Age of Wonders IIIMods / Buildings
Age of Wonders III mods
Age of Wonders III buildings mods
Everything filed under buildings by its own author, ordered by how much it is used.
4 buildings mods
- Racial Watchtowersby iHunterKillerNew watchtower graphics for each faction. Deployable by your faction specific builder and also placed by the RMG on thematically appropriate terrain. Please test it out and see if towers are placed logically. See change notes for more info.34.9k downloadsupdated 11 y ago
- Decodence - Map Editor Contentby CharlatanDecodence Mod: Various Editor Upgrades! Decodence Mod wants to satisfy your decadence - create decorated decadent maps - decorative decals now included! = LEADER CUSTOMIZATION ADDITIONS = = OPTIONAL RMG Integration Patch = Adds Decodence's new Structures and Climates to the RMG Special Thanks to...19.5k downloadsupdated 8 y ago
- Decodence - RMG Integrationby GloweyeDecodence Mod: RMG Integration The aim of this patch is to include all Decodence's changes into the Random Map Generator. Includes: - Themes: --- Tundra --- Autumn - Structures: --- Sword of the Ashen Rose (Water Structure, seperate randomization, equal chance to Sunken City) --- Travelling Circu...13.7k downloadsupdated 11 y ago
- Corrupt the Source - Extensionsby GloweyeA Corrupted version of the Inn, called the Haunted Inn, is implemented, and a Cleansed version of Well of Souls, called the Well of Life. A Cleanse the Source spell will reverse Corrupt the Source. Well of Life, Haunted Inn, Corrupted Farm and Corrupted Spring are all added to the Random Map Gene...10.6k downloadsupdated 11 y ago