Age of Wonders 4 mods
Age of Wonders 4 mechanics overhaul mods
Everything filed under mechanics overhaul by its own author, ordered by how much it is used.
AllText304Units246Balance230Heroes229Tomes204Visuals203Leaders202Transformations120Spells112abilities104Convenience96Mechanics Overhaul92cultures81Items73Strategic Terrain69Unit Enchantments68Form Traits61Locations59Economy58Society Traits52City Upgrades41Interface30Realm Traits27Forms25Audio24Compatibility18Diplomacy7Particles7Animations5
92 mechanics overhaul mods
- Corvo's Faith Overhaulby 76561198322559657OVERVIEW This Mod makes a small quality of life and balance adjustment to the Faith Mechanic and some other aspects of Order Tomes. •Faithful now decreases unit upkeep by 20% instead of 10%. •The Abbey Province Improvement from the Tome of Faith no longer grants Status Protection to friendly Unit...395 downloadsupdated 10 mo ago
- Reworked Primal Strike [Deprecated]by KomogiThis mod is now deprecated, as of the Wolf Update, since Primal Strike was removed. Thanks for all of the support! Overview: All Barbarian Culture Units now have Primal Strike! I've always wondered why Primal Strike was limited to Barbarian Melee units. With this mod, every Barbarian and would-be...375 downloadsupdated 3 y ago
- ClassesRestructureby wisprrThis mod should now be considered Depreciated with all the heavy changes to classes they have been making and only affects 5 classes at this point, and if they keep making these heavy alterations I may just completely take down this mod instead of ripping out all my alterations to the classes. Ev...334 downloadsupdated 12 mo ago
- Score Victory Limit X8by AstrynIncreases turns needed for a Score Victory to 800 / 1200 / 1600. 800 for a short game / 1200 for a normal game / 1600 for a long game. does change Victory Conditions so may conflict with other such mods.313 downloadsupdated 3 y ago
- Corvo's Order Overhaulby 76561198322559657WARNING THIS MOD IS NO LONGER SUPPORTED BY ME. With the changes brought by the Archon DLC and the difficulty of keeping Mods updated, i have lost the original vision i had for this mod and thus will no longer update it. Instead, i have created a new, simpler Order Overhaul at Corvo's Faith Overha...311 downloadsupdated 16 mo ago
- Supply dropby badokkDescription This mod is a utility that changes the way "local resource" (food, production and draft) pickups are handled. Instead of being instantly sent to the nearest city, they are now directed to the city of player's choice and will be delivered at the start of next turn. This affects all res...308 downloadsupdated 3 y ago
- Remove Binding Fragmentsby KaigeRemoves Binding Fragments from the game; forging and deconstructing items is entirely costed in Binding Essences with an exponential curve based on item tier. Binding Fragment income & rewards are replaced with Binding Essences at a 1:2 ratio. I'm sorry Triumph, but having 2 currencies dedicated...299 downloadsupdated 3 mo ago
- Terraform Everythingby OddoneMy edit of ilya-rysenkov's work Terraform Bedrock. Credit for the original stuff goes to him. I have never messed with these modding tools before so this could be buggy or things might not work exactly as intended. This should allow terraforming spells to edit every type of terrain. If I missed o...297 downloadsupdated 3 y ago
- Less Extended Zone of Control (Defense Mode)by Komogi(Updated for the Thrones of Blood DLC / Gargoyle Patch!) Overview: All Defense Modes now extend Zone of Control to only two adidtional adjacent hexes, instead of all adjacent hexes! Zone of Control is what determines whether a unit can be flanked, and where it can perform Retaliation and Opportun...282 downloadsupdated 10 mo ago
- No combat bonus for Brutal AIby GutA simple mod that removes the Brutal AI combat bonus introduced in patch 1.1248 downloadsupdated 3 y ago
- Skirmish Mod - DLC Compatibilityby badokkAdds compatibility with DLCs. For this mod to work properly, you need Skirmish Mod and all DLCs that have come out so far (I won't be making separate mods for single DLCs). To access the new Tomes in game, click the new button that shows up in the Tome Selection Menu - it will take you to a menu...242 downloadsupdated 3 mo ago
- Thyron's High Culture Reworkby ThyronDexterThis is a minimalistic rework of the High Culture that splits it into three subcultures: Good (Order), Neutral (Order) and Evil (Shadow). This is meant to be a temporary mod until the developers release their own rework, and then we'll compare! :) Now, the bonuses are: - Good High: +10 City Stabi...240 downloadsupdated 2 mo ago
- Border War - Diplomacy Grievance Tweaksby Funi TimeGoal: This mod aims to rebalance how War Justification is accumulated in the game. It aims to reduce the amount of grievances that are accrued by non-aggressive acts, and force a ‘stalemate’ between bordering neighbours that are expanding but not actively provoking each other. Method: Almost all...231 downloadsupdated 7 mo ago
