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Command & Conquer™ Red Alert™ 3
  • Action
  • Strategy

Game

Command & Conquer™ Red Alert™ 3

Command & Conquer: Red Alert 3 is set in an alternate reality from World War II, in which the Western Allies fought the Soviet Union. In Red Alert 3 the Soviet leadership, facing defeat, goes back in time to kill Albert Einstein and prevent his assistance to the allies, paving the way for Soviet domination in the present. However, as an unintended consequence, a third world power, the Empire of the Rising Sun, is created and all three sides go to war.

The desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia.

Command & Conquer™ Red Alert™ 3 screenshot 1 of 81 / 8

About Command & Conquer™ Red Alert™ 3

Released
October 2008
Developer
EA Los Angeles
Publishers
ak tronic Software & Services, Electronic Arts
Engine
SAGE
Series
Command & Conquer
Platforms
PlayStation 3 · PC (Microsoft Windows) · Mac · Xbox 360 · Xbox One

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
124
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 124 Command & Conquer™ Red Alert™ 3 mods Sortable by downloads, rating and date.

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Why Command & Conquer™ Red Alert™ 3 mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Command & Conquer™ Red Alert™ 3 mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.