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No Vitality Scaling: 1000 Base

by baardvaark

Vitality now starts at 1000 and doesn't scale up as you level. All numbers scale up to match. Healing potions now heal as a percentage. Magic, for whatever reason, doesn't scale quite as well as physical damage with this, so damage bonuses from magic abilities have increased to 7% (from 5%) per p...

Latest version
no release indexed
Downloads
291
Rating
19
Filed under
Quality Of Life, Add-on
Updated
8 y ago
Available on
Steam Workshop

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Frequently asked

How do I install No Vitality Scaling: 1000 Base?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Divinity: Original Sin 2 - Definitive Edition all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download No Vitality Scaling: 1000 Base safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Divinity: Original Sin 2 - Definitive Edition versions does No Vitality Scaling: 1000 Base work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Divinity: Original Sin 2 - Definitive Edition.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 25 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.