Age of Wonders 4 mods
Age of Wonders 4 cultures mods
Everything filed under cultures by its own author, ordered by how much it is used.
AllText304Units246Balance230Heroes229Tomes204Visuals203Leaders202Transformations120Spells112abilities104Convenience96Mechanics Overhaul92cultures81Items73Strategic Terrain69Unit Enchantments68Form Traits61Locations59Economy58Society Traits52City Upgrades41Interface30Realm Traits27Forms25Audio24Compatibility18Diplomacy7Particles7Animations5
81 cultures mods
- Oath_of_Secrecy_zhby AdriaEpopsThis is a Chinese translation of Oathsworn Subculture: Secrecy by wiewiorka. 这是一个负誓者子文化mod的汉化。需要下载原mod,并将汉化放在原mod之后加载。 原mod: 必须有dlc:战争之道Ways of War,才可以使用这个mod。 增加了子文化:守密 1暗影理念 声明的成本降低,防御性城邦建筑会产生帝权。捏造宿怨和交易宿怨会获得奉献,从控制和附庸的本族城邦也能每回合获得奉献。而吸纳城邦、失去城邦、发动不正当战斗会失去奉献。 (不管吸纳的城邦是否是本族的都会失去,而移民其他种族城邦不会失去奉献) 奉献机...464 downloadsupdated 21 mo ago
- Protector Tier IIIby FarsightProtector is now a Tier III unit. AoW4 pushes you to build Tier III units which made many Tier I units obsolete. Not only that but having only 1 Tier III unit per faction means you are forced to spam that unit to be viable. Making Protector Tier III allows for more options for your army when it c...460 downloadsupdated 22 mo ago
- Spellshield Tier IIIby FarsightSpellshield is now a Tier III unit. AoW4 pushes you to build Tier III units which made many Tier I units obsolete. Not only that but having only 1 Tier III unit per faction means you are forced to spam that unit to be viable. Making Spellshield Tier III allows for more options for your army when...459 downloadsupdated 22 mo ago
- Warrior Tier IIIby FarsightWarrior is now a Tier III unit. AoW4 pushes you to build Tier III units which made many Tier I units obsolete. Not only that but having only 1 Tier III unit per faction means you are forced to spam that unit to be viable. Making Warrior Tier III allows for more options for your army when it comes...450 downloadsupdated 22 mo ago
- Night Guard Tier IIIby FarsightNight Guard is now a Tier III unit. AoW4 pushes you to build Tier III units which made many Tier I units obsolete. Not only that but having only 1 Tier III unit per faction means you are forced to spam that unit to be viable. Making Night Guard Tier III allows for more options for your army when...450 downloadsupdated 22 mo ago
- Halberdier Tier IIIby FarsightHalberdier is now a Tier III unit. AoW4 pushes you to build Tier III units which made many Tier I units obsolete. Not only that but having only 1 Tier III unit per faction means you are forced to spam that unit to be viable. Making Halberdier Tier III allows for more options for your army when it...441 downloadsupdated 22 mo ago
- Secondary Affinity Choiceby Rimi~𝅘𝅥𝅮A simple mod that allows you to pick the second affinity for your culture, rather than each culture coming with two fixed affinity points. This uses the same subfaction system as the Primal faction, so the Primal faction still works the same as in vanilla. This mod modifies the culture definition...344 downloadsupdated 3 y ago
- Feudal Liege Guards And Longbowsby Loc_n_lolEnables liege guards and longbows simultaneously for both monarchy and aristocracy subcultures. Also fixes the longbows's legs just because I had to edit them anyway.306 downloadsupdated 5 mo ago
- More Names RUby QWiiРусский перевод Использовать вместо английской версии Добавляет больше названий городов263 downloadsupdated 3 y ago
- Racial Exemplarby MidasA short simple mod that changes the Exemplar unit to use your racial mount instead of its default flying mount.247 downloadsupdated 22 mo ago
- Thyron's High Culture Reworkby ThyronDexterThis is a minimalistic rework of the High Culture that splits it into three subcultures: Good (Order), Neutral (Order) and Evil (Shadow). This is meant to be a temporary mod until the developers release their own rework, and then we'll compare! :) Now, the bonuses are: - Good High: +10 City Stabi...240 downloadsupdated 2 mo ago
- Pilferers Nomad Subcultureby 76561198351028330Adds a new subculture, the Pilferers, to the Nomads which has select mechanics of each of the other subcultures. Uses Aggressive Annexation from the Conquerors and Looted Power from the Scavengers, consolidating all of the mechanics themed after stealing and thievery into a single subculture. Thi...200 downloadsupdated 6 mo ago
- (discontinued) Multi affinity culturesby HzTSince I created this mod, there are a tons of new cultures with multi affinities Therefore I don't think this mod still relevant I think that cultures should be more general instead of the 'base' of certain tome affinity. This mod tries to address that idea Changes: Barbarian: - primal mark -> bl...198 downloadsupdated 3 y ago
- Balancing Retold: Feudal Cultureby WoodChipCore Feature: Feel like a feudal lord while leading a feudal culture The goal of this mod is to adjust the feudal units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “feudal” gamepla...167 downloadsupdated 3 mo ago
- Visual - Overhaul for most Unitsby Gregor (グレーゴル)A visual overhaul of most units in the game. Focus on making units more appealing and unique, while maintaining readability. The mod began with putting beards back on Dwarfs and removing the Reaver facemasks. Many female units were turned male. It makes for a more believable and coherent look for...162 downloadsupdated 3 y ago
