Europa Universalis VMods / Fixes
Europa Universalis V mods
Europa Universalis V fixes mods
Everything filed under fixes by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
463 fixes mods
- Reinforce in Occupied Locationsby InvincibleGTWhen you occupy a location, you become its controller. However, your regulars cannot reinforce there and must move back to your own or allied territory to recover, making the process unnecessarily tedious. Effects This mod changes that behavior with the following features: 1. When you occupy a lo...529 downloadsupdated 3 mo ago
- Trade Expenses Scale With Trade Profit (1.07 and earlier)by herculesx1000With the changes to how economic base is calculated in 1.08, this mod should not be used with 1.08 or later This mod does two things. First, it changes the calculation for cost of court, diplomatic spending, and stability investment to scale with trade profit, not trade volume. You can see this i...528 downloadsupdated 10 mo ago
- [1.2] City doesnt affect RGO sizeby Ant1-Chr1stFfs pordox cities dont magically destroy half of local mines and farmlands524 downloadsupdated 4 mo ago
- 1.0.6 Levy Fix [NO LONGER NEEDED]by 76561198872718419Increases land_levy_combat_impact from 0.5 to 1. This should fix some of the massive levy nerfing of 1.0.5.513 downloadsupdated 10 mo ago
- [DEPRECIATED]Keep Byzantine events as Roman Empireby BrendNO LONGER NEEDED SINCE 1.2.2 ADDED THIS! Recommended to also use my other mod: Makes it so you keep most Byzantine events when forming Rome. NOTE: I haven't tested most events so even though in theory I made it so they should all work, there is always a possibility something doesn't work like it...508 downloadsupdated 4 mo ago
- Please! No more stupid army mechanicsby llllllllllllA small update: In recent patches, the developers decided to make regular troops simply 5-10 times stronger and adjusted the number of militia with the minimum_levy_size parameter. I must admit, this is brilliant (not). Now for the update: I tried to somehow balance it so that the frontline would...501 downloadsupdated 10 mo ago
- Auto Construction Menu (OGAS - AUTO Road Builder Optimized + Location Specialization QoL (Auto-Expand) patch)by KrzakerAuto Construction Menu This mod edits OGAS - AUTO Road Builder Optimized situation menu to add functionality for auto-expand from Location Specialization QoL (Auto-Expand). BOTH of the original mods are REQUIRED for this mod to function. Load Order: (optional) Expanded Build View or Glorp UI Loca...497 downloadsupdated 8 mo ago
- Community Tweaks Modby Боцман- Integration, Conversion Rate = x1.5 Reasoning: Seems to me that community reached a consensus that integration is insanely slow and not everyone wants to expand via vassals. - Decreased malus for RGO size in Towns and Cities by half Reasoning: It's annoying to consider whether you want to urban...482 downloadsupdated 10 mo ago
- 探索出发点修复 / Exploration Launch Locations Fixby KumusuoV1.1.0更新 *现在你可以从你的国家和你的附庸国家中任意选择一个省份的地点作为探索的发起点。 *因为游戏中计算发起点到目标区域距离的算法对于某些原本不能选择的地点得到的结果是异常的数字,但实际可以正常从该地点出发进行探索,所以我把距离的信息隐藏了,替换成了国旗。 V1.1.0 Update *You can now choose a location in any province of your country or any of your subjects as the launch point for an exploration. *Because the game's al...468 downloadsupdated 10 mo ago
- Ar2ffa's Climates Expanded | Ar2ffa的气候拓展by Ar2ffa这个mod基于柯本气候分类法,对全球所有地点进行了气候细化。 我手动把所有目前游戏中涉及气候的事件、建筑、疾病都修改了以适配。 除了main_menu\\gfx\\map\\city_data.txt文件我不知道怎么改才好,还有图标我不知道怎么做才好看,别的我都手动改过了,应该可以适配所有原版事件,如果你发现了原版涉及气候的事件我没有改的,欢迎补充。 全部地区我耗费了一周时间制作,其中华北、华东、华南、华西和满洲由Sovina初步制作,我负责微调;除此之外全部的地区均为我查地图和资料在notepad手搓的。 所有气候的修正,如人口容量等等我也调整了。例如Cfb与CFa气候将提供+200%...462 downloadsupdated 4 mo ago
- River trade - locations fixesby YosiuDesigned for rivermap of Sulphur's Rivers Expanded mod . Consists of only one file: locations.png - I changed location shape to better suit to river changes from Sulphur's Rivers Expanded mod. The goal was to sensible follow rivers (with their upstream/dowstream) flow and to make trades generally...459 downloadsupdated 8 mo ago
