
- Adventure
- Indie
- RPG
- Simulation
Game
宗门起源(Eastern Era)
To escape from pursuit, as the leader of your sect, guide your disciples to rise again! Engage in farming and hunting, train in martial arts, and forge weapons and armor. Build your sect's base and fortifications from the ground up to survive in this perilous, ambition-filled martial world!
To escape from pursuit, as the leader of your sect, guide your disciples to rise again! Engage in farming and hunting, train in martial arts, and forge weapons and armor. Build your sect's base and fortifications from the ground up to survive in this perilous, ambition-filled martial world!
About 宗门起源(Eastern Era)
- Released
- March 2026
- Engine
- Unreal Engine 5
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsOctober 22th V1.2.25 Patch Notes (67th Update)Sect Masters, it’s been a while!We’ve continued refining the game experience. We expect to share an update on V1.3’s progress next week. Today’s update adds a new sparring challenge in Kaifeng and fixes issues with loading saves, city sparring, Sect War, and visual effects.Update Contents\Added a sparring challenge with Tuoba Yunzheng in Kaifeng. Choose from several difficulty levels, claim a r...
- Community AnnouncementsOctober 10th V1.2.2 Patch Notes (66th Update)Dear Sect Masters, hello!This update focuses on save-load stability, character death resolution, interrupted actions, work assignment, construction, and Sect War issues. It also improves technique selection, building placement, and work searches.Update Contents Fixed a crash when items created by mods or other unintended means caused a crash after being saved and loaded. Invalidly created items...
- Community AnnouncementsSeptember 30th V1.2.2 Patch Notes (65th Update)Dear Sect Masters, hello!This update adds the “Mystery of the Grain Route” quest series in Kaifeng, and adjusts Boss Battles, Secret Realm bosses, cemetery Resentment, and Gearswing automata. It also fixes several Sect War, save, and city-related issues.Update Contents\Added the “Mystery of the Grain Route” quest series in Kaifeng. \Fixed a clipping issue with the final flag in Tianshan City.Fi...
- Community AnnouncementsV1.2 [Realms Unveiled]: Cities, Secret Realms, Sect Sparring & Ancestral Halls!Happy Mid-Autumn Festival in advance, dear Sect Masters!Since Zongmen Origin launched, we have received a great deal of feedback and suggestions from all of you, including bold ideas for new gameplay and candid criticism of the problems you have encountered. These voices have always driven the game forward! We would like to extend our sincerest thanks to every player who has taken the time to w...
- Community AnnouncementsSeptember 22nd V1.2 Beta Patch Notes (65th Update)Dear Sect Masters! This Beta update focuses on Secret Realm gameplay, city experiences, and building interactions. It adds an event notification panel for Crystal Secret Realms and improves the match experience in "Duality Clash". We have also fixed a number of issues affecting building demolition, character movement, entering cities, and Competition Arena report displays. Here are the details...
- Community AnnouncementsV1.2 [Realms Unveiled] Demo Update + Official Soundtrack Now AvailableDear Sect Masters,Since Eastern Era launched, we have received a great deal of feedback and advice from all of you. Some of it has been bold ideas for new gameplay, while some has been frank criticism of existing issues. Every voice has helped move the game forward. We sincerely thank every player who has taken the time to share feedback or submit a report.In our previous version preview, we in...
- Mods indexed
- 91
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- 新游戏更改各项属性。已支持1.1版本。如果没有效果请使用beta版本。初始技能点数+50,初始兴趣点数+99,初始随机特性数量增加,初始随行人员增加到5,初始资源积分+999,初始剧情积分+999。新增可选数量上限增加到10,橙色特性一次刷新多个。订阅后需要在我的模组中重新启用一次,如不生效取消订阅后退出游戏重新启动游戏再订阅。16.9k downloads
- 快速拆除建筑物点击拆除按钮直接拆除建筑物13.0k downloads
- Aerith最终幻想7的爱丽丝,随手制作的mod,测试一下是否能做,用的人多可以多做一些。 开启了可以在开始界面选择。12.7k downloads
- 增加门派人数上限,傀儡上限增加门派人数上限100个。傀儡上限更改为100。如果需要增加更多修改mod目录下Main.lua文件中FORCE_MAX_CHARACTER_DELTA 和MAX_ROBOT_NUM的数值。目前新游戏才会生效。旧存档会在门派升级后生效。已经满级无法生效后续会追加更新10.7k downloads
