
- Action
- Indie
- Simulation
Game
Bad North
"Bad North is a minimalistic real-time tactics roguelite game that combines a charming aesthetic and simple, accessible controls with a surprisingly deep combat simulation."
Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.
About Bad North
- Released
- August 2018
- Developer
- Plausible Concept
- Publisher
- Raw Fury
- Engine
- Unity
- Platforms
- PlayStation 4 · PC (Microsoft Windows) · Mac · Xbox One · Nintendo Switch
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsRaw Fury Publisher SaleIt’s Raw Fury Publisher Sale time which means there are some fantastic deals to be had including 80% off Bad North until 27 April 2026! {STEAM_CLAN_IMAGE}/32412536/df81af28e95abce43e9ec0747692686d77d059e1.jpg Bad North is a real-time tactics roguelite where you have to defend your island kingdom against a horde of Viking invaders. Command your loyal subjects to take full tactical advantage of t...
- Community AnnouncementsSteam Summer Sale - Starts Now!Yep, you heard it! We're on sale until July 10th! Grab any game from Raw Fury at cool discounts until the end of the Summer Sale!
- Community AnnouncementsBad North- MAYhem SaleBad North is pillaging prices during the Mayhem Sale! Defend your island realm from Viking invaders in this epic real-time tactics saga. Seize the deal before the invaders strike!
- Community AnnouncementsBad North X Steam Spring SaleGreat news! Bad North: Jotunn Edition is joining the Steam Spring Sale, offering an incredible 75% discount! Embark on the ultimate Viking defense adventure! Lead your troops, outwit your enemies, and conquer the treacherous seas. Secure the deal before March 21st, or watch it fade away like a raiding party swallowed by the misty sea!
- Community AnnouncementsBad North (绝境北方) is arriving to the Mobile market in China{STEAM_CLAN_IMAGE}/32412536/47bf042add148486d39824b6b2a45acb33eec4de.png Hello everyone! We are happy to announce that we've partnered up with 3839 Games to bring Bad North (绝境北方) to the Mobile market in China! Learn more and reserve your copy here: Thank you for your support!
- Community AnnouncementsAnswers to questions about the last patch and loss of save dataHey everyone, Just wanted to follow up on a couple of questions that have been popping up since the last patch was released and then rolled back. On the topic of what the patch was for, it was a small number of UI and controls updates to improve the user experience on SteamDeck. On the subject of save data, it's currently unclear exactly how that broke the backwards compatibility for saves, but...
- Mods indexed
- 19
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- BepInExPack BadNorthBepInEx x32 modloader. Preconfigured and ready to use.2.3k downloads
- BN APIA primitive bad north modding api which allows you to add custom sprites, text, and traits! Original credit goes to Nacu.1.6k downloads
- PlentyTraitsA pack of 4 new traits (Axe Thrower, Quick Mastery, Thorns, and Medical Training), from which the first two are unlocked from the start. Original credit goes to Nacu1.6k downloads
- MMHOOK AssemblyA MMHOOK-Assembly-CSharp.dll needed for bepinex hooks.1.6k downloads
- IslandSizeModThis mod makes your islands larger and allows for taller mountains.1.1k downloads
- SuperArchersIncreases archer range.986 downloads
- BadNorthUnlockAllUnlocks all items, traits, and consumables. All upgrades become available as starting equipment in the New Game menu.972 downloads
- BringBackBerserkersA mod that brings back berserkers from the old Bad North version and makes them appear throughout the run.864 downloads
- BadnorthModBiomeThis mod adds a lot of biomes to your island829 downloads
- Duplicate Traits And ItemsAllows selecting the same commander traits and items multiple times in the New Game menu.718 downloads
- Bad West Official BetaTotal visual overhaul for Bad North. New Viking skins and English soldier shields.604 downloads
- Death RagdollMakes units fall off cliffs and into the sea when they die near edges.557 downloads
- BadnorthModcolorBannerThis mod adds a lot of biomes to your island546 downloads
- BadnorthModflagpatternrThis mod adds a lot of biomes to your island465 downloads
- BadnorthVikingReskinThis mod changes the sprites of the invading vikings344 downloads
- Bad West BetaNew Viking and English soldier skins overhaul with shield variants.247 downloads
- AutoHookGenPatcherDeprecated by its author: do not install this. Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.149 downloads
- BadnorthVikingReskinDeprecated by its author: do not install this. This mod changes the sprites of the invading vikings3 downloads
- Ragdoll DeathDeprecated by its author: do not install this. Makes units fall off cliffs and into the sea when they die near edges.2 downloads
More action games see all
Why Bad North mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Bad North mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






