mod
Regional Enemies - HLM patch
by NeMeSiS
Regional Enemies - HLM patch This patch allows Home of the Lost Monsters to work with my Regional Enemies mod. Basically, vanilla common enemies spawned from HLM will be swapped with my regional variants. More specifically: Regional cultists will now appear in Weald and Cove Regional skeletons wi...
- Latest version
- no release indexed
- Downloads
- 4.8k
- Rating
- 68
- Filed under
- Monsters, Patch
- Updated
- 10 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Regional Enemies - HLM patch?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Darkest Dungeon® all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Regional Enemies - HLM patch safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Darkest Dungeon® versions does Regional Enemies - HLM patch work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Darkest Dungeon®.