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Batman: Arkham Knight
  • Hack and slash/Beat 'em up
  • Adventure

Game

Batman: Arkham Knight

Batman: Arkham Knight is an action-adventure game developed by Rocksteady Studios, released in 2015. It is the final installment in the Arkham series. Players control Batman as he faces Scarecrow, who unites Gotham's criminals to destroy the Dark Knight. The mysterious Arkham Knight, a new adversary, aids Scarecrow in his plan. The game features open-world exploration, stealth, combat, and puzzle-solving. A key addition is the Batmobile, used for traversal and combat. The story explores Batman’s psychological struggles and the collapse of his alliances as Gotham spirals into chaos.

About Batman: Arkham Knight

Released
June 2015
Developer
Rocksteady Studios
Publisher
Warner Bros. Interactive Entertainment
Engine
Unreal Engine 3
Series
Batman
Platforms
PlayStation 4 · PC (Microsoft Windows) · Xbox One · Nintendo Switch

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
2.0k
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why Batman: Arkham Knight mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Batman: Arkham Knight mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.