
- Simulation
Game
Captain Contraption's Chocolate Factory
An open ended puzzle game. Design and build your own machines to combine ingredients to make chocolates. Automate production using simple components to create ingenious contraptions, which are as satisfying to watch as they are to optimise.
A contraption building game. Design and build your own machines to combine ingredients to make chocolates. Automate production using simple components to create ingenious contraptions, which are as satisfying to watch as they are to optimise.
About Captain Contraption's Chocolate Factory
- Released
- July 2024
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsAll Our Games Are on Sale and Playtest our Next one for Free 🎉If you’ve been meaning to check out any of our games, they’re all on sale right now, and you can playtest our next game for free! Thanks so much for the support — it really helps us keep making weird little games.
- Community AnnouncementsAll Our Games Are on Sale 🎉If you’ve been meaning to check out any of our games, they’re all on sale right now. Thanks so much for the support — it really helps us keep making weird little games.
- Community AnnouncementsAll Our Games Are on Sale 🎉If you’ve been meaning to check out any of our games, they’re all on sale right now. Thanks so much for the support — it really helps us keep making weird little games.
- Community AnnouncementsCaptain Contraption is back!Hey everyone!Just wanted to quickly let you know about our next game, Captain Contraption’s Safari Park, which we’ve just put up on Steam.It’s a safari park management game built around a fully simulated ecosystem. You run a park where animals (and some less sensible things) live together in open spaces. Expect farm animals, lions, dragons, and the occasional questionable decision.If that sound...
- Community AnnouncementsWant to playtest our next game?!Hello fellow chocolatiers!Dave and I have been quietly working on our next game and are looking for volunteers for playtesting.You can sign up here a safari park with a fully simulated ecosystem in a nostalgic tycoon sandbox with rewarding roguelite elements. Clone bizarre species, unlock new toys and design clever paths to guide guests through the attractions. Don't worry, there's only a small...
- Community AnnouncementsHotfix for Unity Security VulnerabilityA patch has been released to fix the vulnerability described here
- Mods indexed
- 1
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 74 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More simulation games see all
Why Captain Contraption's Chocolate Factory mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Captain Contraption's Chocolate Factory mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






