Age of Mythology: Extended Edition mods
Age of Mythology: Extended Edition desync sensitive mods
Everything filed under desync sensitive by its own author, ordered by how much it is used.
AllDesync Sensitive455Textures278Scenarios278Models246User Interface228Animations171Random Map Scripts126Terrain67Campaigns59God Powers56Lighting36AI31Sound30Portuguese27Spanish26Simplified Chinese21French21German18Italian16Japanese11Korean10Custom Language10speech9taunts6
455 desync sensitive mods
- Hoplite Warsby Armored BaronHave you ever wanted to command big armies made up of a single unit but always hit a brick wall because you can then be countered easily? Well, I have, and that is why I made this mod. In the vanilla game I always had a particular unit which I loved to spam, the Hoplite. The mod is named so becau...474 downloadsupdated 8 y ago
- Unlimited Recharge OP God Powerby AartemisSA simple mod that makes all god powers stronger and having 9999 charges (with reasonable cooldown). <MOD EFFECTIVENESS> -God powers granted by major/minor gods and the titan gate god power are affected. -Scenario trigger god powers (aka map hardcode override god power) are not affected. -Try to m...469 downloadsupdated 3 y ago
- bandits (new units)by ælf469 downloadsupdated 7 y ago
- ZORROsMODby 76561198820026343Gaia == Gaia Titan Kronos == Kronos Titan Oranos == Prometheus Titan Zeus == Atlantean Titan (generic) Poseidon == Living Poseidon Statue Hades == Greek Titan (generic) Isis == Osiris Set == Guardian Ra == Egyptian Titan (generic) Odin == big Folstag Thor == Norse Titan (generic) Loki == Ice Titan467 downloadsupdated 3 y ago
- Trainable Bondiby Nick3069With this mod Bondi infantry can be trained at the Longhouse and also gives them the ability to build and repair buildings like the other Norse infantry.466 downloadsupdated 6 y ago
- God Mixup 2.8by LoggyNOTE: This mod does not play nicely with AI, and will not work at all on versions before 2.8. If you want to play against AI with this mod, the legacy version is available here which supports that: This mod separates civilisations (Greek, Egyptian etc) from their major gods. You are able to worsh...459 downloadsupdated 3 y ago
- Frost Giant Rime Attackby CallistonianThis mod replaces the Frost Giant freeze attack with King Folstag's freeze attack after Rime has been researched. This mod was requested by Bolton C. Browne. It is an anim mod so not online compatible.452 downloadsupdated 9 y ago
- Herdable Animals Trainable (NPL merge)by DarkEnderThis is just a merge of the "No Population Limit" mod and my "Herdable Animals Trainable" mod. Except I made the NPL mod so that it will work with all the expansions and the base game. NOTICE: If you want the herdable trainable animals without the no population limit then I have another mod under...445 downloadsupdated 9 y ago
- Stronger Walls and Gatesby Green Moon CalfWalls (and gates) seem incredibly weak, with opposing units cutting through them like butter. So I gave wooden walls 10x their original strength.436 downloadsupdated 6 y ago
- Better Yellow River Modby XLightningStormLThe Better Yellow River mod changes the disgusting yellow colour of the Yellow River, it's shallow variant, and the Yellow Sea. Included is the Jungle River Mod for map designers, and to remove that ugly marsh pools from the Deep Jungle map. Sadly the changes don't affect the campaign missions du...433 downloadsupdated 9 y ago
- AoM Standard Biped Rig (ASBR)by CallistonianSection 3.2 of my comprehensive Modeling Guide will explain how to use this resource in your mods. This pack contains a pre-rigged, standard AoM biped model made specifically to make animating AoM units easier for modders. Every biped model in AoM from the Guardian to the Hoplite to the Dwarf Gat...431 downloadsupdated 9 y ago
- OP Relics Modby OzimandasThis mod makes relics overpowered, generally multiplying their effects by a factor of 10. (For relics that reduce the cost of things, I made the reduction equivalent to 10 repeated applications of the non-modded version's reduction) Thought 3 monkeys were fun? Try 30! Thought +8 LOS for buildings...424 downloadsupdated 6 y ago
- Gaia Forestby CrockadavinA simple mod that adds a gaia forest option in the forests section of the editor. Without this mod you can only put single gaia trees.422 downloadsupdated 11 y ago
- Building Placement snaps to Gridby ikosaederIf you are used to other RTS games or have a little bit of OC, this mod is for you. While trying to place a building (except Docks), it now snaps to an invisible grid where each tile has the size of a Tower. You can still rotate them as usual. Helps with perfect city planning! Idea comes from OCD...419 downloadsupdated 4 y ago
- Resources and population mod 2.0 x4 [outdated]by SamuZeus⚕The resources and population mod, but instead of duplicating the resources, this quadruplicates (I've done it a little hurry and I could not check it 100% because there is a lot of assets but it should be work fine) SORRY BUT THIS MOD WILL NOT UPDATE TO NEW VERSION 2.8 But this one is updated:415 downloadsupdated 7 y ago
