
- Adventure
- Indie
- RPG
- Strategy
Game
Caves of Qud
Caves of Qud is a science fantasy roguelike epic steeped in retro-futurism, deep simulation, and swathes of sentient plants. The game weaves a handwritten narrative through rich physical, social, and historical simulations. The result is a hybrid handcrafted & procedurally-generated world where you can do just about anything. Assemble your character from over 70 mutations and defects, and 24 castes and kits - it’s all the character diversity you could want. Explore procedurally-generated regions with some familiar locations - each world is nearly 1 million maps large.
Inhabit a deeply-simulated science fantasy world and chisel through layers of thousand-year-old civilizations. Build a character from over a hundred mutations and cybernetics. The award-winning sandbox roguelike & RPG full of robots, deep lore, and sentient plants.
About Caves of Qud
- Released
- December 2024
- Developer
- Freehold Games
- Publisher
- Kitfox Games
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows) · Mac · Nintendo Switch
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMaintenence Patch - August 8, 2026211.51 Effects that increase the size of damage dice now apply to arc winders. Irisdual beam now interrupts auto-actions. Gigantic creatures are now transmuted into gigantic gems. You can no longer become hotter than the surface of the sun (but you may still become much colder than absolute zero). Wakeful effects no longer apply multiple times. Fixed a bug that caused holy places to become host...
- Community AnnouncementsMaintenance Patch - July 4, 2026211.50 Autoexplore will now only dig in order to reach revealed objects of interest. Autoexplore is now less prone to discard its last target if interrupted. Fixed a bug that caused saves to load with a stale zone cache. Fixed a bug that caused cybernetic fist weapons to remain on your hands after being unimplanted. Fixed a bug that caused the required skills to highlight garbage and harvestabl...
- Community AnnouncementsBurgeoning Summer GrowthHey folks,We have some nice updates to share. First, after several weeks on the beta branch, our performance patch is now ready for everyone. It includes lots of little fixes and some deep rewrites that result in a big performance bump, so hopefully your next adventure is buttery-smooth, whether you're playing on a high-end machine, a potato, or something in between. These optimizations also ap...
- Community AnnouncementsBeta Patch - April 24, 2026211.38 - 'beta' branch Greatly improved performance on wet maps.
- Community AnnouncementsBeta Patch - Bethesda Susa performance improvements211.37 - 'beta' branch Improved performance in Bethesda Susa. Fixed a bug that caused to sometimes meander off the main map or into important quest locations. Fixed a bug that caused the Modern UI option to not be shown. Fixed a bug that caused whip up a meal for creatures without the cooking skill to fail. Fixed a bug that caused Amnesia to throw exceptions if it was ever removed.
- Community AnnouncementsExperimental branch for testing our localization frameworkHey folks,We put up a new, experimental branch (lang-experimental) for testing a total rewrite of our text generation systems. This was done to support our efforts to localize Caves of Qud. We don't have any new languages to test yet; we just want to test the framework. If you're interested in helping out, keep reading!We'd just need players to play the game and see if anything is off, particul...
- Mods indexed
- 1.3k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- QudUXQudUX is not currently up-to-date with the game and may not work as expected. Check out the video for a quick overview of all QudUX features! Individual features can be toggled on or off in the game Options menu. Journal Improvements You can now mark the locations of legendary creatures that you...33.4k downloads
- The Qud Survival Guide: a (mostly) lore-friendly tutorial mod for Caves of QudThirty years ago, the hindren exile Khashind learned how to survive in Qud. Today, they wish to pass on the knowledge that saved them. Presenting the Qud Survival Guide, a tutorial mod designed to acclimate new players to the early game and pass along some helpful survival tips. To install, enabl...31.4k downloads
- Caves of Qud ExpandedImportant Note: VixyGrey has forked the mod and updated it, including numerous bug fixes. It can be found at the links below. I no longer maintain this mod outside of extremely sporadic periods where I pick up the game again, so I highly suggest checking out Vixy's fork. --- Some of you have prob...31.3k downloads
- HearthpyrePut an end to nomadic living, build your own bungalow. Use the powerful xyloschemer to plot out blueprints for a cavalcade of structures , furniture and decor . Learn the forgotten skills of governing and claim your own piece of saltland, corraling hapless settlers into their own homes where they...28.1k downloads
- Choose Your FighterChoose Your Fighter! Choose Your Fighter allows you to customize your character's model before and throughout a game. Character model is purely cosmetic and has no impact on the game itself. You can find the character model selection menu in the "character creation" window. Updates: (v1.2.0) Tile...28.0k downloads
- Dynamic Background ColorChanges the play area's background color dynamically! On the surface, the color generally follows the status bar time indicator, gradually transitioning from one color to the next. Underground, the background becomes progressively darker the deeper you delve. World map support can be toggled in t...24.4k downloads
