
- Adventure
- Indie
- Simulation
- Early Access
Game
ECO
Enter the world of Eco, a fully simulated ecosystem bustling with thousands of growing plants and animals living their lives. Build, harvest, and take resources from an environment where your every action affects the world around you. An imminent meteor strike threatens global destruction. Can you save the world without destroying it in the process?
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
About ECO
- Released
- February 2018
- Developer
- Strange Loop Games
- Engine
- Unity
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsHotfix 14.0.2 released!Hey Citizens,we have just released Hotfix 14.0.2 with the following changes: Balance:Changed: Yield for Composite Lumber, Flat Steel and Framed Glass was increased by 2.Changed: Yield for Ashlar Stone was increased by 1.Fixed: Some tables incorrectly required a Smelting Basic Upgrade instead of the Smelting Upgrade.Fixed: Upgrade modules had no weight.Gameplay:Fixed: When cancelling a craft ord...
- Community AnnouncementsHotfix 14.0.1 released!Hey Citizens,we have just released Hotfix 14.0.1 with the following changes:Fixed: Players that had a world marker referencing a crafting order that was removed on world migration due to the recipe no longer existing couldn't join that world anymore.Fixed: Resizing the Economy Viewer UI completely changed the displayed results.Improved: Increased quality of the new main menu background.
- Community AnnouncementsUpdate 14 released! Garbage & Recycling, Pollution, Reworked Modules and more!Hello Eco Citizens,we're happy to announce the release of Update 14! Let's get our hands dirty and check out what's new:Garbage & RecyclingCrafting ChangesIn Update 14 nearly all crafting recipes now also produce byproducts (called "Garbages"), their type and amount being determined based on a configurable percentage of the salvage materials of the item being crafted. Salvage materials is a ter...
- Community AnnouncementsUpdate 14 is launching on August 6th!Hello Eco Citizens, we're happy to announce that Update 14 - Garbage & Recycling is going to launch on August 6th!If you haven't heard about this update yet, we recommend to take a look at our small preview here. On release day, make sure to check the release notes, as they will contain a breakdown of the new pollution mechanics and some useful tips on how you can effectively minimize pollution...
- Community AnnouncementsEco 14 PreviewHello Eco Citizens! Update 14 is coming together nicely and it's time to show you a small preview for some of the new features and improvements of the Garbage and Recycling Update! We're really excited to share what we've been working on, so let's dive right in.Garbage and RecyclingFor the main theme of Update 14 we are introducing a number of byproducts to the crafting process, coming in a var...
- Community AnnouncementsMaintenance Update 13.0.4 released!Hey Citizens,we have just released Maintenance Update 13.0.4 with the following changes:Localization:We have given Eco's localization system some long needed updates. All language files were converted from CSV into XLIFF 1.2 format and the main game language file that contained translations into all available languages was split into separate files per language. The translation files were updat...
- Mods indexed
- 587
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Big ShovelBig Shovel Mod - Another Vanilla Mod - Make the most out of your shovels! 10.x Compatible45.2k downloads
- Set CUSTOM Stack Size, Slots, Weight and much moreSet stack size to ANY VALUE (blocks, food, seeds, items), set ANY number of slots, and much more! Compitable with ANY VERSION!42.0k downloads
- Applied EcogisticsAn inventory access mod to provide a single point of access for all attached storage.30.6k downloads
- DiscordLinkDiscordLink Connects your Eco server to your Discord server for seamless cross posting of chat messages, live updated displays of the server status and many useful commands!18.0k downloads
- Shipping Container (Update 10)End game storage , similar to Large Lumber Stockpile but for inventory items instead.14.9k downloads
- Cost CalculatorA node based production cost calculation tool.14.8k downloads
- ECGFarmerThe Farmer Mod will improve your Farming Workflow!14.6k downloads
- Cj's Mod PackAn expansion of the base game assets allowing further customisation.14.2k downloads
- Fishing UnpluggedFishing Unplugged adds a new skill to the server, it allows people to become a fisherman by trade. Fishing Unplugged also adds a bunch of new recipes to various tables throughout the game making fisherman needed in order to craft their items too.11.2k downloads
- Electric versions modThis mod adds electric versions of the Kiln & Blast Furnace so that electricity can be used instead of uncopious amounts of coal. The electric versions do not accept any other resources but electricity.11.0k downloads
- Industrial ElevatorThe Industrial Elevator Mod is bigger then the Vanilla one, so you can drive with your Car on it! It Supports now the Vanilla Call-Panel.10.7k downloads
- Nuclear Reactor Mod Updated for 9.7.13Adds a nuclear reactor and a steam turbine to go with it. More stuff planned in the future!10.5k downloads
- AdminUtilsProvides utilities and commands for server admins. Comes with the mod Core.10.4k downloads
- Elixr Mods - EM BuildingEM Building Is a Bundle Pack from the Elixr Mods Team, EM Building is a Bundle From Elixr Mods, It has been made in a way to help give you more choice on new Building Additions! Give your World a new look and Feel with the EM Building Bundle!10.0k downloads
- Ny'SolarPanels for 10.1.x [Solar Panel]NySolarPanels provide one new item: Solar Panels who provide you sun power every day ! They give you 500 Watts of power (easily configurable in files)9.6k downloads
- Conveyor Belt - UpdatedThis is an updated version of MisterAlex's ConveyorBelt mod9.4k downloads
- SuperStack! 1000 Stack Size!### ECO 9.0.4 ### Sick of having a limited amount of space? Get this mod to increase your stack size to a whopping 1000!9.3k downloads
- Elixr Mods - EM Framework - Eco V10Elixr Mods Framework is an extensible system for eco designed for modders and server owners alike! it provides great additions to your server as well as housing great extras for modders! Let us help you give your admins more power and less temptation9.3k downloads
- Mining dynamite 1.0.0A mod that add a dynamite in purpose of mining block. The dynamite have 25% chance to drop rubble from mineable block. The dynamite can't cause damage to unauthorized claim.8.1k downloads
- The Great CollectiveThe Great Collective is a repo of older mods that the community has helped to keep updated for people to use, (This may not include unity files)8.1k downloads
- Elixr Mods - Full PackThe Ultimate Elixr Mods Pack, Contains all of our main packs in a single pack! Like all of it!7.9k downloads
- WhetstoneAdd Whetstones, which is a consumable item that allow players to fix the tool in the wild.7.8k downloads
- Ny'Electrics for 9.6.xGet a powerful brand new Electric Blast Furnace and Cement Kiln ! A clean remake of the "Electric versions" mod compatible with v9.6.17.6k downloads
- ECGIndustrialYour Industry needs more creativity!7.5k downloads
Browse all 587 ECO mods Sortable by downloads, rating and date.
More early access games see all
Why ECO mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ECO mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