- Katzenelnbogen Universalisby PhilSome historical setup edits and content for the amazing duchy of Katzenelnbogen. Implemented Changes Proper Ruling Dynasty - Despite me finding the dynasty name already localized it had no historic ruler Historic Characters - While the duchy was split in between two lines I've refrained from maki...443 downloadsupdated 8 mo ago
- Buffed Cabinet Stability and Legitimacyby GetDerpified1This mod buffs both Legitimacy and Stability gains from cabinet actions!442 downloadsupdated 10 mo ago
- Alphabetically Sorted Goodsby 76561198805482423A simple mod to sort the goods in the game in alphabetical order in the files, which also sorts them in the same order in the game. This is useful when selecting filters for them, as you can't sort the filters themselves in the basegame, and have to scroll down and look around to find a specific...441 downloadsupdated 6 mo ago
- Vassals do not switch primary cultureby 76561198403518295Stops non-tributary subjects from switching their primary culture. Is enforcing culture kind of broken especially considering vassals never revolt? Maybe. Is having to re-enforce culture on them constantly until you get a solid majority a good counterbalance? Perhaps. But a very annoying one. Rig...437 downloadsupdated 8 mo ago
- The Persianate World (0.4 Delhi, Mameluks, Anatolia update)by IranshahrĒrānzamīn: Iran after the Ilkhans A total overhaul of the post-Ilkhanid world, 1337–38 Abu Saʿīd died in November 1335 and the house of Hülegü died with him. What the base game makes of this is two "hordes" squatting on the map and a generic collapse. What actually happened is one of the stranges...434 downloadsupdated 18 d ago
- More Monthly Literacyby TomThis mod adds 0.05% monthly literacy into the Printing Press advancement! The idea was originally devised to help with the current (as of 1.0.10) bug that causes converted/assimilated/promoted pops to have 0% literacy and thus cause your pops to take potentially hundreds of years to get up to spe...431 downloadsupdated 8 mo ago
- Byzantine Renameby 76561198812779851This mod renames and recolors the Byzantine Empire to the Roman Empire with a red color. Roman Empire formable also changed to the same color. 0.2.0 Update: - Added a gamerule to change the Roman Empire formable's name to Imperium Romanum. - Fixed the country prefixes for Rhōmanía and Basileía Rh...430 downloadsupdated 10 mo ago
- 国家人口动态增加内阁increase cabinet by populationby 76561199039462644基于控制调整人口和可接受文化人口的政府规模增长Mod 注:这里的1M的人口实际上为1M控制力及接纳文化加权人口 提升1M人口增加1内阁,后续每提升1.1ⁿ⁻¹M人口增加1内阁 内阁数量基于"指数差分数列"模型: 首项:a₁ = 1 = 1M人口 递推关系:aₙ - aₙ₋₁ = 1.1ⁿ⁻¹ 通项公式:aₙ= 11× 1.1ⁿ⁻¹-10 人口 1M → 内阁 1 人口 1163.9M(约 11.64 亿)→ 内阁 50 这在普通游戏规模中较难达到,除非全球统一 + 完全文化融合,适合超长局。 mod意义: 鼓励领土扩张:更大的控制人口带来更大的政府规模 促进文化融合:接受更多文化可获得额...430 downloadsupdated 9 mo ago
- Slaves promote to peasantsby 76561198420928961For 1.0.7-1.0.10 Makes slaves auto promote to peasants.427 downloadsupdated 8 mo ago
- Red Ottomansby BorderRed Ottomans426 downloadsupdated 10 mo ago
- Less Mercenariesby tonypaThis mod reduces number of units each mercenary leader can bring 5 times. Mercenaries also starve faster and provide less price reduction for same religion/culture. Update 1.1 also reduces range of Mercenaries available to each country. No more hundreds of Merc armies arriving from other side of...421 downloadsupdated 3 mo ago
- Armies Moving in Winter Mountainsby 76561198957728530With this mod, you can now move armies in or out of mountains during "normal winter" or "severe winter"! Changes: /in_game/common/topography/00_default.txt line 24 blocked_in_winter = false419 downloadsupdated 4 mo ago
- Adjusted Rome Formationby 76561198970971643This mod adjusts the borders needed to form the Roman Empire to be closer to the core territories of the empire for much of its existence. It is based on the borders of the empire as of 395 AD. It isn't perfect, but it should be better than vanilla. The northern border is instead the Rhine River...414 downloadsupdated 9 mo ago
