Epicinium mods
Epicinium ruleset mods
Everything filed under ruleset by its own author, ordered by how much it is used.
13 ruleset mods
- Simplified (v1.1.0)by SLiVIn this simplified version of the official rules, players cannot build City tiles or upgrade structure tiles, and City tiles produce Rifleman units instead of Militia units.774 downloadsupdated 5 y ago
- Shattered Equilibriumby 76561198340156716A complete rebalance of the game with many new features May or may not be balanced as this is my first attempt making a ruleset The complete change log is as follows: Unit Changes: Riflemen rework: Cost increased 5-10 Health increased 2-3 Sapper rework: Cost increased 15-25 Health increased 1-2 M...170 downloadsupdated 5 y ago
- Shattered Equilibrium (No Pollution)by 76561198340156716A version of Shattered Equilibrium with no global warming as its quite opressive in the original version Ruleset146 downloadsupdated 5 y ago
- No global warming rulesetby ZanathThis ruleset completely removes global warming and it's effects like frostbite and firestorm. Humidity is still a thing, so tiles around industry will still turn to desert eventually. Grasslands will still be snowy in winter.103 downloadsupdated 5 y ago
- Money!by 76561198420883862Like cheats if you just want to fool around :)73 downloadsupdated 4 y ago
- No Chaosby 76561199059174576A no-emission rule set. Nothing else is changed. Use it to get rid of pesky climate change effects (Desertification, Firestorms, Bonedrought, and Frostbite.The reason this works (I think, correct me if i'm wrong,) is because chaos can't be emitted, and these effects need chaos in the map,there wi...64 downloadsupdated 5 y ago
- Infinite's Aftermath Edit - (Original)by Snake of WisdomReady to change the way you play? How about you give this Ruleset a try?! This Ruleset changes just about everything and is meant to be played in just about any match in Epicinium. From Units to Buildings to their Gold Costs. There is also a version of this Ruleset that has no Global Warming. I'm...52 downloadsupdated 3 y ago
- Infinite's Aftermath Edit - No Global Warmingby Snake of WisdomThis Ruleset is exactly the same as the original "Infinite's Aftermath Edit" except for these changes: 1. There is no Global Warming.35 downloadsupdated 3 y ago
- Accessible Mountainsby 76561198336389234Destroy & climb on mountains33 downloadsupdated 5 y ago
- Balance changes, delayed climateby 76561198842363163Militia and riflemen can go up to 5 Barracks can go up to 5 Tanks have an attack and focus ability Zeppelinns move twice as fast Climate change is delayed by 2 to 4 times depending on effect. Zeppelins and tanks cost only 1529 downloadsupdated 5 y ago
- Balanceby 76561198805523960I tryd to add some balancing to this game. Not that its unbalanced but simply cause i think i would change stuff Changes include: No Frostbite and firestor because its annoying Unit Vision: Zepplin +2 Tank +1 sapper +1 militia -1 Speed Zep23 downloadsupdated 4 y ago
- weather and other modby 76561199102947191a slight change in some of the prices and unitVision with a touchup on the weather patterns.23 downloadsupdated 5 y ago
- Infinite's Aftermath Edit - Campaign Versionby Snake of WisdomThis Ruleset is exactly the same as the original "Infinite's Aftermath Edit" except for these changes: 1. You can't build Towns. 2. You can't build Airfields. 3. There is no Global Warming. 4. You can only have up to 4 New Orders per turn. 5. You start with only 50 Money.11 downloadsupdated 3 y ago