- ABM - Yet Another Ballance Mod for AOW4by ukiyoYet Another Ballance Mod for Age of Wonders 4 multiplayer. Key features: - All Rites are repeatable with 1 Turn cooldown - +175% more Repeatable Rites - Income of base buildings in cities are based on the population, so Food now most important resource - Heroe's classes rebalanced / Leaders rebal...150 downloadsupdated 26 d ago
- Balancing Retold: Dark Cultureby WoodChipCore Feature: Feel like a dark lord while leading a dark culture The goal of this mod is to adjust the dark culture's units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “dark” gamep...147 downloadsupdated 4 mo ago
- Balancing Retold: Barbarian Cultureby WoodChipCore Feature: Feel barbaric while leading a barbarian culture The goal of this mod is to adjust the barbarian units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “barbaric” gameplay...145 downloadsupdated 5 mo ago
- Barbarian Reworkby White_Drag0nBarbarian culture, although very fun thematically, suffers from a number of issues. Their strategic passives are invaluable, but their unit roster, with the exception of maybe Defender, are not keeping up with their competitors and are preferably replaced with tome acquirements instead. The main...141 downloadsupdated 4 mo ago
- Old Magelockby HzTI just didnt like the concept that the fullaction magelocks are basically a heavy bowgun, and it sucks gameplay wise. So I reverted the changes The old magelock system, with single action point + take aim135 downloadsupdated 17 mo ago
- Balancing Retold: High Cultureby WoodChipCore Feature: Feel awakend while leading a high culture The goal of this mod is to adjust the high culture's units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “high” gameplay exper...133 downloadsupdated 3 mo ago
- GuthukFFAby guthukMany of these are taken from AoW4 Evolved, found here: Now uses a super easy to understand, and awesome formated, Google Document for all changes. Entirely up to date.119 downloadsupdated 2 mo ago
- Male Primal Chargerby Loc_n_lolGender swaps the Primal Charger to be male. Does not change any other units. Refuses to elaborate. Leaves.117 downloadsupdated 5 mo ago
- Age of Civilizationby WufasaTLDR This mod adds a historical culture along with tomes reflecting the various human eras from ancient to information, somewhat mimicking a civ game with AOW4 mechanics. Note that your starting units are very weak, since you’re starting in the stone age while everyone else is medieval and has ma...112 downloadsupdated 18 mo ago
- Barbarians - T2 Evolving Furyby 76561199059401264Adds a T4 evolved Fury, capable of promoting from the T2 Barbarian Fury similar to the Feudal units. Not meant to be balanced! The T4 Winged Fury is always mounted, has a unique appearance, and has T4 stats. It also has a 'Furious Volley' skill which hits enemies in a one hex AOE, which is meant...110 downloadsupdated 13 mo ago
- Balancing Retold: Mystic Cultureby WoodChipCore Feature: Feel connected to the Astral Sea while leading a mystic culture The goal of this mod is to adjust the mystic units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “mystic...102 downloadsupdated 3 mo ago
- Balancing Retold: Industrious Cultureby WoodChipCore Feature: Feel like a master craftsman while leading an industrious culture The goal of this mod is to adjust the industrious units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. If all you h...83 downloadsupdated 2 mo ago
- enchantments for mythic racial [Deprecated]by michel le godThe main feature of this mod was added to base game in the Scorpion Update, I won't update it again. Buff global enchantments (enchants that affect all unit type exept mythics and scouts) to also affect units that are both form and mythic units. In vanilla, this is only the pain bringer.76 downloadsupdated 10 mo ago
- Research Other Culturesby 76561198965743373This is not my mod all credit goes to TheGrimSleeper. I am just hosting the mod for him because he doesn't own the game on steam. If you find any bugs, or would like to discuss/request alternate implementations, please visit the linked forum thread. Taken from mod page: TAGS Mod, Cultures, Tomes...75 downloadsupdated 2 y ago
- Stay Awakeby HjAaOverview High Culture is in my opinion the most fidgety culture in combat and I do tired of having to Awaken troops every second round. Are you feeling the same way? Well, you don't have to. Not anymore! This mod makes Awakening and Dual Awakening into two passive abilities; Awakener and Dual Awa...74 downloadsupdated 1 mo ago
- Umbrally Righteousby InvertinAllows compatability between the Righteous Oathsworn subculture and the Umbral Disciples society trait. Why? Player freedom is always good. But also specifically I'm a big ol nerd who's had a faction with a "cursed by the Umbral and fighting back against it" vibe for a long time, and Oathsworn Ri...69 downloadsupdated 22 mo ago
- Dark Preserved (Cull the Weak)by CalmThis mod adds the original Dark culture as a subculture, the Cult of Ambition. It has it all: Cull the Weak, non-resurging Dark Warrior, non-teleporting Pursuer, Night Guard (with Dark Stalwart), original Warlock, and the Dark Knight. Original Dark city structures have also been restored.In the f...42 downloadsupdated 10 mo ago
- Feudal Culture: Old Unitsby Loc_n_lolThis mod replaces the unit lineup of the feudal culture with something close to how they were before the rework, while keeping the reworked monarchy and aristocracy mechanics. Both aristocracy and monarchy have the exact same units with this mod. But their unique mechanics remain different. Longb...37 downloadsupdated 4 mo ago

