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Command & Conquer™ Generals Zero Hour
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  • Adventure
  • RPG
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Command & Conquer™ Generals Zero Hour

It's Zero Hour, and time to unleash the absolute latest in modern weapons technology in a quest to become the world's most powerful General. In Command & Conquer Generals: Zero Hour, the first expansion pack to Command & Conquer Generals, players will wage a global war for control of the modern world and face the ultimate challenge by squaring off against the world's most elite commanders. Selecting from a variety of new units and an arsenal of new high-tech weaponry, players will use whatever it takes to remove enemy Generals from power. To emerge victorious, even the most experienced C&C Ge

Command & Conquer Generals Zero Hour brings you closer to the enemy than ever before. Engage opposing forces at hot spots around the globe as you match strategies and arsenals against the new masterminds of modern war.

Command & Conquer™ Generals Zero Hour screenshot 1 of 51 / 5

About Command & Conquer™ Generals Zero Hour

Released
September 2003
Developer
EA Los Angeles
Publishers
Electronic Arts, Aspyr Media, ak tronic Software & Services
Engine
SAGE
Series
Command & Conquer
Platforms
PC (Microsoft Windows) · Mac

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
541
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 541 Command & Conquer™ Generals Zero Hour mods Sortable by downloads, rating and date.

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Why Command & Conquer™ Generals Zero Hour mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Command & Conquer™ Generals Zero Hour mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.