- Fighting
- Shooter
- Strategy
- Adventure
Game
Boring Man - Online Tactical Stickman Combat
Battle other 2D stickman online while jumping around like a lunatic and getting blown up into smithereens. With 70 weapons, Boring Man is the most chaotic and hilarious 2D online shooter on the internet. Customize game modes with highly flexible options and crazy mutators!
About Boring Man - Online Tactical Stickman Combat
- Released
- April 2014
- Developer
- Spasman Games
- Engine
- GameMaker
- Platforms
- Linux · PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBoring Man v2.0.0 beta17f is now available-- Fixed Steam Workshop features not working-- Added some sloppily written lore (no AI is used, its from the soul)-- Fixed menu music going quiet upon looping-- Fixed bots not rejoining the game when a dedicated server wakes from sleep I am also working on a new game. Please wishlist to help me out:
- Community AnnouncementsBoring Man v2.0.0 beta17d is now available-- Increased Buzzer base damage (projectile + melee) -- Increased push back on the Riot Shield's shield bash -- Riot Shield now tires more easily when blocking attacks -- Greatly reduced Wrench base damage -- Wrench now does triple damage on headshot, which still does less damage then before -- Slightly reduced Keymaster base damage (rifle + shotgun) -- Added audio filter effects for underwater...
- Community AnnouncementsBoring Man v2.0.0 beta17 is now availableWell, that was horrifying! ːdswilsonscaredː Apologies for the down time and massive waste of time. I had tried to convert everyone's saves from basic text files to an SQLite database, which took a long time, but it turned out to be the wrong solution in the end. Back to the drawing board on solving this text file horde. Beta17 is ready to go regardless, I'm officially proclaiming the content in...
- Community AnnouncementsNEW WEAPON SHOWCASE: The Riot Shield
- Community AnnouncementsAchievements, stats and lore.. oh my!Hey. Long time no see. Things have been slow since I've been dealing with nightmarish moving. But I've been settled in my new place for the past couple months, sort of, and have started working again. For beta17, I've added and changed some fun stuff, but I think I'd like to share that all in a video soon. Instead, I'm just going to share some boring but important crap first so the video doesn'...
- Community AnnouncementsLinux version now available + the home stretchHey folks, today I'd like to announce that Boring Man is now available on Ubuntu, for playing and/or hosting with the dedicated server build. On your Ubuntu device, you should be able to install and launch it like normal. We're also getting much closer to the update being 'complete', so I thought I'd share for whats left of the road ahead. To get out of the way, if you've been having any troubl...
- Mods indexed
- 322
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 2.9k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Marble Zone"Marble Zone" by UliZetha This map was based in Sonic map of the same name. I took the sprites from "The Spriters Resource" and made them bigger, adding some details to make them look nice/ Is now viable to play with bots :) LIST OF THINGS THAT WILL BE ADDED IN THE FUTURE: - Gifs to decorate some...1.6k downloads
- The Gilded Collection (WIP)The Gilded Collection (WIP) is a sprite mod made by Thy Haz Terrible Name1.1k downloads
- OneOnePlay in a recreation of the first level from Mario.876 downloads
- Boring Madness: Zombification (v2.0)All material in this mod is based on the Madness franchise by Krinkels. Please support them by buying Madness: Project Nexus or supporting Krinkels on Patreon The Zombification Update adds new art for the Survival and Zombrains modes, including 6 new hats, 9 new weapons, and the new feature dubbe...794 downloads
- D-DayD-Day was made by Violet721 downloads
- Starbound Novakid ShipThis map is a layout of the max tier novakid ship from Starbound. It is currently compatible with survival, ctf, deathmatch, and team deathmatch. Feel free to leave comments about changes that could be made to the map. This is my firstmap so have mercy.689 downloads
- AMOGUS602 downloads
- CastleCastle is a port of the Boring Man map from 1.2.7.7 known as 4bm_castle. Originally made by 2xS (Me and Simo) _______________________________________________ Works with every gamemode now! ____________________________________________________________ Video showcasing the map: If you find any bugs...530 downloads
- Madness Combat 3: Almost AvengerA map inspired by Madness Combat 3: Avenger. Heavily modified for gameplay and aesthetics. "Arena Theme" from MPN:Classic included. Optimized for Zombies and Survival gamemodes. There is one secret room, good luck getting into it. Made in two days (21.1.2022 - 22.1.2022) (23.1.2022) Patched AI493 downloads
