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Bloody Rally Show
  • Action
  • Indie
  • Racing
  • RPG

Game

Bloody Rally Show

What goes sideways and kills people? A rally car! Bloody Rally Simulator will allow you to compete in fun racing events where show doesn't stop if one or two people from the audience get hit. Grab a couple of controllers and invite your friends over for a bloody split screen racing madness!

Welcome to Bloody Rally Show - a head-on smash between frenetic top-down arcade racing and hyperviolent reality TV. You must drift, boost, and blast to keep the viewers entertained and your paymasters happy. Go full throttle and drive to survive! Includes local multiplayer mayhem for up to 4 players

Bloody Rally Show screenshot 1 of 81 / 8

About Bloody Rally Show

Released
February 2020
Platforms
Linux · PC (Microsoft Windows) · Mac

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
301
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 301 Bloody Rally Show mods Sortable by downloads, rating and date.

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Why Bloody Rally Show mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Bloody Rally Show mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.