
- Indie
- Simulation
- Sports
- Strategy
Game
Boeckham's Football Manager
An old-school football manager in the style of the management games of the 90s. Lead your team through the seasons, shaped by dynamic story events. Develop your club and yourself to gain reputation and conquer your league and the world.
An old-school football manager in the style of the management games of the 90s. Lead your team through the seasons, shaped by dynamic story events. Develop your club and yourself to gain reputation and conquer your league and the world.
About Boeckham's Football Manager
- Released
- March 2025
- Developer
- Bitbeast Games
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMaking of Boeckham'sHello everyone,I have spent quite some time writing a making of Boeckham's Football Manager. The development journey starts in my youth, when I discovered my love for programming, and spans over some years until the final release last year.The article has now been released on GamersGlobal: now, it is only available in German (sorry!), but you can make good use of the translation functionality o...
- Community AnnouncementsUpdate 1.14: Board goalsHi everyone,It has been a long time since the last update - my apologies for that! The past few weeks were full of turmoil, but I don't want to mention this as an excuse, but to assure you: Boeckham is still in my focus and is still in active development.But now to something completely more interesting. What is new in this update? The main feature is the board goals that the higher-ups will pre...
- Community AnnouncementsUpdate 1.13: Übersetzungen und mehrHi everyone,This update brings some small and big enhancements (at least I hope it does).From now on, the game supports loading custom translations. I would love to offer more translations on my end, because there are football management lovers all around the world, but for such a small game, it is economically not possible to provide. Community translations are a cool thing, but those could no...
- Community AnnouncementsUpdate 1.12: Youth playersHi everyone,With this update, the youth player system has been reworked. Previously, a new youth player would magically appear in your team after a few weeks. From now on, there will be several review events for youth players who are currently living in the academy.For each player, you can decide whether to continue training them in the academy, extract them early to the main team, or release t...
- Community AnnouncementsUpdate 1.11: Multiplayer-VerbesserungenHello everyone,No 90s management game could live without local multiplayer. That is why this update mainly focuses on enhancements for the multiplayer mode. Previously, some features were not properly supported, or calculations were incorrect, for example, all users were assigned the same main sponsors. In a game, only the first user could make substitutions or determine the playing style. This...
- Community AnnouncementsThank you for 1001 downloads!Hi everyone,Boeckham's Football Manager has hit the magical milestone of 1001 downloads. I am very grateful and give my wholehearted thanks to everyone who gave this little indie game a chance. My expectations for the release were nowhere near that number. I would have been happy with 100 downloads. 500 was already a fantasy. And now you multiplied the number I hoped for by ten. Thank you for y...
- Mods indexed
- 13
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 17 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Vanilla Clubs GermanyClubs as delivered with the game404 downloads
- Argentinian leagues 1993-94It contains from 1st to 3rd division with all official teams and badges270 downloads
- Premier League 2025-2026It contains all teams with official badges. Only Premier League. The file is: clubs_england_premier25-26.json254 downloads
- Bundesliga 1-2-3 von 1993Vereine und Logos von 1993. Da es die 3. Liga noch nicht gab, ist es eine Zusammenstellung aus den Regionalligen. Einige Logos müssten noch quadratischer gemacht werden in der nächsten Version. Zur Verwendung: als custom team clubs_germany_1993.json auswäh198 downloads
- German Realism Pack – 1. bis 3. LigaIch habe die erste bis dritte Liga komplett editiert. Viel Spass!78 downloads
- Borussia DortmundBorussia Dortmund 0962 downloads
- English Realism Pack – 1. bis 4. LigaIch habe die erste bis vierte Liga komplett editiert. Viel Spass!58 downloads
- FC Schalke 04Integration für echte Schalker51 downloads
- Italia 7 legheLoghi e squadre reali - forza giocatori stimata. Serie A - lega 1 - Serie B - lega 2 - Serie C1 girone a-b-c- divise in lega 3 - lega 4 - lega 5 - Serie D girone g - lega 6 - promozione lazio girone b - lega 727 downloads
- League FranceFrenchLeagues by TonyBoySUPER24 downloads
- Deutschland17 downloads
- Vanilla Tranalation GermanAs delivered with the game14 downloads
- ESPTraduction Espagnol by TonyBoySUPER12 downloads
More sports games see all
Why Boeckham's Football Manager mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Boeckham's Football Manager mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






