
- Action
- Indie
- Strategy
Game
Day of Infamy
The creators of Insurgency present the next installment of their successful FPS platform with Day of Infamy. Featuring tactical close-quarters WWII engagements across a wide range of multiplayer and coop scenarios, Day of Infamy is a highly intense teamwork-rewarding experience.
Experience close-quarters battles in iconic WWII settings. Defend the line, storm the beach, torch the enemy, or use a radio to call in fire support. Day of Infamy is a teamwork-oriented shooter that will keep you on your toes and coming back for more with its diverse game modes and authentic arsenal.
About Day of Infamy
- Released
- March 2017
- Developer
- New World Interactive
- Engine
- Source
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsImportant Notice: Removal of BattlEye SupportHello players, As of today, the BattlEye support is being removed from both the game client and the Windows Dedicated Server. For Players: To continue playing without issues, please update your game client through Steam. No other actions are required. For Server Owners: If you are hosting your own server, you must update the Dedicated Server through Steam. Depending on your setup, additional co...
- Community AnnouncementsDay of Infamy - 5th AnniversaryToday marks the 5 year anniversary of the release of Day of Infamy. Join us in celebrating today with our play with the Devs event from 8-9pm UTC, and a 75% discount on Steam! Check out the new trailer!
- Community AnnouncementsScreaming Steel - The Endgame UpdateThe intensely passionate team behind the Screaming Steel – Day of Infamy total conversion mod, have recently announced their final update, the aptly titled ‘Endgame’. With a new map, new class, new units, a large number of new weapons and gear, as well as gameplay and art changes, this promises to be one of their biggest updates. You can find their full announcement below. {STEAM_CLAN_IMAGE}/25...
- Community AnnouncementsCommunity Update #5: Behind the curtainHi everyone, my name is Jon Higgins, Marketing & Communications Director at New World Interactive. Today’s community update is going to be slightly different from our usual development oriented blogs and instead focus more on some of the things that have been going on behind the scenes here at New World. We hope you enjoy this peek behind the curtain and brief company update. As some of you may...
- Community AnnouncementsSCREAMING STEEL WINTERSTRUM UPDATE OUT NOW!The extremely talented team behind the Screaming Steel – Day of Infamy total conversion mod, have today announced a major update with co-op support, a new map, body armour and a host of new weapons. You can find their full announcement below. WINTERSTURM The months since our last article have been spent on finishing up the first content update for the mod. While it took longer than we first ant...
- Community AnnouncementsInsurgency: Sandstorm's Free Weekend is now LIVE!After the successful launch of Insurgency: Sandstorm's version 1.3 Update, New World Interactive invites all players to try the game for FREE this weekend! Now is the perfect opportunity for newcomers or returning players to join the huge community of Insurgency: Sandstorm players who already enjoy Insurgency’s signature style of immersive, team based, high lethality gameplay. Update 1.3 includ...
- Mods indexed
- 1.2k
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 1.7k on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- BloodWho want gore ? If you like ANY workshop content, it would be nice to RATE, FAV or COMMENT, thanks for us75.0k downloads
- Screaming Steel: 1914-1918Fight in rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry in your fight with the enemy, call in artillery strikes to take out foes en masse, and coordinate with your team to gain the final victory on some of the most infamous battlefie...57.3k downloads
- Brutal Death Sounds v1.2Wibble's Brutal Death Sounds Ever wanted a sound mod that will make you feel bad for killing the enemy? Well thanks to me you now have one. I spent several hours recording and editing death sounds from Red Orchestra 2, Rising Storm and Heroes of The West. Thank you Tripwire for these amazing voic...51.5k downloads
- RealSound OverhaulThis is RealSound for Day of Infamy. RealSound is a realism overhaul of the sound effects in this game. This mod achieves a vastly more realistic sound by increasing the frequency range of all weapon sound effects, and all artillery sound effects. The lower end of the frequency spectrum, the bass...50.9k downloads
- Born to Kill:VietnamBorn To Kill is a conversion mod for Day of Infamy moving the intense shooter experience from the World War 2 setting to the lush green undrgrowth of the Vietnam war. Born To Kill builds on the realistic weapon behaviour and squad system in DOI to bring team work to the forefront in gameplay. It...48.6k downloads
- Passchendaele - Screaming Steel MapBelgium, October 1917 '‘There was not a sign of life of any sort. Not a tree, save for a few dead stumps which looked strange in the moonlight. Not a bird, not even a rat or a blade of grass. Nature was as dead as those Canadians whose bodies remained where they had fallen the previous autumn. De...46.5k downloads
- Somme - Screaming Steel MapFrance, September 1916 ''It seemed all over, hardly 20 minutes from the start. It was a strong point and still was, even with reinforcements it would be hopeless, with those sodding machine guns still in action. Behind we could see where we started from, in front, the Jerry lines on slightly risi...46.3k downloads
