mod
After the End - rivermod
by Onkos
This is a small submod I created to open up port, shipbuilding, and merchant republic creation along all navigable rivers in ATE. My main rationale for making the mod: -No economic activity (ports) along the major rivers of America didn't make much sense, especially for a medieval economy -Inland...
- Latest version
- no release indexed
- Downloads
- 9.0k
- Rating
- 357
- Filed under
- Merchant, Republic
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install After the End - rivermod?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Crusader Kings II all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download After the End - rivermod safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Crusader Kings II versions does After the End - rivermod work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Crusader Kings II.