- Total War - Faster unit recruitmentby Funi TimeGoal: This mod was created to speed up the wargaming aspect of the game by reducing the time it takes to train armies. It is a mod for both convenience and gameplay impact. ‘Total War’ refers both to the potential to increase the frequency of combat engagements due to less downtime waiting for tr...227 downloadsupdated 7 mo ago
- RbbPby lyas-Rebalance by Palach 1.7 The mod is focused on multiplayer, providing a more comfortable online experience. Full changelog available via the link.. Мод ориентирован на мультиплеер, для более комфортной игры по сети. Подробное описание изменений по ссылке. RbbP_RU (Руссификатор\Russian localization...227 downloadsupdated 29 d ago
- Solo Play 190x190by ElJoeThis mod allows the player to finish the game without ever making any contact with the AI. The computer player is locked in the underground with no exit. Size is locked on 190x190 (very large map). It allows for a relaxed game against the camps, I suppose. Let me know any issues (outside from the...212 downloadsupdated 8 mo ago
- Fewer Armiesby LumintoriousMakes base upkeep of all units (gold/mana) 50% higher, and adds a scaling upkeep deficit as the game goes longer that should end up as another ~50% by the late-late game (+100% more by the end in total) This mod pairs well with my other mod, Nerfed Upkeep Bonuses, which nerfs upkeep bonuses (eg o...186 downloadsupdated 13 mo ago
- No Extended Zone of Control (Defense Mode)by Komogi(Updated for the Thrones of Blood DLC / Gargoyle Patch!) Overview: All Defense Modes no longer extend Zone of Control to all adjacent hexes! Zone of Control is what determines whether a unit can be flanked, and where it can perform Retaliation and Opportunity attacks. Might make unit facing more...182 downloadsupdated 10 mo ago
- Remove "New Turn: Too Many Allies Died"by KaigeRemoves the "New Turn: Too Many Allies Died" -15 Morale modifier I have a more extensive morale overhaul here:171 downloadsupdated 13 mo ago
- Balancing Retold: Feudal Cultureby WoodChipCore Feature: Feel like a feudal lord while leading a feudal culture The goal of this mod is to adjust the feudal units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “feudal” gamepla...167 downloadsupdated 3 mo ago
- Score Victory Limit X4by AstrynIncreases turns needed for a Score Victory to 400 / 600 / 800. 400 for a short game / 600 for a normal game / 800 for a long game. does change Victory Conditions so may conflict with other such mods.166 downloadsupdated 3 y ago
- Fewer Conflicting Skillsby Fenrisúlfrthis mod is being posted on steam with the Author's permission the Original Author is TheGrimSleeper Description taken from the paradox plaza page Removes as many of the restrictions on hero skill selection as possible. A handfull of skills (eg Mass Curse / Frost Curse) cause unpredictable behavi...162 downloadsupdated 10 mo ago
- Balancing Retold: Dark Cultureby WoodChipCore Feature: Feel like a dark lord while leading a dark culture The goal of this mod is to adjust the dark culture's units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “dark” gamep...147 downloadsupdated 4 mo ago
- Balancing Retold: Barbarian Cultureby WoodChipCore Feature: Feel barbaric while leading a barbarian culture The goal of this mod is to adjust the barbarian units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “barbaric” gameplay...145 downloadsupdated 5 mo ago
- Barbarian Reworkby White_Drag0nBarbarian culture, although very fun thematically, suffers from a number of issues. Their strategic passives are invaluable, but their unit roster, with the exception of maybe Defender, are not keeping up with their competitors and are preferably replaced with tome acquirements instead. The main...141 downloadsupdated 4 mo ago
- Balancing Retold: High Cultureby WoodChipCore Feature: Feel awakend while leading a high culture The goal of this mod is to adjust the high culture's units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “high” gameplay exper...133 downloadsupdated 3 mo ago
- Speed Up Unitsby White_Drag0nIn attempt to make the game more fun to play, I'm buffing slow baseline units so that they aren't crawling around the world map at sluggish speed compared to cavalry and fliers.Units with Athletics, Mount Masters, skirmishers and others will still be distinctly faster, but the baseline shouldn't...128 downloadsupdated 10 mo ago
- Kaige's Multiplayer Modby KaigeMod my friends & I use for our games. Posting it publicly so others may use. Full changelog is listed in discussions since it is too long to post here You will probably crash to desktop if you play this mod single player without all the dlc Should work when joining a multiplayer lobby even if you...124 downloadsupdated 2 mo ago
- Spelljammer no jammingby [19th] FondasThis mod will disable the spelljammer effect on the battlefield. I have found that spelljammer's destroy fun if you play age of wonders 4 multiplayer against one another. It's not very wonderous if your opponent can cast all the nice unfair spells, but you can't. This mod disables the spelljammer...117 downloadsupdated 3 y ago