- Valenciennes - Screaming Steel MapFrance, November 1918 ''Day by day throughout the hectic Hundred we drove him back and back, beating him at every point at his own game; giving him no moment to breathe; forcing apart him and his partners, and breaking them piece-meal, until, crushed and deserted, the Hun sued for mercy on the ve...46.3k downloads
- Nimy Bridge - Screaming Steel MapBelgium, 23 August 1914 ''The enemy at first came on in masses, and suffered severely in consequence. It was their first experience of the British "fifteen rounds a minute," and it told. They went down in bundles — our men delighting in a form of musketry never contemplated in the Regulations. To...46.1k downloads
- Screaming Steel: Voice-over PackREAD: This item is highly recommended, but not a necessity for playing Screaming Steel: 1914-1918. Subscribing to this Workshop upload will overwrite the English, Canadian, Commonwealth HQ and some of the German voiceovers in the vanilla game. We fully recommend subscribing to this upload if you...33.5k downloads
- New SleevesDefault hands with a slight retexture. COD sleeves with buttons, rigged primarily by MrBrightside.33.1k downloads
- Vietnam (Born to Kill) - DOIAlright men, we're back into the jungle today - the insurgents have captured a key fishing village along the Mekong Delta - our Swift Boats are out of order so we've taking you in by heli. The terrain is mountainous and we believe that Charlie has been digging tunnels in the region. Good luck men...33.0k downloads
- Cu Chi Tunnels (Born to Kill mod)This map was ported from Insurgency to support the Born to Kill mod. Server admin, use the file "cu_chi_tunnels" in your map cycle.32.9k downloads
- Hastings (Born to kill) - DOINAM JULY 18 '66, DMZ Our platoon is rolling out today, we've been hearing from ARVN that the NVA is infiltrating units into the DMZ - time to bring the hammer down on top of 'em. EXPERIENCE COMBINED ARMS WARFARE LIKE NEVER BEFORE - WITH NO VEHICLES BECAUSE INSURGENCY DOESN'T SUPPORT THEM I fixed...32.5k downloads
- Khe Sanh (Born to Kill) - DOIFilename: khe_sanh Alright marines, listen up - we've been pinned down in this ♥♥♥♥♥♥♥♥ for over two months - Charlie's now got the bravery to get out of his dugout and face us like real men. Comms from the base indicate that the NVA is trying to overrun the barracks, airfield and medical facilit...32.1k downloads
- La Drang (Born to Kill) - DOIJoin the 1st Air Cav as they hunt the NVA across the Drang valley. With LZ X-Ray defended against the NVA, take the fight back to enemy and get a taste of revenge for your fallen comrades. Who knows, perhaps Kilgore will take the unit surfing after this is done after all. An edited version of Ins...32.0k downloads
- POW Raid (Born To Kill Mod)**WARNING - LARGE FILE** This map was ported from Insurgency to support the Born to Kill mod. I'll find suitable DoI replacements for props/textures to bring the file size down, when I have time. Server admin, use the file name "pow_raid"31.8k downloads
- Ho Bo Woods Night (Born to Kill) - DOISet in Ho Bo Woods, a scene of fierce fighting in the Vietnam war, Marines had to content with thick foliage mixed with high hills and large open spaces. The map blends long range engagements with intense CQB action whether it be in dense woods, along tight knit paddy fields or skirmishing around...31.7k downloads
- Ho Bo Woods (Born to Kill) - DOISet in Ho Bo Woods, a scene of fierce fighting in the Vietnam war, Marines had to content with thick foliage mixed with high hills and large open spaces. The map blends long range engagements with intense CQB action whether it be in dense woods, along tight knit paddy fields or skirmishing around...31.7k downloads
- Vietnam Night (Born to Kill) - DOIAlright men, we're back into the jungle today - the insurgents have captured a key fishing village along the Mekong Delta - our Swift Boats are out of order so we've taking you in by heli. The terrain is mountainous and we believe that Charlie has been digging tunnels in the region. Good luck men...31.4k downloads
- Tet (Born To Kill)This map was ported from Insurgency to support the Born To Kill mod. It will operate with DOI as well.29.0k downloads
- Saigon Embassy (Born to Kill) - DOIDAMN! Charlies on the street below us! I thought there was a god damn ceasefire! Alright men, defend the embassy, we'll set up positions in the meeting rooms, office and barracks, don't let 'em through! If they breach all our defences we'll have to fend them off from the heli pad and hope reinfor...28.6k downloads
- Givenchy - Screaming Steel MapFrance, January 1915 ''We used to have tea sent up to us, up the communication trench. It used to start off in a huge dixie, two men would carry it with a stretcher. It would start off boiling hot; by the time it got to us in the front line, there was ice on top - it was so cold.'' Supports Liber...24.4k downloads
- Clear Scope ReflectionsSimply removes the Purple/blue hue in your scope's lense. All sight lenses replaced with a clear colored lense . This mod is compatible with all custom reticule replacements and scope replacements as long as they use the default optic lense.24.0k downloads
Browse all 1.2k Day of Infamy mods Sortable by downloads, rating and date.
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Why Day of Infamy mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Day of Infamy mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






