
- Adventure
- Indie
Game
ENA: Dream BBQ
Experience surreal environments and inexplicable characters as ENA in a new wild world.
Experience surreal environments and inexplicable characters as ENA in a new wild world.
About ENA: Dream BBQ
- Released
- March 2025
- Developer
- Joel G
- Engine
- Unity 2021
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsPatch Notes: v1.1.0-f2 and Thanks!Patch Notes Added: - Guaranteed way to get the "Blink and You'll Miss It" Achievement - Additional interaction with Alex's trash pile - Ability to remap Skip Cutscene input Changed: - Reduced waiting time of some secrets - Updated Credits - Improve skip behavior of Core introduction Fixed: - Various bugs relating to continuity - Issue preventing remapping scroll wheel down - Core platforms bein...
- Community AnnouncementsPatch Notes: v1.0.7Added: - Font Size preference in Accessibility options - Low-Quality versions of remaining videos: (Receptionist, Heh-Ito, Mitu) Changed: - Increased font size of Menu actions Fixed: - Bloom issue on some Macs SUPPORTER EDITION: - Added Handsome Gifs
- Community AnnouncementsMerch Sale!To celebrate the launch of ENA: Dream BBQ Chapter 1, Fangamer is having a sale on the ENA Collection until April 9th! The sale affects all Fangamer ENA merch, such as: plushes, T Shirts, pins, and everything else! If you enjoy ENA: Dream BBQ and the ENA series, buying merch is a direct way to support JoelG and the ENA Team! Check it out!
- Community AnnouncementsPatch Notes: v1.0.6Added: - Low-Quality video preference available for most videos to fix stuttering on lower-end hardware Changed: - Updated credits - Updated crosshair appearance for better visibility - Phone dialing resets after 10 seconds of inactivity Fixed: - Fix resolution dropdown not updating options when switching displays - Miscellaneous bug fixes SUPPORTER EDITION: - Fixed Hourglass Dogs not always sa...
- Community AnnouncementsPatch Notes: v1.0.5-f1Added: - Option to change save slot recorded time type Changed: - Default save slot time now uses real time instead of game time Fixed: - Inaccurate and missing colliders that could cause softlocks - Invalid reset position being used after teleporting within a level - Miscellaneous bug fixes
- Community AnnouncementsPatch Notes: v1.0.4-f1Changed: - Adjust Purge Event gameplay - Adjust "Sick Tricks" achievement unlock criteria Fixed: - Miscellaneous bug fixes
- Mods indexed
- 7
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- ENA Dream BBQ Parche Espanol Neutro8.4k downloads
- Traduction francaise - ENA Dream BBQ2.8k downloads
- Wall huck mod1.0k downloads
- Turronish Interfaz de Doblaje547 downloads
- Sick Tricks Trainer388 downloads
- No JumpNo jumping for you376 downloads
- TurronishSpanish fandub for ENA: Dream BBQ - voices, videos, images, 3D models and text, with an in-game settings tab. Includes an optional bug-report button that uploads your log to the team's Discord.243 downloads
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Why ENA: Dream BBQ mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host ENA: Dream BBQ mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