- Dinkys Rebalance Modby Tom SkeletonWORKING IN 2.8! Please let me know if you find any bugs. Adds a variety of changes. ----- UNITS + Heros and Myth units have double base game health, but cost double population. + Heros have double damage. + Titans can walk on water These changes make Heros and Myth units quite powerful, but also...413 downloadsupdated 6 y ago
- rotate buildings ingameby AndyrisThis small modification allows you to rotate buildings when you are placing them during a game with the mouse wheel.413 downloadsupdated 12 y ago
- Herdable Animals Trainable (NBL+1Pop merge)by DarkEnderThis is just a merge of the "No Build Limit + 1 Pop" mods and my "Herdable Animals Trainable" mod. Except I made the NBL and 1Pop mod so that it will work with all the expansions and the base game. For the No Build Limit mod part I left some special units at a build limit of zero. By 'special uni...409 downloadsupdated 8 y ago
- Roman Legionary, Centurion and Praetorian Guard for Atlanteansby Armored BaronAve! This is a small mod meant for fun bringing over some of the Roman units from my bigger Romans mod and other little tweaks and additions. I used the materials, models and textures from Callistonian's "UMC Ancient Units pack" mod as a sort of library so to speak, credits for the original mater...407 downloadsupdated 6 y ago
- The Golden Lionby 76561198989496987With this, the relic creates a pair of actual golden lions. ~ by JeHathor404 downloadsupdated 4 y ago
- General Heartby ZeusDid you ever wonder, can a decision make the diference? Now you can... My mod add new especial technologies for research to all factions but be aware, you are just able to choose 1 in each row and cost you 100 Favor each. You find the upgrades in any normal house or manor at Mythic Age 1 Row God'...396 downloadsupdated 8 y ago
- Modpack 2by MunchyGThis Modpack is a edited version of 'Modpack' for people that like it but is either to op for them or their computers Modpack changes Working: Relics are less overpowered Haven't edited: Infinite overpowered God powers More relics on maps Walls are stronger Wall connectors can be made into watch...394 downloadsupdated 8 y ago
- Building Tweaksby RaynorLost source code for this use at your own risk. Building build count: Fortress 10 > 20 Hill Fort 10 > 20 Migdol Stronghold 10 > 20 House 10 > 100 Tower 20 > 100 Tower Mirror 10 > 50 Manor 5 > 10 Castle 10 > 20 Doubled the HP on walls and gates Unit build count: Villager Norse 80 > 100 Villager Ch...394 downloadsupdated 9 y ago
- UMC Tarion_31 Unit Packby ApparentlyNotJackAbout the tarion_31 Unit Pack ------------------------------------------------------------------------------------------------------ This is the first installment in the Unit Mod Compilation (UMC) series of unit mods that I plan on releasing this month. This pack includes seven units designed by...391 downloadsupdated 8 y ago
- The_ Olympians V2by Ana MelOlympians gods386 downloadsupdated 11 y ago
- SV - No Titansby SpeedyVelcroDEPRECATED. This mod does not work with any post-ToTD version, and is not being worked on. Anyone may do what they will with the files. Removes titan unit from Supremacy, Deathmatch and Lightning. Usually, the "No Titans" option isn't available in single-player, but this mod helps by removing tit...386 downloadsupdated 12 y ago
- Free TC Placementby HagritTown centers can now be built freely, built limit +2 in classical +1 heroic +1 mythic resulting in total 5 tcs per player. atlanteans have +1 extra in archaic with total of max 6 per player. town centers cost increased from 100-300-300 to 200-350-350 towncenter hitpoints reduced by -400. town cen...384 downloadsupdated 5 y ago
- Ultimate Gaia Mod 1.2by RedStarSingularityThis is the OLD 1.2 Version please look at the new 1.7 Version inside the workshop. I did this because Steam Workshop gave me Code 9 Errors day after day. Outdated: BEWARE !!! THIS IS THE OLD VERSION I UPLOADED BECAUSE WHEN I TRIED TO UPDATE THE MOD MOD STEAM WORKSHOP GAVE ME A CODE 9 ERROR - LOO...380 downloadsupdated 11 y ago
- The Immortal Struggle Volume 1 (beta)by weevolThis campaign follows the journey of Arkantos as he travels throughout the world in pursuit of Gargarensis. Basically, it is the Fall of the Trident if I wrote it. It adds a whole new cast of supporting characters as well as keeping the ones from the Fall of the Trident. Volume 1 will consist of...380 downloadsupdated 2 y ago
- HotS Pack2by WollieWoltazCredits Blizzard Entertainment Important You need to subscribe to the "Age of Heroes Database" modpack and put it at the highest priority in the mod manager! This is absolutely necessary because that modpack contains all the data files! This mod is compatible with the latest version 2.8.5! This m...380 downloadsupdated 6 mo ago
