STEAM_WORKSHOP creator
Nightwolf
13 projects across 3 games, 122.8k downloads in total.
- Projects
- 13
- Games
- 3
- Downloads
- 122.8k
- Last shipped
- 2 mo ago
- (6) Wake IslandThis was requested from a user to be 3v3 so I threw together 2 more teams. Needs to be fully tested but should accommodate all buildings. Currently testing, you can download and play it yourself as majority of the map is completed. Some issues may exist. A 2v2 version exists and can be found here...26.0k downloadsupdated 4 y ago
- (6) Utah BeachThis is my version of Utah beach. The map is still in its early stages but is mostly balanced and playable! Made it a 3v3 map instead of 2v2. Testing space All trench lines should work as intended Bunkers have improved line of sight (LoS) Added 2 observation towers to assist with bunker LoS Added...21.6k downloadsupdated 4 y ago
- Mass Vassal DirectiveTHIS MOD IS BEING ABANDONED. \ Ill leave it here so I can direct people to a more updated and fixed version here This mod was created by Padarom. He made majority of the code when I was having issues with creating it. This mod is to remove the tedious motion of converting every direct vassal's di...18.4k downloadsupdated 21 mo ago
- (4) GardensThis is a simple rework of the Gardens 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting space is tight so place structures carefully (...11.2k downloadsupdated 4 y ago
- (4) Wake IslandCurrently testing, you can download and play it yourself as majority of the map is completed. Some issues may exist. A 3v3 version can be found here: Changes: New water texture Fixed Towers that could not be garrisoned (found a better tower that is in the newest version) Added more prop fluff Add...7.2k downloadsupdated 4 y ago
- Space StationFind the escaped subjects.....Again! DO NOT USE MANUAL EYE DROPPER USE THE KEYBIND FOR EYEDROPPER TO GET ACCURATE COLORS6.2k downloadsupdated 2 mo ago
- (4) Catania CoastlineThis is a simple rework of the Catania Coastline 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known to delay capturing points but will still...5.6k downloadsupdated 4 y ago
- (7) ArnhemYou have landed in Arnhem and must defend the bridgehead to ensure that the bridge does not fall to the enemy. This is an asymmetrical map that can be played either 3v3 or 3v4 for added challenge. Let me know what you think!5.6k downloadsupdated 4 y ago
- (4) Twin BeachesThis is a simple rework of the Twin Beaches 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known to delay capturing points but will still buil...5.3k downloadsupdated 4 y ago
- Into The DungeonFind the escaped subjects. DO NOT USE MANUAL EYE DROPPER USE THE KEYBIND FOR EYEDROPPER TO GET ACCURATE COLORS4.8k downloadsupdated 3 mo ago
- (4) Operation BattleaxeA fan recreated Battlefield 1942 map, Operation Battleaxe, makes its way to CoH 3. While I did attempt to make it as dull as the original, I did make modifications to the map for the sake of gameplay. All feedback is welcomed and will help improve the map! Added 4 new Munition points for better p...4.3k downloadsupdated 4 y ago
- (4) Urban HellAn original 2v2 map that focuses on street combat. Feedback is always welcomed! Updated to have working bunkers and towers to garrison. Known Issues: AI sometimes rushes the victory points but will capture back points once more units are built. (CoH engine issue) The bridge sometimes does not wor...3.4k downloadsupdated 4 y ago
- (4) Road to TunisThis is a simple rework of the Road to Tunis 1v1 map to accommodate 2v2. Changes: Machine gun nests at main bases have been moved Known Issues: AI is known to delay capturing points but will still build units (unsure if this is a CoH engine issue) Starting space is tight so place structures caref...3.3k downloadsupdated 4 y ago