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CosmicBreak Universal
  • Action
  • Massively Multiplayer
  • RPG
  • Free To Play

Game

CosmicBreak Universal

CosmicBreak Universal is an Action MMORPG featuring PvP battles of up to 30 vs. 30 players at one time. Familiar WASD controls and fast-paced Arena action make it easy to jump in. Start playing now to customize, control, and battle with your very own robot!

CosmicBreak Universal is an MMO action game that lets you play massive battles of up to 30 vs 30 players using customizable robots and humanoids! Create your own original character and aim for victory with your allies!

CosmicBreak Universal screenshot 1 of 81 / 8

About CosmicBreak Universal

Released
April 2021
Platforms
PC (Microsoft Windows)

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
641

of 1.8k on Steam Workshop

Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 641 CosmicBreak Universal mods Sortable by downloads, rating and date.

More massively multiplayer games see all

Why CosmicBreak Universal mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host CosmicBreak Universal mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.