Increases Hades Shade build limit to 100. Increases Tower build limit to 90. Increases Fortress/Migdol Stronghold/Hill Fort/Palace/Castle build limit to 30. Doubles House and Manor build limit. Hades has double hitpoints and damage for build...332 downloadsupdated 6 y ago
- Grid hotkeys - Greeksby AipeMakes all hotkeyable actions for the Greeks into a grid pattern like in other RTS games. Mainly just the build menu and the training of units, as far as I know you can't hotkey upgrades. If you've changed hotkeys in the past you need to set them back to default for the mod to work. Afterwards you...330 downloadsupdated 3 y ago
- AgeOfBalanceby DarkVicariusWelcome to the Age of Balance! This mod makes a number of changes to unit and building values, as well as to a handful of technology values, in order to achieve that elusive feeling of balance between the races and restore strategic choice to the game as a whole. I would gladly accept any other b...326 downloadsupdated 12 y ago
- Native Allies v2by nate_eUPDATED FOR PATCH 2.8! Allows you to ally with native civs just like in AoE3 who grant thier own units/techs! Just have your villagers build a Trading Post over a settlement (which will list the name of the native civ in parentheses) and you'll be granted access to a diverse set of new units and...325 downloadsupdated 6 y ago
- awesome farming modby ZincWingThis is a complete overhaul of the farming system. Rather then having a farm as a gather spot for food, each farm now produces a very small trickle of food. The idea is that you build a lot of farms in your territory, while keeping that territory safe from enemies. To facilate this, farms no long...324 downloadsupdated 6 y ago
- Pause on F3 Hotkey Shortcutby 76561198976308756The game's hotkey settings don't allow you to remap the pause / break key, but this mod does. It assigns the pause function to the F3 key. Normally in the campaign "Show Objectives" is mapped to this key, which is remapped to Ctrl+Shift+F3. Age of Empires 2 also has pause on F3 by default. The no...322 downloadsupdated 5 y ago
- Atlantean Marble Mod 1.1by RedStarSingularityAtlantean Marble Mod ----------------------------------- Atlantean Marble Mod 1.1 ----------------------------------- This is a mod which alters atlantean building so they should lock in myth age the same as in the heroic age. Features ========= Marble like building in myth age. Requirement =====...320 downloadsupdated 11 y ago
- Wrath of the Godsby s0135194Revamps mythological aspects of the game. God powers are substantilly more powerful and many relics have been improved. As you advance age, Heroes and Myth units become stronger, while human soldiers become cheaper. Armoury upgrades now boost your soldiers by +20% attack or -15% damage, rather th...306 downloadsupdated 10 y ago
- OCD Mode for OC Playersby Balam AjawNote: This is Desync Sensitive, all the players must have this mod to be played online. All the buildings in the regular gameplay (except walls and dock) are now placed in a grid just like the farm. You can rotate them as well, that wasn't affected. Building a city never was so easy! Any feedback...304 downloadsupdated 6 y ago
- William Walrus Fixby Nick3069For those unaware, William Walrus only has an idle animation/model and turns into a normal walrus for all other animations. This mod gives him his own attack, bored, walk and flail animations.304 downloadsupdated 7 y ago
- EC Chinese Modby AlanWakeHey, All This mod adds the Chinese buildings and Homecity objects from the Age of Empires III, to the scenario editor. It's compatible with the other EC mods, including EC Forest Mod. Non homecity buildings are also functional and they can train Chinese units. I included one scenario maps as as w...301 downloadsupdated 5 y ago
- More Resourcesby TacoLiteHigher Base Resources for most all vanilla resources.298 downloadsupdated 7 y ago
- Normal Corpse Decay and Bigger Armiesby BenThis is for anyone that liked the population and building changes from my other Age of Mythology mods; but this version has default corpse and ship decay. Updated to work in Fall of the Trident campaign. Updated for version 2.8293 downloadsupdated 3 y ago
- The True Mixupby HagritThe True version of the Mixup mod, now shuffles the godpowers every single game! You dont even know what you get until you hit the next age! other versions of such mods: Thanks to Loggy for making the script which makes this all possible! P.S if you find any bugs (GPs that dont work on a certain...287 downloadsupdated 8 y ago
- The great Mixup - Chinese includedby HagritThis mod reshuffles all the godpowers, now also with Chinese godpowers included! check out the original mod here:287 downloadsupdated 8 y ago
- Modpack 4by MunchyGModpack changes Walls are stronger Wall connectors can be made into watch towers Population and build limits removed Please comment below if something is broken284 downloadsupdated 5 y ago
- Random MainMenuby Machine Gun SmellyDid you know AOM has multiple main menu screens? For some reason, the developers never made the main menu random screens with said maps. Well this mod creates a CFG file to make the startup screen a random scenario! Some of the scenarios shown are those in the screenshots. You can also go into th...280 downloadsupdated 12 y ago
- Atlantean Wall Visual Egypt Upgradeby RedStarSingularityAtlantean Wall Visual Egypt Upgrade ----------------------------------- Atlantean Wall Visual Egypt Upgrade Mod 1.0 ----------------------------------- This is a mod which alters atlantean final wall upgrade so they should lock in like egypt final walls. Features ========= Sandstone Walls for Atl...279 downloadsupdated 11 y ago
- SithLord Higher Build Limitby sith90lordPatch 2.8 Increases the build limit of certain buildings and units. Houses -> 40 Manors -> 20 Castels -> 20 Towers -> 20 Atlantean Hero Viligers ->20 Population limit is still the default of 300, the house limit is higher to be able to build extra houses to avoid getting housed during an attack.277 downloadsupdated 3 y ago
- UMC Ancient Unit Packby 76561198983094694About the Ancient Unit Pack ------------------------------------------------------------------------------------------------------ This is a compendium of unit mods released for the Steam Workshop by A. Soldier. It includes over 100 units and buildings primarily related to Mediterranean ancient/c...275 downloadsupdated 3 y ago
- Stygian Emperor's AoM (Skirmish Overhaul)by Stygian EmperorUpdate - 1st of February 2024. Change notes may be available ↗ (let me know if they need to be updated) Requires: Stygian Emperor's AoM (Required Data) Optional: Stygian Emperor's AoM (Map Data) Note: This was never meant to be more than a mod for private games with friends, but one of them convi...274 downloadsupdated 3 y ago

