mod
(4) Gardens
by Nightwolf
This is a simple rework of the Gardens 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting space is tight so place structures carefully (...
- Latest version
- no release indexed
- Downloads
- 11.2k
- Rating
- 51
- Filed under
- Extension, Map
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install (4) Gardens?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Company of Heroes 3 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download (4) Gardens safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Company of Heroes 3 versions does (4) Gardens work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Company of Heroes 3.