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Autonauts
  • Casual
  • Indie
  • Simulation

Game

Autonauts

You are responsible for colonising uninhabited planets. Start from nothing and harness natural resources to build a robot empire that can be taught anything. Automation is the name of the game - progress through the technological ages, automate life itself and achieve absolute autonomy!

In Autonauts you must build, create, and automate. Start by establishing a colony, crafting bots and teaching them via Scratch-style programming to build an ever evolving autonomous paradise of agriculture, industry and enlightenment.

Autonauts screenshot 1 of 81 / 8

About Autonauts

Released
October 2019
Developer
Denki
Publisher
Curve Digital
Platforms
Xbox Series X|S · PlayStation 4 · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Nintendo Switch

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
165
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 165 Autonauts mods Sortable by downloads, rating and date.

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Why Autonauts mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Autonauts mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.