
- Action
- Adventure
- RPG
- Strategy
Game
Banner of Blood
This medieval fantasy base-building game allows you to lead your warriors to traverse randomly generated battlefields. Reinforce the capital against the orcs' invasion.
An ever-shifting action RPG rich with Rogue-like elements. Lead your troops across randomly generated battlefields as a commander. Clash blades with savage orcs, and call a hail of arrows to vanquish monstrous foes.
About Banner of Blood
- Released
- May 2024
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsDev Log #16Changed: Trimmed most previous system designs. This version will not include a save feature. Each round is independent and may last for 10 minutes.
- Community AnnouncementsDev Log #15Added: Minimap Unit command: Rally Fixed: Fixed a bug causing conflicts when switching between shields and two-handed weapons. Fixed a bug where projectiles got stuck too far from their target.
- Community AnnouncementsDev Log #14Added: Units can now regenerate health over time. Fixed: Fixed the bug where buildings did not remove from previous games. Fixed the bug where the shield was not displaying. Updated relics function to match the new versions. Next: Update the event system to work with the new gameplay systems. Add a unit command system to control the followers.
- Community AnnouncementsDev Log #14Added: New resources: Iron, Stone New building: Stonecutter Spot Troops now have traits Players can now gather resources Fixed: Fixed the bug where items wore down too quickly Fixed the 'Man-Eater Grab Point' bug Bosses will now spawn and drop loot upon being defeated Fixed the bug where unit buttons did not disappear after a unit's death
- Community AnnouncementsDev Log #13Major Gameplay Changes: Bare-Bone Base-Building System Core Features: Four buildings can currently be built: 'Hunter Temp', 'Gatherer Temp', 'Woodcutter Spot', 'Crafter Spot'. Raids: Raids will spawn at set intervals. Warpoints: Warpoints can be earned by defeating enemies and used to gain random rewards such as new units, relics, or equipment. Crafting Systems: Weapons will now wear out and br...
- Community AnnouncementsDev Log #12Changed: Changed to tiled scenes Changed to a perspective camera Changed 'Perfect Block' duration to 0.2 seconds (was 0.1 seconds) Optimized resource loading Removed: Removed Level 2 for the demo Removed developments: Ballista Shot, Wound Dressing
- Mods indexed
- 8
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 14 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More early access games see all
Why Banner of Blood mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Banner of Blood mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






