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Runtime Dataminer (Lua)

by DPh Kraken

Prints the structure of data passed from DF to the first-party Lua runtime, to use as a reference when making scripts. Currently, world, random_object_parameters, and raws are the only tables passed from the C++ runtime to Lua. Before you get any neat ideas, no, the only way to affect C++ memory...

Latest version
no release indexed
Downloads
57
Rating
13
Updated
15 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Runtime Dataminer (Lua)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Dwarf Fortress all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Runtime Dataminer (Lua) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Dwarf Fortress versions does Runtime Dataminer (Lua) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Dwarf Fortress.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 25 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.