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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2
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Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles 2 is an action fighting game based on the Demon Slayer series. It follows the events of the anime, continuing the story of Tanjiro Kamado and his companions. Players take part in arena-based battles using characters with distinct moves and abilities. The game includes a story mode and versus modes for local and online play. It expands on the mechanics and roster introduced in the original Hinokami Chronicles.

About Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2

Released
August 2025
Developer
CyberConnect2
Publishers
Sega, Aniplex
Engine
Unreal Engine 4
Series
Demon Slayer: Kimetsu no Yaiba
Platforms
Xbox Series X|S · PlayStation 4 · PC (Microsoft Windows) · PlayStation 5 · Xbox One · Nintendo Switch

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
26
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More fighting games see all

Why Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.