- Tree Death Beautifierby LoggyThis mod is entirely LoweLess's work but published by request as they do not have EE to do so. The original version of the mod can be found on AoMH. ----- What does this mod do? It adds a newly crafted particles to the falling tree animations (when chopped by villager or GP), all types of trees a...378 downloadsupdated 7 y ago
- Ultimate Gaia Mod V1.4by RedStarSingularityThis is the OLD 1.4 Version please look at the new 1.7 Version inside the workshop. I did this because Steam Workshop gave me Code 9 Errors day after day. Outdated: BEWARE !!! THIS IS THE NEW VERSION I UPLOADED BECAUSE WHEN I TRIED TO UPDATE THE ORIGINAL MOD STEAM WORKSHOP GAVE ME A CODE 9 ERROR...377 downloadsupdated 11 y ago
- Male Villagersby StormReaperMakes all Greek, Egyptian, Norse and Atlantean villagers male.376 downloadsupdated 12 y ago
- Meta Plays Balance Modby HagritOfficial Meta Plays balance mod, used in competitive events. The mod adds new competitive maps, and tweaks the balance of the game within the confines of the content already present in each civilization. Future updates will add further maps, and iterate on balancing. Meta Plays Balance Mod Change...372 downloadsupdated 4 y ago
- Rocket Shipby CallistonianThis mod adds the rocket ship from my Anim Mod as a trainable unit for all factions. You can check the Anim Mod for more units like this, I just had so much fun killing the AI with this unit I thought it deserved its own mod where it was trainable. The rocket ship is trainable in age 4 after you...372 downloadsupdated 9 y ago
- Infinite Trees onlyby RedisnotblueTrees carry an infinte amount of wood.372 downloadsupdated 6 y ago
- Red's God Mode Modby RedisnotblueVillagers are free No pop limit Wall connectors become towers Resource adjustments Teh Best game breaking mod.371 downloadsupdated 2 y ago
- Greek cavalry archerby Nick3069This mod adds a Greek version of the mounted archer to the editor.371 downloadsupdated 5 y ago
- AoM Christmasby WarriorMarioChristmas comes to AoM! This modpack adds a few christmas themed units to the game and changes a few particles and projectiles. Units - Santa - Santa on a sleigh - Reindeer - Snowman - Gifts bag Sounds are missing for these units because most of the are based on beta models and time issues (It's...368 downloadsupdated 11 y ago
- James' High Pop Overhaul Modby Dr. SabertoothPythonAn overhaul mod for version 2.8 of Age of Mythology Extended Edition. The goal of the mod is to increase the number of units playable with, as well as the resources available to match the new count. Some re-balancing to make the high population gameplay smoother has been made The most obvious cha...366 downloadsupdated 4 y ago
- CaveTown's New Cliffsby CaveTownThis mod includes many new cliffs for use in the editor; this does NOT include any new terrains. It simply uses different combinations of current terrains to help those who use the editor. The new cliffs included are: Black, Coral, Lava1, Lava2, Lava3, Savannah1, Savannah2, Olympus, Marsh, Mine,...359 downloadsupdated 12 y ago
- ST - Longer Corpse Decayby AuvianceFeatures -Dead units now take twice as long to rot into the ground. Version 1.0 -Initial Release353 downloadsupdated 12 y ago
- Triple Tech Mod - MegaResourceby HakamedaI just updated these dudes mod to work with 2.8 and i combined it with MegaResource They have the same name mods on steam workshop Triple Tech Mod - The official Triple Technologys mod, created by: Codi Hagrit OrderOfAzarath Inspired by the Age of Empires II mod, that you can find here: P.S Some...350 downloadsupdated 3 y ago
- Modesty modby WarriorMarioReplaces the minor god portraits of Hekate, Theia, Aphrodite and Hera and the gaia titan with a regular titan. Requested by Green Raven If you only want to have the portraits replaced then delete the anim folder in the mod folder349 downloadsupdated 12 y ago
- Age of Mythology Overhaulby SIMONE ITA344 downloadsupdated 8 y ago
- wasd camera movementby JoshIf the mod does not work, move both gamex.con and user.con from "mods/WASD camera movement" to the "startup" folder manually or do the following: 1. Open startup\gamex.con, find this line: map ("a", "game", "enterAttackMoveMode") 2. Add // at the beginning of it so it becomes: //map ("a", "game",...344 downloadsupdated 12 y ago
- PopulationOverhaul Legacy a_1_1by GipoLegacy alpha version of Population Overhaul (version a_1_1); Changes all unit population counts to 1, and raises house build limit to 20. The original population overhaul I made for myself, I made it so all units take one population each, similar to AoE II. The current version can be found here :343 downloadsupdated 12 y ago
- Age of Mythempiresby HagritThis mod brings Age of Mythology and Age of Empires (II) closer together in all sorts of ways! This mod brings alot of mechanics and stats to the Age of Mythology: Extended edition game. essentially, its just a mash of mythology design and empires design together in a mod. CHANGES: All castle typ...338 downloadsupdated 6 y ago