- AlwaysAwardXPXP generating events always awards AT LEAST 1 XP, regardless of your level. Makes high level grinding less of a chore, without becoming too imbalanced.23.2k downloads
- Your Own Personal RelicsUnlock the full potential of naming your items. With this mod, when you name an item, it will have a chance to be bestowed with special properties appropriate to its type, potentially as powerful as those found in historical relics. This mod also adds a new skill to the Customs tree called Sharer...17.4k downloads
- WM Extended Mutations [Beta Edition] [DEPRECATED/OBSOLETE]This Version is being deprecated, All versions will now be made for the Stable Edition:17.2k downloads
- CYF Expansion - More Mutant Tiles"Your genome enters an excited state!" This mod requires Kernelmethod's Choose Your Fighter This mod is also available on itch io --- CYF Expansion - More Mutant Tiles adds 121 custom player tiles for use with Choose Your Fighter based on the mutations available to a Mutated Human, including defe...16.7k downloads
- (OLD) 1Percent Loot Drops ExpandedHey y’all. I’ve not updated this in a long time, and will not be able to for now. If anyone wants to fork it themselves to resolve the many issues, you’re more than welcome. In the meantime, here’s my warning that things here may not work as intended. I made this mod a very long time ago and am s...16.6k downloads
- Clever Girl [fork]Note: I am not the original author of this mod, this is an updated version of the wonderful Clever Girl mod by Kizby located here: I made this updated version of the mod after the mod broke in a developer update. Let me know if this is undesired by the original author(s) / maintainer(s), I can ta...16.1k downloads
- WM Extended Mutations [Stable Edition]This mod aims to add some more choices to the Mutation list! Most of these mutations will be geared towards more role-play orientated players. Description: Added some more mutations to choose from in the game, currently standing at 32 Mutations—at the moment, their aren't as many as I would like...13.9k downloads
- CYF Expansion - More True Kin Tiles"You are Becoming, Aristocrat." This mod requires Kernelmethod's Choose Your Fighter This mod is also available on itch io --- CYF Expansion - More True Kin Tiles adds 225 custom player tiles for use with Choose Your Fighter based on a couple of cybernetics (bionic arm and motorised treads) avail...12.1k downloads
- Fly Criters AnimatedHAPPY QUD EVERYONE!!! - I do respect this roguelike static tiles, yet I`m still unhappy with a static flying creatures sprites, feels wrong - Trying to stay as minimalistic as possible to keep qudy vibes BASE (low-tier wingies): Dragonfly Dawnglider Bat Glowcrow UPDATE 1 HERE (ruin floaters): Glo...11.6k downloads
- Oozes AnimatedA new pack with our slimy little friends. - 14 animated slimes for your enjoyment! - A few more are in the animation process and will ooze their way into the party soon. - The wiggling continues! update --------- - plasma jelly - zero jell update 2 --------- - humor - gyrohumor - panhumor And it...10.9k downloads
- CYF Expansion - Genecrossed"I stand astride two paths - but try as I might to choose, I can only tread the verge." -Viuriel, Genecrossed Pariah. NOTE: Update 1.5.0 has changed the ID of every tile. If your character has been affected, please regain their tile using one of the methods below! This mod requires Kernelmethod's...10.4k downloads
- BetterTimeAre the in-world time periods a little too obtuse for you? Are you sometimes confused as to why it's suddenly nighttime? BetterTime is the mod for you! Includes: - Day and Night cycle trackers with indicators for the current time - An actual time digital clock with 12- or 24-hour display - A simp...10.2k downloads
- Insects AnimatedFor all my little trypophobes and entomophobes out there — here’s a treat! All those tiny, creepy, rustling, clicking critters with a bazillion twitchy legs and antennae! Brace yourselves and enjoy! - 14 animated little disgusting bugs. - All the other flying insect buddies are hanging out in my...9.8k downloads
- HexagunIf it can hold an axe, it can pull a trigger. Hexagun allows you to have as many missile slots as you have hands. The Akimbo Pistol skill is required to take advantage of this, but what an advantage it is. You can drown Qud in a tide of lead. Or lasers. Or worse. Extrinsic hands (such as from the...9.6k downloads
- Arachnids AnimatedAnd now, a little gift for all the arachnophobes out there! - 7 spiders from the spider faction, so you can watch spiders move as you defeat spiders. - And a whole bunch of Grishlings in every color and flavor imaginable. ----------------------------------------- No pressure, but if you'd like to...9.6k downloads
- Consolidate LiquidsAdds a "Consolidate liquid" action to liquid containers in your inventory menu, which redistributes the chosen pure liquid to fill the highest-capacity containers you have that already contain some of that pure liquid.9.6k downloads
- Caves of Qud Expanded - The Grand BazaarThis mod is no longer actively being maintained, but anyone may pick it up in my stead in the event that it breaks. All I ask is that the original Caves of Qud Expanded mod not be updated, as it is very special to me, though anyone may use it as a reference for their own mods. I'm stepping away f...9.5k downloads
- Let Me Wiki That For YouAdds a button to item descriptions to quickly look them up on the wiki.9.2k downloads
Browse all 1.3k Caves of Qud mods Sortable by downloads, rating and date.
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Why Caves of Qud mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Caves of Qud mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






