
- Action
- Adventure
- Indie
Game
Cloudbuilt
A game of speed, precision and freedom, use all the abilities of your rocket-powered suit to avoid fatal hazards, dodge hostile robots and reach not just the finish line, but the top of the worldwide leaderboards. Carve your own path through a multitude of mysterious floating ruins high above the clouds and show everyone you're the best!
Rocket parkour your way through dizzying obstacles and lethal robot hazards, in this 3rd person action platformer with over 40 levels, and even more community levels.
About Cloudbuilt
- Released
- March 2014
- Developer
- Coilworks
- Publisher
- Rising Star Games
- Engine
- In-house engine
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsMinor PatchNo major announcement this time—just a couple of quick fixes and tweaks following our recent larger update ːdeheadː: (EDIT: Did a minor addition fix and added it to this patch note as to not spam the news feed with minor stuff) Ending Cutscene Desync We sadly had a miss here where the cutscene animation for the endings played with game-speed-modified delta time, leading the non-competitive mode...
- Community AnnouncementsFeatures & Quality Update!New Features In addition to new language support, we’ve also added two significant improvements for those who continue playing beyond simply beating the game once. New Language Support We’re excited to announce that Cloudbuilt now offers full support for Simplified Chinese, thanks to the incredible help of JACKIEXIA! This update makes the game more accessible to Chinese-speaking players, provid...
- Community AnnouncementsPatch NotesThis update brings improvements to the game's reliability and user interface clarity. Texture Loading Reliability: We've enhanced both asynchronous and synchronous texture loading systems to better handle file access issues. If a texture fails to load, the game will now detect this and attempt to load it again later in the same frame. These adjustments ensure that textures load more reliably, e...
- Community AnnouncementsMinor minor fixJust a very small patch. Fixing an issue where you would always get the default skin selected after restarting the game. If you want some more details, here is an explanation: It turns out I introduced a new bug when I optimized the load speeds in one other other patches. The skin menu setup and initiation was big enough to be noticeable on my measures of the startup time, so I made it delay ti...
- Community AnnouncementsQuality and Smaller Feature PatchWe've just rolled out another update focusing on refining the gameplay experience with added features, important fixes, and some quality-of-life improvements. It was intended to just address two bugs, but as I saw some streamers playing, I noticed a few additional things I wanted to fixːdeheadː The big thing in this patch is the option to turn on rankings in the ‘Non-Competitive Mode’. So every...
- Community AnnouncementsPatch: Fixes, Improvements, and UI Features.New Features: Mouse Pointer Options: We've added support for both hardware and software mouse pointers. You can now choose from a variety of pointer appearances and adjust the mouse trail length to your liking. The hardware mouse pointer is enabled by default for faster response times. If you experience any issues, please switch to the software cursor.{STEAM_CLAN_IMAGE}/5695993/71da766cbc856032...
- Mods indexed
- 130
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- YggdrasilFor this level I wanted to create something based on the island props. You'll have to go trough mini-temples, floating island jumping, wall climb into littles passages, and lot of sliding. Hope you'll like it, have fun.1.8k downloads
- Greenish Hill ZoneAn easier level that you can go very fast on. This level require the Defiance dlc.1.8k downloads
- What goes up must come down [outdated]THIS IS NOW AN OLD VERSION OF THE LEVEL!!! Patch you game and go to the ordinary level select to play the new version. You will have to complete dreams and remix II for it to unlock.744 downloads
- Symphony of the CloudsMy first metroidvania level. There a lot of upgrades to be found so if you are having problems with any part of the level. Try exploring and powering your self up before taking the challenge on again. more info here738 downloads
- Fog Remix III666 downloads
- level 01This level require the Defiance dlc.612 downloads
- Halfpipe RuinsFor those who don´t know how to halfpipe in CB. Input "Dash, Dash, Dashjump" fast. Supercharge mode for b2stfan now make me proud and go fast ;) ver.02 Added Beacon Mode :D580 downloads
- level 02This is meant to be a hard yet fair level. So it dose not require you to do any crazy boost jump combos. But even then it is hopefully going to be an great challenge. This level require the Defiance dlc ver.02 nerfed the section with wallruning while killing guardians551 downloads
- Metroid-vania: DemoStart from zero, with no energy, blocked air abilities and no gun.. work your way our of the labyrinth... if you can... Includes multi stage boss fights and secret weapons. This is a demonstration map to showcase some things that's possible in the editor.479 downloads
- SlipstreamAfter having some problems with the editor crashing due to a fence/grate I finally finished. A level made around going fast and having extra energy with bunches of energy orbs. Which might make it like a beaconish mode for the faster routes, But I don't know we'll see. Some parts may be difficult...476 downloads
- Advanced EntryHere is a small tutorial level that will hopefully learn out some of the more advanced abilities. You can put them to good use when either speed running or playing my next level. If you are having problems with any of the jumps try using the colored platforms to set the game speed. Red = 50% Yell...425 downloads
- CacophonyMy level. I'll make another one eventually, when I feel like it, probably.397 downloads
- Go faster faster!This level is intended to be quite easy to beat, but the trick is to get really fast at it. Gimic level: Created during the 2021 Sub 60min Level Design Challenge. This is level 00, the first one I did as a test before streaming.394 downloads
- Momentum All The WayUse your momentum from wall runs to clear obstacles. You think that sounds basic? Well, here you have to master that mechanic in depth in various more and more complex scenarios. Part of a level design challenge to make a level in 60 minutes.381 downloads
- Mini Golf? But worse!Well, I tried to make a mini golf inspired puzzle level in 60 minutes :D Here are the results! LevelChallange-02372 downloads
- PyramidsPyramids is a large diverse level meant to give multiple options and is roughly 6 bars difficulty. Keeping true to the tradition of other cloudbuilt levels allowing path diversity and multiple modes and finding shortcuts to skip difficult or time consuming sections of the level. Hopefully a level...371 downloads
- RemixVaniaSo for my second metoridvania level as per usual you start out with only 50 health so be sure to take it easy when you encounter enemy's. If you start having trouble figuring out where to go or what to do there are hint statues placed throughout the level who will give you advice/hints. But the d...367 downloads
- Tunnel Racer 500Easy to beat, hard to master. Gain high speed through booster pads and race through the tunnel. This level was designed in a level design challenge in 60 minutes.364 downloads
- KaterineA level inspired from the puzzle-game "Catherine" by Atlus. Not sure how this one will turn out, but I though it could be funny to create a level like that so here it is. Any feedback is welcome, have fun.357 downloads
- That Went Downhills QuicklyJust some slopes... and narrow pathways. A stright wall has never been this deadly before. The concept it quite simple, but there is room for some tricks to go faster still! Custom level made for a 60 minute level design challenge.351 downloads
- Ring of Fire329 downloads
- level 04After 2 Metroidvanina level's at last the saltening will happen. level 04 is finally here! :) A Friendly Reminder that continuous dashing is actually useful. There is also 5 secret flower pots to find for the collectors out there. (it acually not that hard to complete. level 05 tho)325 downloads
- Three PathsProve your mastery over cloudbuilt techniques and complete every path324 downloads
- Tower of Despair (V0.2)Updating the map so it looks better. ------------------------------------- *small adjustments on some of the platforms *Added an outside area *different textures for the tower *different lighting *player is now back at 100% hp *adjustments to the rank times ------------------------------------ At...303 downloads
Browse all 130 Cloudbuilt mods Sortable by downloads, rating and date.
More action games see all
Why Cloudbuilt mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Cloudbuilt mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






