
- Adventure
- Simulation
- Strategy
- Early Access
Game
ASKA
Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival. In ASKA, strive to build a self-sustaining Viking tribe, working, crafting, hunting and fighting together. Command and organize intelligent NPC villagers, working and fighting alongside them.
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
About ASKA
- Released
- June 2024
- Developer
- Sand Sailor Studio
- Publisher
- Thunderful Publishing
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsApril 23rd HotfixHey Vikings!We're back with a quick update, so let's get right into it:Quality of Life & Balance· Carpentery: Hardwood Long Sticks now yield 3 Wood Shafts instead of 2· Sailing balance: Karvi is now faster and easier to sail· When harvesting inside inventory menu with no more storage space, surplus items are dropped and a message is displayed· Harvest Markers are now colored with outpost colors...
- Community AnnouncementsASKA - The Hearth & Honey Update is out now!Spring has arrived in your Viking settlement - and it smells like honey and mead. This month's update is one we've been quietly buzzing about for a while. The Hearth & Honey Update brings a whole new production chain to the game, centred around beekeeping and brewing mead. It starts with a voyage out to the marsh islands to track down wild beehives and ends with your villagers raising a horn at...
- Community AnnouncementsMarch 24 HotfixHey Vikings, we're back with another set of fixes based on recent bug reports. An important warehouse bug has been fixed, work has been done on lighting, and various other improvements can be found in this update. Enjoy! · Adjusted Thick Linen Shirt geometry issues;· Fir tree optimizations and adjustments;· Fixed a bug where rare fish tasks would not properly serialize on fisherman buildings;·...
- Community AnnouncementsMarch 20 HotfixHey Vikings, we're back with another patch which should address a few of the recently reported bugs.· Added a new complaint at warehouse and gathering stations when villagers are not assigned to any valid tasks;· Added taverns to settlement menu;· Adjusted terrain materials;· Aska one handed sword air attack animation improvements;· Fixed an issue with bloomery metal scraps count not being corr...
- Community AnnouncementsMarch 18 HotfixHi there, we're back with a quick fix for some of the issues added in the previous update, as well as some older issues we managed to fix. Thanks for the bug reports! · Fixed a "disconnect" error caused by creating or loading villager schedule presets;· Fixed the crafting proficiency level not working correctly, causing players to be unable to craft recipes for which they technicalyl had the re...
- Community AnnouncementsTavern UpdateHey there, Vikings!In this update we're rolling out the first iteration of the new Tavern building and a rework in how villagers eat, as well as a host of fixes and improvements, like being able to sort your inventory!Overall villagers shouldn't eat as often and the tavern should prevent villagers from eating at the warehouse, providing you with a new centerpiece for your settlements.Among the...
- Mods indexed
- 153
- Versions
- 1
- Newest tracked
- Build 22926165
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Grymm's Builder Buddy15.1k downloads
- Aska Plus14.8k downloads
- StackSizeMultiplier10.5k downloads
- ExpandedBuildingStorage9.5k downloads
- ExpandedBuildingStorageExpands all building storage capacities except the cooking house and some buildings with special mechanics.9.3k downloads
- Improved Villager Perks8.7k downloads
- StackSizeMultiplierA simple mod that makes non-stackable item stackable and adds a stack size modifier.8.4k downloads
- BepInEx - OFFICIAL FIX8.3k downloads
- ExpandedCartStorage6.7k downloads
- SummonReroll6.7k downloads
- CaveFinder6.6k downloads
- Proficiency experience multiplier6.3k downloads
- Grymm's Pups Of Perpetuity6.1k downloads
- DurabilityMultiplierMultiplies items durability (Configurable) like weapons, tools, foods, etc..6.0k downloads
- ExpandedCartStorageExpands the cart/sleds capacity by making the stacks of all items bigger.5.8k downloads
- NoDurabilityLoss5.6k downloads
- AutoIgniteA mod that auto ignites structures with fires (i.e flimsy torch, lantern) at a certain time as long as they have fuels.5.4k downloads
- SummonRerollAdds reroll function to the summoning of villagers, if you dont like em reroll em!5.4k downloads
- NoCostBuildingRepairTotally disables the expensive required materials in repairing damaged buildings.5.3k downloads
- Abukaff.Aska.Core5.2k downloads
- Weapon Drop5.2k downloads
- CaveFinderReveals the location of your first cave on the map without exploring or discovering it yourself.5.1k downloads
- DurabilityMultiplier4.9k downloads
- AskaPlusAska+ QoL improvements4.8k downloads
Browse all 153 ASKA mods Sortable by downloads, rating and date.
More early access games see all
Why ASKA mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ASKA mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






