- Shooter
- Role-playing (RPG)
Game
Fallout: New Vegas
In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow grave by a New Vegas mob boss. The Courier sets out to track down their robbers and retrieve their cargo, and winds up getting tangled in the complex ideological and socioeconomic web of the many factions and settlements of post-nuclear Nevada.
About Fallout: New Vegas
- Released
- October 2010
- Developer
- Obsidian Entertainment
- Publishers
- Bandai Namco Entertainment, 1C/Cenega, Bethesda Softworks
- Engine
- Gamebryo
- Series
- Fallout
- Platforms
- PlayStation 3 · PC (Microsoft Windows) · Xbox 360
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods18.4kA mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- modpacks305A modpack is a curated set of mods, configuration and sometimes a world, shipped as one download and pinned to a single game version.
- Frameworks213A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Libraries142A library provides shared code other mods depend on rather than any content of its own. It is required, not optional, whenever something else lists it as a dependency.
- Mods indexed
- 19.1k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- NMCs_Texture_Pack_For_New_Vegas19.0M downloads
- The Mod Configuration Menu10.3M downloads
- JIP LN NVSE Plugin9.8M downloads
- FNV 4GB Patcher7.6M downloads
- NVAC - New Vegas Anti Crash7.5M downloads
- Weapon Mods Expanded - WMX7.4M downloads
- UIO - User Interface Organizer6.7M downloads
- More Perks6.1M downloads
- lStewieAl's Tweaks and Engine Fixes5.9M downloads
- Viva New Vegas Resources5.5M downloads
- Yukichigai Unofficial Patch - YUP5.4M downloads
- JohnnyGuitar NVSE5.4M downloads
- Fallout Character Overhaul5.3M downloads
- NVTF - New Vegas Tick Fix5.2M downloads
- EVE - Essential Visual Enhancements5.1M downloads
- Fallout Mod Manager - FOMM5.0M downloads
- Nevada Skies - Weather Effects4.9M downloads
- New Vegas Script Extender (NVSE xNVSE)4.8M downloads
- ShowOff xNVSE Plugin4.7M downloads
- Weapon Animation Replacer WAR4.7M downloads
- Weapon Retexture Project - WRP4.4M downloads
- Project Nevada4.4M downloads
- Lumen - Ambient Lighting4.1M downloads
- Wasteland Flora and Terrain Overhaul3.8M downloads
Browse all 18.4k Fallout: New Vegas mods Sortable by downloads, rating and date.
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Why Fallout: New Vegas mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Fallout: New Vegas mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