- Alternate End - Victory Mode Tweaksby Funi TimeGoal: This mod aims to better integrate the victory conditions into the normal game flow, as well as help to push conflict in the mid game, and hopefully allow things to be wrapped up a little earlier when victory is already inevitable. Method: This mod incentivises players to naturally take step...114 downloadsupdated 5 mo ago
- Umbral Malady - Original Versionby 76561198364690485This mod reverts the Umbral Malady debuff to its original form at launch, instead of just stopping at 50% HP, it will instead completely bleed units to death as it did before.107 downloadsupdated 12 mo ago
- Skirmish Mod - Custom Tomes Compatibilityby badokkAdds compatibility with several mods introducing custom Tomes. For this mod to work properly, you need Skirmish Mod and all the following mods in your playset: Age of Tomes Anya's Arcanum Cloak and Dagger Tomes Ice Themed Tomes Tome of Arachnids Tome of Blight Tome of Illusion Tome of Penguins (c...105 downloadsupdated 3 y ago
- Balancing Retold: Mystic Cultureby WoodChipCore Feature: Feel connected to the Astral Sea while leading a mystic culture The goal of this mod is to adjust the mystic units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. To create a “mystic...102 downloadsupdated 3 mo ago
- Crossbow Buffby LumintoriousBuffs hero crossbow base damage from 24 to 34. This makes it have the same base damage as the magelock. This scales normally with Item Tier. Only hero items are affected, not units with crossbows. The range and accuracy differences are the same as vanilla.99 downloadsupdated 2 y ago
- Tomes - Strict Affinity Requirementsby StupendousManTOMES - STRICT AFFINITY REQUIREMENTS This mod is altering the affinity requirements needed for Tome Tiers in order to make the choices related to affinities (e.g. culture and society traits at the start of the game, leader signature skill selection, events) more impactful and meaningful and to st...96 downloadsupdated 3 y ago
- HP Regeneration Adjustmentsby White_Drag0nThe mod increases sets base HP regeneration to +15 no matter if on neutral or hostile domain, and to +30 on friendly domain. The lack of health regeneration outside of own domain is something that I felt was missing in the base game, therefore if you felt the same, feel free to download this mod. :)84 downloadsupdated 3 y ago
- Balancing Retold: Industrious Cultureby WoodChipCore Feature: Feel like a master craftsman while leading an industrious culture The goal of this mod is to adjust the industrious units and their base stats in a way that makes the gameplay experience when choosing this culture stand out significantly from that of the other cultures. If all you h...83 downloadsupdated 2 mo ago
- Feral Blood Beastsby HjAaOverview A mod for Blood Magicians who prefer chaos over having to control an increasing amount of units. Blood Maggots ...spawn without Move Points ...are always berserk ...will destroy the corpse they spawn from. If a unit with Blood Parasite dies without a corpse left behind, the parasite will...81 downloadsupdated 4 mo ago
- Spell Jammers increase Resource Cost instead of Casting Point Costby KaigeChanges Spell Jammers to increase the Resource cost (e.g. Mana, Souls, Gold etc.) of spells by +100% instead of increasing the Casting Point cost. Why should you download this mod? Higher tier spells are less mana efficient than lower tier spells (Here's a table showing their progression): Spell...81 downloadsupdated 4 mo ago
- Vanilla Class Removerby STRGUpdated for the game version 1.015.002.122980. Changes to vanilla files: Disables classes: warrior, defender, ranger, spellblade, elementalist, ritualist, warlock, death knight, battlesaint. They can't be created during faction creation or generated on maps. Predefined rulers retain their vanilla...77 downloadsupdated 3 mo ago
- Hour of Wondersby MutweThe basic principle of these balance changes is to ensure players are making strategic choices every turn, while condensing map sizes and game flow to allow for map completion within 1 - 2 modest play sessions; primarily to improve game flow for players interested in pacing targeted for multiplay...62 downloadsupdated 13 mo ago
- We love X-COMby RobAlcaFor enthusiasts of lucky chances and Rng in general here is it the X-COM mod! This mod lower the hite rate of all ranged attacks by small percentage to better let us pray to Rng god. Melee chances are affected too!so there can be situations where even a retalation attack may miss! Changelog: -low...46 downloadsupdated 3 y ago
- Tomes - Stricter Affinity Requirements - Watcher Editionby StupendousManTOMES - STRICTER AFFINITY REQUIREMENTS - WATCHER EDITION This mod is an evolution of my previous mod "TOMES - STRICT AFFINITY REQUIREMENTS" which is outdated and no longer working properly since the watcher update introduced some changes to the file structure and content to the tome resource pack...42 downloadsupdated 3 y ago
- Allow siege for scouts and siege breakers modby ElJoeAllows scouts and siege breaker category units to siege walled cities. Attacks do 10 damage from them each turn. Heroes or a leader are no longer needed for such a siege.33 downloadsupdated 7 mo ago

