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Demon Lord: Just a Block
  • Action
  • Adventure
  • Casual
  • Indie

Game

Demon Lord: Just a Block

Reborn as a Demon Lord, seek revenge on the heroes! This fantasy roguelite game features grid-based combat controlled using four directional inputs. The world only moves when you do: you attack when you collide with enemies. Plan your moves step by step or play swiftly with dodges and parries!

Who dares reduce you, a mighty Demon Lord, to just a block? Uncover your secret nemesis and take your revenge in this action roguelite where the world only moves when you do. Plan your moves step by step or dodge, parry, and collide with enemies for powerful attacks!

Demon Lord: Just a Block screenshot 1 of 81 / 8

About Demon Lord: Just a Block

Released
April 2026
Developer
YuWave
Engine
Unity 2021
Platforms
PC (Microsoft Windows)

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
56
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 56 Demon Lord: Just a Block mods Sortable by downloads, rating and date.

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Why Demon Lord: Just a Block mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Demon Lord: Just a Block mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.