- Early Access
Game
Colossal Kaiju Combat™: Kaijuland Battles
From the folk who brought you classic Kaiju titles like "Godzilla: Save the Earth" comes the next generation of monster-on-monster fighting action! In this first release, play as any of four Kaijuland characters. 1-4 players, online or off! Future releases will feature original characters designed by our fans. To join in the discussion & submit your own character visit our forums!
From the folk who brought you classic Kaiju titles like "Godzilla: Save the Earth" comes the next generation of monster-on-monster fighting action! In this first release, play as any of four Kaijuland characters. 1-4 players, online or off! Future releases will feature original characters designed by our fans.
About Colossal Kaiju Combat™: Kaijuland Battles
- Released
- August 2014
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsBuild #467 Notes (09/24/2015)Combat changes continue! This week we've tuned a bunch of Komododon (and some Robo) attack anims, as well as enhanced our Chain attack combat flow system. Now that Quick attacks can interrupt & dominate Chain attacks so easily, Chain attacks can finally "combo" into one another in a powerful way! Two members of our design team pointed out that, since our last patch, Chain attacks have become ea...
- Community AnnouncementsBuild #467 Notes (09/24/2015)Combat changes continue! This week we've tuned a bunch of Komododon (and some Robo) attack anims, as well as enhanced our Chain attack combat flow system. Now that Quick attacks can interrupt & dominate Chain attacks so easily, Chain attacks can finally "combo" into one another in a powerful way! Two members of our design team pointed out that, since our last patch, Chain attacks have become ea...
- Community Announcements09/02/2015 - Patch notes on KLB Build #451Attack Priority Update Patch! Our last official build was #373 - this is #451. That means we've made nearly 80 significant updates to the game - it's been a long while! This is going to be an active development month on KLB - look for 3 more updates during September. This patch totally revamps our combat priority system. We need a LOT of combat testing to make certain that it's working as inten...
- Community Announcements09/02/2015 - Patch notes on KLB Build #451Attack Priority Update Patch! Our last official build was #373 - this is #451. That means we've made nearly 80 significant updates to the game - it's been a long while! This is going to be an active development month on KLB - look for 3 more updates during September. This patch totally revamps our combat priority system. We need a LOT of combat testing to make certain that it's working as inten...
- Community AnnouncementsBuild #373 Notes (04/29/2015)Combat Update Patch! We've been really focused on getting feedback from all of you after each game, and we've rolled a ton of that feedback into our latest combat patch. We've started to slow the pace of combat down a bit - let us know how it feels! Gigashark and Robokomododon are getting more animation smoothing, tails are operating more smoothly - lots of small & medium changes! We're also in...
- Community AnnouncementsBuild #373 Notes (04/29/2015)Combat Update Patch! We've been really focused on getting feedback from all of you after each game, and we've rolled a ton of that feedback into our latest combat patch. We've started to slow the pace of combat down a bit - let us know how it feels! Gigashark and Robokomododon are getting more animation smoothing, tails are operating more smoothly - lots of small & medium changes! We're also in...
- Mods indexed
- 76
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Robokomododon: ClownOur first test of Workshop functionality is this wonderful clown skin made by texture maestro JKorra.368 downloads
- Komododon: The Bully"The Bully" is a skin that is inspired by Gabara from Godzilla's Revenges. This skin was created by Winter & Gaia.317 downloads
- Komododon: 2014Wanted to make a G2014 skin for the release date of the bluray, but got bored with and ran out of time lol299 downloads
- Robokomododon: DangerWhat if PacRim made Robo?!278 downloads
- GigaShark: RadioactiveRadioactive Shark!225 downloads
- Komododon: Super KomododonSuper Komododon v2.0, a Komododon skin by nifanatic. Now with updated textures! Inspired by the Toho video game monster, Super Godzilla!167 downloads
- Komododon: Godzilla 2014Godzilla 2014 Uses the Godzilla Smash 3 textures.138 downloads
- Robokomododon: CybersaurCybersaur v1.1, a Robokomododon skin by nifanatic. Fixed a lighting issue. Inspired by the Toho Dark Horse comic book mech, Cybersaur!138 downloads
- Robokomododon: XLRMegas XLR Skin.136 downloads
- Komododon: Ultimate KomododonUltimate Komododon v2.0, a Komododon skin by nifanatic. Now with updated textures! Inspired by the custom monster Ultimate Godzilla, created by Burninggodzillalord. Requested.122 downloads
- Komododon: Nightmare FuelNow fueled by nightmares, Komododon is ready to destroy.114 downloads
- GigaShark: ZombieZombie Giga!110 downloads
- GigaShark: Tiger sharkTiger and shark? What a combo!107 downloads
- Magnarok: lava flowlava flow skin :)101 downloads
- Komododon: titanGot bored watching Anime today.........101 downloads
- Robokomododon: Platinum StrikerLike a mighty saber, Platinum Striker Robokomododon cleaves her colossal foes in two with a single slash!100 downloads
- Komododon: ZombieZombie Komo, made with edited parts of Grimgarl, Exterminus, and original artwork100 downloads
- Magnarok: Magic InfusedMagnarok, now infused with magic, sets his eyes on the world84 downloads
- GigaShark: Giga SatanThe mighty Giga Satan. Evil Ruler of the Sea.80 downloads
- Robokomododon: Chickenman RecolorIt's a... it's a.... not sure what it is, actually. I just pressed random buttons in paint.net. So much time and thought put into this...77 downloads
- Magnarok: Halloween74 downloads
- GigaShark: femtitan72 downloads
- GigaShark: Black + WhiteHe's black and white! Wow!71 downloads
- Robokomododon: rustrusty RoboK to go with the my Zombie skins.71 downloads
Browse all 76 Colossal Kaiju Combat™: Kaijuland Battles mods Sortable by downloads, rating and date.
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Why Colossal Kaiju Combat™: Kaijuland Battles mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Colossal Kaiju Combat™: Kaijuland Battles mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.





