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Conquest Develops Capital

by Lunar Magister

In vanilla, you can conquer the world, yet your capital doesn't develop unless you manually develop it. (Other than that one generic mission.) What this mod does is once you have grown by 50/120/210/320/450/600/770/860/1070 development then your capital grows by 3 development (1/1/1) at each mile...

Latest version
no release indexed
Downloads
2.2k
Rating
113
Filed under
Gameplay, Events
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Conquest Develops Capital?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Europa Universalis IV all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Conquest Develops Capital safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Europa Universalis IV versions does Conquest Develops Capital work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Europa Universalis IV.

Last checked 15 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 33 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.