STEAM_WORKSHOP creator
DPh Kraken
16 projects across 5 games, 873.7k downloads in total.
- Projects
- 16
- Games
- 5
- Downloads
- 873.7k
- Last shipped
- 2 mo ago
- HD Water SplashThis is a simple sprite swap I made for when something splashes in water. Now the particle refracts light for a more realistic effect. This may cause performance drops if your graphics processor is weak, or you fire way too many bullets into water at one time. Screenshots were taken on the map "g...785.5k downloadsupdated 9 y ago
- Better WingsChanges older wing graphics to be more appealing and artistically consistent. Complete list: Steampunk: Properly aligned, finally. Butterfly: Softer outline. Leinfors's: Slight perspective edits. Wings with new sprites display more proudly when not flying. Angel: improved based on Fledgling Wings...48.2k downloadsupdated 2 y ago
- SoundSense OriginalsAdds Dwarven Music (2012) and Songs of Saltfork (2015) by Simon Swerwer to the in-game music rotation, originally appearing in the SoundSense utilty. Includes 20 tracks for a 1 hour runtime, among them the original Koganusan mix and vocal party songs. Disclaimer: This is not the same as the Sound...11.1k downloadsupdated 3 y ago
- Cooler World NamesIncreases the variety of generated names for the world and locations. Adds 103 roots to MYTHIC and 31 roots to NAME_REGION for approximately 10,000 new world name combinations. The region name produces a variety of tones, some epic, some grim, some a little goofy, some use a time as a setting rat...7.8k downloadsupdated 11 mo ago
- Combine Overwatch VIRThis adds a new voiceover for the advisor, based upon the Combine dispatcher from Half-Life 2. It works well for cold, authoritarian, empires such as that of the Combine itself. The sounds from this are directly taken from Half-Life 2, though a few lines were sentence-mixed to fulfill a specific...7.7k downloadsupdated 9 y ago
- The Way the Words WorkA total language overhaul that adds structure to the default language rules to create more logically-assembled names. Words now obey stricter rules on positioning, in both compound and "X of Y" form. All of the linguistic symbols have been expanded and/or redefined. For example, double-verbs ofte...6.9k downloadsupdated 2 mo ago
- (Deprecated 50.14) Updated Civ Creature GraphicsAs of 51.01-beta20, the graphics team has officially started palletizing vanilla unit sprites. As of 50.14, the game now features palletted unit graphics in a stable release. This broke compatibility with prior layer graphics formats, so I will not maintain this mod. I am leaving it up as a histo...2.2k downloadsupdated 2 y ago
- Variable Values & Dwarven AnimismThe default civilizations now have variations in their cultural preferences and religion structure. Features For all civilizations except kobolds, values that were initially neutral will now vary from -30 to 30, the same variance humans have for cultural values. 1/5 of dwarven civilizations and 1...1.6k downloadsupdated 2 y ago
- Colors of the EarthA dye and textile focused mod, adding new mineral sources and rebalancing plant dyes. Stones: - Added a number of inorganic dyes produced by milling economic stones - Lead bars can be converted into minium (4 gems each), used for crystal glass. Inspired by Plita's lead oxide mod - Asbestos can be...1.2k downloadsupdated 13 mo ago
- Color Item LibraryAdds a bunch of colored materials in different forms to be used as a modding reference or pixel-art aid. Each possible in-game color (automatically updated to the dye update) is represented as metal, textile, dye, and stone. You can spawn and preview these items in the arena, with adventure react...568 downloadsupdated 3 mo ago
- The Way the Words Work (Lite)This is a lite version of The Way the Words Work. It features all the grammar changes and symbol expansions, as well as the new book titles. Doesn't feature any of the custom civ namelists (they've only been expanded with generic symbols and non-destructive SELECT_ENTITY without being CUT), or an...375 downloadsupdated 13 mo ago
- Remove Divine Items (Lua)Makes angel entities use existing items instead of generating new ones. Requires v52.01. Still should work after 53.16, with the addition of fallback sprites. Explanation of pre-53.16 bugged behavior: Because the raw generator cannot output graphics raws, this should serve as a mostly future-proo...262 downloadsupdated 16 mo ago
- The X Language, Vol. IAlters the localization of the language-learning book series (a possible outcome of the Compose a Book decision added in Jade Dragon) to more precisely refer to the language your ruler would speak, as an alternative to just their culture name. Supports religions and cultures added in Ancient Reli...233 downloadsupdated 2 y ago
- Myth & Mendeleev (Lua)Replaces the vanilla divine metal properties with periodic elements. Requires v52.01+. Features • 48 possible elements, including non-vanilla metals from Putnam's metal library. • Divine metals have accurate physical properties, except they have a 1.2x max edge and can't be melted. Divine copper...189 downloadsupdated 18 mo ago
- Human Language Variety (Lua)Requires v52.01+. For each world, generates 1/5 of the total civilizations as human entities with a varying translation. Replaces PLAINS civilization. A test to show off a Lua mod doing something interesting, at least aesthetically. List of options: - Vanilla - Norse by me (detailed credits and s...82 downloadsupdated 18 mo ago
- Runtime Dataminer (Lua)Prints the structure of data passed from DF to the first-party Lua runtime, to use as a reference when making scripts. Currently, world, random_object_parameters, and raws are the only tables passed from the C++ runtime to Lua. Before you get any neat ideas, no, the only way to affect C++ memory...57 downloadsupdated 15 mo ago