
- Action
- Adventure
- Casual
- Indie
Game
Darkwater
A cooperative survival horror game where you take command of a submarine trapped under the ice of an alien planet.
Darkwater is a cooperative extraction horror game for 1-4 players. Command a submarine trapped under the ice of an alien planet. Battle enemy vessels and deep sea abominations as you hunt for resources. Do what it takes to survive.
About Darkwater
- Released
- March 2026
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVersion 1.0.03 Patch NotesAttention Divers, We've deployed a balancing and hotfix update. See the changelist below! BalanceLoot can now spawn in enemy submarine lockersToilet schematic (Schematics_Industrial) spawn weight increased: 1 -> 12Bug FixesFixed issue with room water weights not calculating correctly, leading to submarine sinking sooner/later then expectedA second storage sack can now spawn to fix the issue whe...
- Community AnnouncementsVersion 1.0.01 Patch NotesAttention Divers, We've deployed a balancing and hotfix update. See the changelist below! Balance Respawning in outpost now always assigns hitpoints to 20 (instead of a random value between 5-20) Bug Fixes Fixed issue where interactable items could be interacted with after getting disabled Fixed infinite looting bug Selling half a stack of items to store vending machine no longer sells it for t...
- Community AnnouncementsDarkwater 1.0 is Available Now!Divers! The time has finally arrived - Darkwater is launching into 1.0 with the Nations Update!WHAT'S NEWIt's been a long road since we entered Early Access back in April of last year, and since then we have added 4 major content updates adding a variety of customization, weaponry, enemies, submarine layouts and types, new districts and outposts to explore, and more. This final major update, ti...
- Community AnnouncementsDarkwater 1.0 is coming March 261.0 IS COMING SOONWe're excited to announce that Darkwater is leaving Steam Early Access on March 26, 2026 @ 10AM PDT! This will coincide with the final major update - NATIONS - which adds a variety of new submarines, weapons, districts, achievements, multiplayer system changes, cosmetics, community requested features, and more!We'll have more to share (including the full patch notes) next week...
- Community AnnouncementsVersion 0.6.20 Patch NotesAttention Divers, We've deployed a balancing and hotfix update based on player feedback. See the changelist below! General Inventory UI now disabled in lobby Pneumatic Launcher system renamed to Manned Torpedo Credits updated Balance Store vending machine item spawns overhauled. Stores now always spawn 1 weapon/equipment, 0-1 ammo stacks, 1-2 consumable items, 0-1 random items Oxygen Tank cost...
- Community AnnouncementsSteam community items are now available!Hi everyone! 'Tis the season for giving! We're thrilled to announce that Steam Community Items are now available to players: New profile badges, with a sweet golden foil for collectors Seven new trading cards featuring enemy art portraits Three profile backgrounds with dark and eye-watering art from the game Ten unique emoticons to use around Steam. Players will be retroactively rewarded with t...
- Mods indexed
- 10
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- MorePlayersA BepInEx mod for Darkwater that lets you increase the maximum number of players in a lobby. Simple config, easy to use.1.5k downloads
- Belt LanternAdds a hands-free belt slot for the gas lantern. Features atmospheric flickering, 360° Point Light, robust multiplayer sync and mechanical SFX (v1.2.1). Developed by EGYS1N.583 downloads
- DarkwaterDisplayRoomCodeDisplays the room code in Darkwater when the player list is open. Makes sharing and joining rooms easier. Simple, lightweight, and user-friendly.506 downloads
- DarkwaterDamageConfigurationAdds damage taken configuration.491 downloads
- DarkwaterRejoinFixFixes the vanilla rejoin bug where players always come back dead and stuck as a mouse during an active run392 downloads
- DarkwaterPTTChanges the game's default behaviour of voice activation voice chat, to push to talk.280 downloads
- BetterProximityChatConfigurable proximity chat for Darkwater241 downloads
- NoSunkenDefeatSunken submarine is no longer cause of defeat.166 downloads
- NoCreakingAmbientReduces creaking/clicking ambient sounds to zero.143 downloads
- NoFootstepsSounsreduces player footsteps sounds to zero.135 downloads
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Why Darkwater mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Darkwater mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






