- Shooter
- Role-playing (RPG)
Game
Fallout 4
Bethesda Game Studios welcome you to the world of Fallout 4, their most ambitious game ever, and the next generation of open-world gaming. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.
About Fallout 4
- Released
- November 2015
- Developer
- Bethesda Game Studios
- Publisher
- Bethesda Softworks
- Engine
- Creation Engine
- Series
- Fallout
- Platforms
- Xbox Series X|S · PlayStation 4 · PC (Microsoft Windows) · PlayStation 5 · Xbox One
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods17.2kA mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- modpacks239A modpack is a curated set of mods, configuration and sometimes a world, shipped as one download and pinned to a single game version.
- Frameworks179A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Libraries108A library provides shared code other mods depend on rather than any content of its own. It is required, not optional, whenever something else lists it as a dependency.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsHappy Fallout Day!For us, #FalloutDay is a time to celebrate the communities that have formed around stories of the wasteland. We can’t wait to see you all in D.C. next year for another celebration!Speaking of celebrating, our friends @primevideo just announced that the Fallout Shelter: The Experiment arrives on January 13.
- Community AnnouncementsFallout Day Celebrations 2026: Join Fallout Events!Join in-person Fallout events and participate in the Jones Soda Project T.W.I.S.T. where YOU get to vote on the flavor for the new Nuka-Cola™ Twist drink.
- Community AnnouncementsFallout Day Celebrations 2026: Fallout Shelter and Fallout 4 NewsLearn about everything coming to Fallout Shelter, including a Baby Deathclaw and new seasons, and get a sneak peek at some of the incredible Fallout 4 Creations being worked on by some of our Verified Creators!
- Community AnnouncementsFallout 4 Creation Kit Update - October 15Bug Fixes PC to PlayStation .nif conversions now process correctly for filtered PreCombines (those generated from within the Creation Kit’s GUI). The player should no longer hit an infinite loading screen pending the Creator re-combines geometry and updates their Creation with new archives. Resolved an intermittent issue where the Creation Kit could not find files to archive/the file explorer w...
- Community AnnouncementsFallout 4 Update - August 18thAdded and Updated Features Game Increased the BA2 archive limit from 256 to 1024 to better accommodate larger collections of mods. Added localized strings fixes for UI and platform terminology. Creation Kit Archives are now supported on PlayStation. New file types (.nif, .dds, .bink, .cdx, .csg, .wav, and .fuz (with embedded .wav)) for PlayStation Creations. Bink files can now be added to Creat...
- Community AnnouncementsFallout 4 Update - May 27thFixes & Improvements Fixed an issue that could cause an infinite loading screen when signing into the Creations menu with an account already linked to another platform account. Fixed a crash on PlayStation that could occur when downloading a Creation and backing out to the Main Menu during the download. Fixed an issue where selecting “Download all Creations in My Library” could fail and return...
- Mods indexed
- 17.7k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Armor and Weapon Keywords Community Resource (AWKCR)12.2M downloads
- Armorsmith Extended11.8M downloads
- A StoryWealth - Assorted Patches11.0M downloads
- Unofficial Fallout 4 Patch - UFO4P10.8M downloads
- Mod Configuration Menu10.5M downloads
- LooksMenu10.2M downloads
- Fallout 4 HD Overhaul 2k10.1M downloads
- BodySlide and Outfit Studio9.7M downloads
- Fallout 4 Script Extender (F4SE)8.3M downloads
- True Storms - Wasteland Edition (Thunder-Rain-Weather Redone)8.3M downloads
- HUDFramework7.3M downloads
- Full Dialogue Interface (NewDialog English and CN-DE-ES-FR-IT-JA-PL-PTBR-RU translations)7.3M downloads
- Ponytail Hairstyles by Azar v3.07.2M downloads
- Place Everywhere7.1M downloads
- The Eyes Of Beauty Fallout Edition6.5M downloads
- See Through Scopes6.5M downloads
- Commonwealth Cuts - KS Hairdos - ApachiiSkyHair6.4M downloads
- Workshop Framework6.1M downloads
- Address Library for F4SE Plugins6.0M downloads
- Atomic Radio and Tales from the Commonwealth5.8M downloads
- Homemaker - Expanded Settlements5.7M downloads
- DegenerateDak ESLified Patch Hub5.6M downloads
- Fallout 4 HD Overhaul5.6M downloads
- Improved Map with Visible Roads5.5M downloads
Browse all 17.2k Fallout 4 mods Sortable by downloads, rating and date.
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Why Fallout 4 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Fallout 4 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