- BoringCraftA sprite mod based on Minecraft Total changing 70% textures(Including weapon skin) other used textures: The End Battle Line made by 2403 And used mods: Custom NPCs Modern Weapons Pack for Flans Mod 4.1 WW2 Pack for Flans Mod 4.1 Simple Flight Better Diving Skateboarding Minecraft by Mojang480 downloads
- Sheriff's Office (v1.0.2)All material in this map is based on the Madness franchise by Krinkels. Please support them by buying Madness: Project Nexus or supporting Krinkels on Patreon NOTE: This map does not work with CTF or Survival. The Sheriff probably won't like people killing each other in his office, but he certain...443 downloads
- VaporWaveCreated by Thy Haz Terrible Name JSON String: { "effect": "2", "glow_color_1": "-1", "author_name": "Thy Haz Terrible Name", "pattern_two": "9", "default_weapon": "11", "pattern_color": "9903359", "pattern": "10", "effect_color": "8327100", "base": "12", "glow_color_2": "-1", "base_color": "12924...410 downloads
- Fallout Weapon SkinsDifferent weapons from the Fallout series! Either directly copied or inspired by different weapons. Background of the thumbnail was made by me using GIMP. Here's a video demonstration showing off some of the in action: Weapons in this pack: Pistol - N99 10mm Pistol (Fallout 3) Sniper Rifle - DKS-...397 downloads
- I100 (v1.1.1)All material in this map is based on the Madness franchise by Krinkels. Please support them by buying Madness: Project Nexus or supporting Krinkels on Patreon NOTE: This map does not work with CTF or Survival. This map was made primarily to test out the Madness tileset and make a baseline for all...395 downloads
- Balcony ClimbBalcony Climb was made by UliZetha388 downloads
- MarauderKnight3's CavesMarauderKnight3's Caves by MarauderKnight3 A 12288x3072 map, that should work with all game modes excepting Climb. Made for large lobbies of people, and should be good fun in Survival. This map is not a finished product. Don't expect it to be seamless. I may add background blocks, parallax, etc....378 downloads
- GlassCreated by 1_1 JSON String: { "effect": "0", "glow_color_1": "-1", "author_name": "1_1", "pattern_two": "9", "default_weapon": "9", "pattern_color": "16770212", "pattern": "1", "effect_color": "16777215", "base": "12", "glow_color_2": "-1", "base_color": "16770217", "description": "The prince vow...362 downloads
- 2FortI've done BO2 maps in 2D form, now its time for another game to make into this world. I present to you the very much classic 2Fort! Play as your favorite class in this classic and very much favorite TF2 map! it may not be perfect, but we all know im good at making great adjustments. For example,...356 downloads
- FarlandsFarlands was made by Prop :rascal: Actualización: -hice el mapa más skate-friendly. -arreglo de algunos bugs.337 downloads
- Nerf Strongarm BlasterNerf Blaster is a sprite mod made by Sn3akman007 Nerf Blaster replaces the Revolver Artifact pls lol331 downloads
- Abandoned MineAbandoned Mine is my third map for this version of Bm Works for every gamemode _____________________________________ The map has two main routes to take, the upper and the lower. The lower route is where most action, and the middle of the map is located. A couple teleporters will help you get aro...323 downloads
- HijackedMy second map port from BO2, Hijacked. a lot of crazy work went into the set up of this map, and i hope everyone likes it. here's what you will be expecting 1) Deadly water except for pool 2) Maintence room under the deck have tiles in the fore ground and back ground, adding a slight 3D effect wh...322 downloads
- Nokia 3310(RiotShield)Nokia 3310 as Riotshield made for contest Fully skin supported including DLCs and arti The Arti is based off the 2017 Nokia 3310 Nokia is a sprite mod made by Builder45312 downloads
- Ray Guns (Handcannon, Long Rifle)Ray Guns (Handcannon, Long Rifle) is a sprite mod made by apleno (Strange Apple) A fun little project I completed in like 2 hours, the Ray Gun took about 40~ish minutes, the Ray Gun MK.II was a pain in my ass and I couldn't get it to look right, took about an hour and 20 minutes~ish. I feel like...308 downloads
Browse all 322 Boring Man - Online Tactical Stickman Combat mods Sortable by downloads, rating and date.
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Why Boring Man - Online Tactical Stickman Combat mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Boring Man - Online Tactical Stickman Combat mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