- 弟子自动突破已知问题:现版本弓武器没有添加进去,,,,下个版本在修正吧 目前适用1.0.45以上的版本,查找最佳突破房间根据弟子武器类型匹配五行属性的房间自动触发突破; 修复武器对应的突破房间,建议建造好五座五行房间再使用;7.1k downloads
- 货物堆叠增大大多数常用物品堆叠数量基本增加了5倍 Trad: Increased stacking of goods The stacking capacity of most commonly used items has increased by approximately 5 times.7.0k downloads
- 齐天大圣开局可选,大圣给了四个金色特性,全技能10级,官方新增了直接上固定模型的选择,可以不需要像之前那样拆分很多衣服了,但是不能被时装覆盖,大家可以体验下。6.4k downloads
- 制作装备必为金色功能描述: 1.制造武器/防具/饰品时品质必为金色 2.制造工具时品质必为橙色(原版最高品质) 3.装备副词条100%金色(原版随机池中金色概率约16.7%)。 9.1 修复了一个BUG,现在武器金词条17个,防具27个,饰品40个都能正确生成。 9.2 官方有几个词条应该没有实装,导致副词条随机到这些词条会出现只有一个或者两个副金词条的情况,把这些无效的词条暂时屏蔽掉了,另外增加了一个新功能,在MOD文件Main.lua里面把local HIDE_LIFE_SKILLS = True,可以屏蔽掉生活类词条,只出战斗类词条。6.0k downloads
- 参悟词条必金招式参悟必出金色词条。 Guaranteed golden‑tier affix when comprehending martial arts moves.5.4k downloads
- [OBSOLETE] Trait Selection - 特性选择Pick traits from the full pool at character creation (new game), with paging instead of only random draws. **Next page:** the old “randomize / re-roll the list” button — it’s hooked to advance the page instead. **Max selectable traits:** edit the loose `UserConfig.lua`. Set `SELECT_NUM_LIMIT` to...5.4k downloads
- 风吟新增角色:风吟,自带衣服和模型,10个金特性,悟性资质双100,生活技能满级。 调整了下人物立绘,使其看起来更自然了,也比之前精细了。大幅度提高角色的基础移速,并修正特性偏向剑修,之前的太乱。增加角色第一次开启丹田时自动匹配一个相应内功,一个相应招式和一个轻功。感谢天苍兄提供的武功招式资料。@天苍5.0k downloads
- 商販售金武學書【功能】 1. 自動掃描遊戲 MartialArtsBook 資料表內的全部武學書。 2. 找出原本就有販售武學書的書商。 3. 保留書商原有商品,再補齊所有武學書。 4. 新增的武學書設定為必定出現。 5. 新增商品不要求好感、聲望或科技。 6. 不寫死武學 ID;遊戲日後新增武學時,原則上也會自動加入。4.9k downloads
- 小薰新增角色:小薰,自带衣服和模型,10个金特性,悟性资质双100,生活技能满级。 调整了下人物立绘,使其看起来更自然了,也比之前精细了。大幅度提高角色的基础移速,并修正特性偏向枪修,之前的太乱。增加角色第一次开启丹田时自动匹配一个相应内功,一个相应招式和一个轻功。4.9k downloads
- 莱莎新增角色:莱莎,二次元角色,自带模型,10个金特性,悟性资质双100,生活技能满级。 调整了下人物立绘,使其看起来更自然了,也比之前精细了。大幅度提高角色的基础移速,并修正特性偏向弓修,之前的太乱。增加角色第一次开启丹田时自动匹配一个相应内功,一个相应招式和一个轻功。4.5k downloads
- 流云新增角色:流云,自带衣服和模型,10个金特性,悟性资质双100,生活技能满级。大幅度提高角色的基础移速,并修正特性偏向通用,之前的太乱。增加角色第一次开启丹田时自动匹配一个相应内功,一个相应招式和一个轻功。4.2k downloads
- 超级发电加超级矿坑产量所有能源设施发电量20倍,告别能源焦虑。 所有矿坑产量20倍,告别产能焦虑。 注意:矿坑只有新建才生效,旧的矿坑需拆掉重建! 如需修改,打开lua文件修改倍率数字即可。 PowerMultiplier = 20.0, -- 发电量倍率 (20.0表示20倍) DESCRIPTION Increases power output from all energy facilities by 20x—say goodbye to energy shortages. Increases output from all mines by 20x—say goodbye to production...4.1k downloads
- 小莫新增角色:机械猫女-小莫,自带衣服和模型,10个金特性,悟性资质双100,生活技能满级。 大幅度提高角色的基础移速,并修正特性偏向拳修,之前的太乱。增加角色第一次开启丹田时自动匹配一个相应内功,一个相应招式和一个轻功。4.0k downloads
- 特产商人共享武器现在特产商人有概率能刷出4把顶级武器,新增了一把顶级弓,解决目前远程没有适配顶级武器的问题。 注意:新旧档都可以用,但是必须刷新的特产商人才生效。 Specialty Merchants now have a chance to stock four top‑tier weapons, with a brand‑new end‑game bow added to address the lack of fitting high‑tier ranged weaponry. Note: Compatible with both new and existing save files. Cha...3.9k downloads
- 全能修改器2.03.8k downloads
- 开局弟子翻倍现在能带6个,如果想更多,直接去lua文档里改数字即可。 The starting number of carryable disciples has been doubled, with the new default limit set to 6. You may modify this value further by editing the corresponding Lua files.3.4k downloads
- 孙悟空1.1版本1.1版本可用,修炼速度7.5倍,资质和悟性99,十个金色特性。3.4k downloads
- Max Room Size Bonus 面積MaxApplies the maximum size bonus to all rooms. 將所有房間的面積加成提升至最大值。 I disliked having to build huge rooms for everything so I made this for myself. This should work without having to start a new game. Use at your own risk, I don't know if this breaks anything. I created this using AI, the below is how...3.1k downloads
- 房间总体满分1,温度只有40°的时候不生效。 2,借鉴了面积MOD作者提供的思路。@traboh 感谢。 3,如只想修改某一项,配置修改如下: 配置: 想要覆盖的评分类型 (true=覆盖为 TARGET_SCORE, false=不动) 1.Does not take effect when temperature is exactly 40°. 2.Credits to @traboh for ideas referenced from their Area‑mod. Many thanks. 3.If you only wish to modify specific entries, use...2.9k downloads
- 优化五个词条效果具体是凌波微步,乐业四,书香门第,聚气三,苦力强。各增加5倍效果,对应效果是:移速,工作速度,工作经验,内功功法修炼加成和负重。 注意:凌波微步,苦力强是开局剧本选择才会生效,老档是不生效的。 ------------------------------------------------------------ 08.03 更新:修复书香门第不生效的问题2.8k downloads
Browse all 91 宗门起源(Eastern Era) mods Sortable by downloads, rating and date.
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Why 宗门起源(Eastern Era) mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host 宗门起源(Eastern Era) mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






