
- Action
- Adventure
- Casual
- Indie
Game
Cellings
Cellings is a creative sandbox game taking place in an abstract procedural world full of various species. Experience the full evolution of cells across 3 generations, compete with other species, and explore breathtaking worlds.
Cellings is a creative sandbox game taking place in an abstract procedural world full of various species. Experience the full evolution of cells across 3 generations, compete with other species, and explore breathtaking worlds.
About Cellings
- Released
- December 2021
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsCellings - Patch 2.0It's been 3 months since the Cellings was released. Here comes the first patch (Cellings version 2.0)! We've been hardly working on a new patch that brings many improvements including performance optimizations, new setting options and also a new content! Major performance optimization in the main game scene - reduced rendering objects and calculations of fractal (this is not related to the 'Are...
- Community AnnouncementsCellings is now available!Cellings is now available worldwide for PC-Windows on Steam, Gamejolt & Itch-io! Starting with a 20% sale! Dev-Roadmap in a Nutshell We would like to introduce to you our new game title that we've been working on for 2 years now. As mentioned in the description, our main inspiration was Spore, the game from 2008 where you take full control of the evolution of your own species, from cell generat...
- Mods indexed
- 2
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 15 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
More early access games see all
Why Cellings mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Cellings mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






