
- Action
- Indie
- Simulation
- Early Access
Game
Beat Aim - Rhythm FPS Trainer
BeatAim is a rhythm game designed for FPS players with AI generated maps. It makes improving your aim incredibly fun while listening to your favorite songs. Open any music and customize level generation. Combination of osu! and KovaaK's trainer.
Beat Aim - rhythm aim trainer designed for FPS players with AI generated maps. Makes improving your aim incredibly fun while listening to your favorite songs. Open any music and customize level generation. Combination of osu! and KovaaK's trainer.
About Beat Aim - Rhythm FPS Trainer
- Released
- November 2019
- Developer
- Kamyker
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the authorβs own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsSmall hotfixFixed user search type in Workshop (player subscribed, favorited maps etc)Added support for user search types using different user. Steam makes following map lists public: favorited, played and publishedUpdated Unity version to fix their vulnerability
- Community AnnouncementsHotfix 1.15bFixes:Fixed UI being off-center in Workshop tabFixed loading of several map backgrounds like Cinema and 3d backgroundsFixed custom Hit Sounds not working, you can set its volume to 100% again
- Community AnnouncementsSongs downloading hotfixDownloading songs should work again! Sorry about the issue. Make sure to restart Steam to download the update.
- Community AnnouncementsJuly Streamers Prizepool IncreaseEnjoy $60β‘οΈ$100 Streamers League prizepool increase in July! This is possible thanks to BoboXXL_, Locono1 and the rest of streamers in May. More info π½ Rewards for previous leagues can be redeemed here (few months delay):
- Community AnnouncementsDecember Update 2022ββ β ββ ββ βββ ββ β ββ ββ βββ December Update 2022 Features added No Fail mod - submits score but loss of all hp decreases total score by 50% and locks hp to max to remove low hp effect, older maps are going to have 0% loss to not break previous No Fail in multiplayer added map option to change default No Fail mod score decrease added Autoplay mod added "Play part of a map" mod (also should wor...
- Community AnnouncementsJuly Update - better maps rotation, events, patron ticketsJuly Update 1.06b - 17 July 2022 It took some time but most of Beat Aim online services were finally moved to one place. Many actions are more responsive and developing the game got a lot easier! Mapping League Update Maps rotation will be run every 2 days, instead of one month. One map is going to be replaced and mapper will get a new shiny patron ticket box giving patron ticket for a day. Spe...
- Mods indexed
- 1.2k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 4.1k on Steam Workshop
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Measured from the source's own counts, summed across every release.
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Browse all 1.2k Beat Aim - Rhythm FPS Trainer mods Sortable by downloads, rating and date.
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Why Beat Aim - Rhythm FPS Trainer mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Beat Aim - Rhythm FPS Trainer mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