- Modern Borders (Outdated)by 76561198382816218Template for Modern Day Borders, not all of it is done but serves as a template. Collabed with: Aldaron (Original template) Zorange Qweytr414 downloadsupdated 9 mo ago
- Integration 10x | Assimilation/Conversion 1.5xby 76561198450235015Based on feedback from my previous mod, I've decided that the rate of conversion and assimilation was still too fast. I'm creating a new mod for players who find the default game speed too slow, but also think that converting an entire country in two years is unrealistic. This mod aims to find a...409 downloadsupdated 10 mo ago
- Mind Controller/心灵控制器(Quick Conversion)by 76561198985252803This mod is the latest version of the Mind Controller (v0.0.3 2026/7/13). Are you still frustrated by slow territorial conversion due to low control over captured areas? Come and embrace Yuri's technology! I have added a new building to this game: the Mind Controller. Its effects are to increase...405 downloadsupdated 2 mo ago
- Better Religion Icons Vby 76561198387336888Better Religion Icons V Fixes GROSS EU5 ai art looking vanilla blurry religion icons 🤢🤮💔🥀 Compatibility -Compatible with EVERYTHING 🤯 and IRON MAN Compatible too! 😁 Credits: - Me (U700p) - CK3 Vanilla Icons - gregor - AlphaQmaster (for many icons 👌) Links Join the OFFICIAL Better Religion Icons V...402 downloadsupdated 8 mo ago
- Better Proximityby YakuzaWelcome to the proximity mode I think everyone has been waiting for. I've created a system where cities won't be distant and useless, but will transform into control centers. In doing so, instead of simply giving extra control, I've also slightly reduced control around the capital. With governors...401 downloadsupdated 8 mo ago
- Anno 1644:The General Crisis [Beta-Version]by 76561198436120145This is Beta Version for Anno 1644:The General Crisis: Compatible 1.3 Note: The beta version may have localized text missing and some bugs I WANT YOU FOR THE DEV TEAM We are recruiting more developers for the project! Join our discord here: Version 0.5.0 Beta Test The 7th Age 1644 Scenario Mod —...400 downloadsupdated 24 d ago
- Remove Diplomatic Annexation Base Costby 13MoIn version 1.2, 200 points of diplomatic annexation base cost were added. This mod removes it and resets it to 0 points. Supports all languages394 downloadsupdated 4 mo ago
- No Hunting Accidentsby Deviant MittensIn 85 hours of gameplay I have lost 16 heirs to "Hunting accidents" so I removed it from the game. Have fun with your heirs!384 downloadsupdated 3 mo ago
- No Black Death In Polandby 76561199226616497Increasing resistance to the Black Plague in Polish lands382 downloadsupdated 8 mo ago
- Polish Names FIXby KrasusThis mod removes prepositions from polish noble names that were grammatically incorrect. Jan z Krakowski is now Jan Krakowski. Also fixed some misspelled surnames, like Dębicski Lubelskiski, to the correct form Dębicki and Lubelski. Replaces strange sounding surnames with typical names of polish...374 downloadsupdated 4 mo ago
- Rename Any Country + Historical Tweaks Compatibility Patchby Conner- Must be loaded below both Rename Any Country and Historical Tweaks, and above Rename Characters & Dynasties if you use it (it should already be ordered this way automatically) - You do not need both Rename Any Country, and Rename Characters & Dynasties, but this compatibility patch works for bo...373 downloadsupdated 2 mo ago
- Historically Accurate Finland (1.3)by FindanVarious improvements to make Finland and Karelia more historically accurate. Currently compatible with 1.3 NOW INCLUDES MY OTHER MOD HAC (HISTORICALLY ACCURATE COURLAND) This mod only supports english localization. No plans for other languages. Overview: - Adjusted population numbers, cultures an...371 downloadsupdated 2 mo ago
- 原产物改变by 76561198809362293一个自用的原产物改变模组,根据哥伦布交换局势进行制作。加入了许多原产物并对一些原产物的条件进行了极大放松,适用于对沟槽的原产物分配不满的一切情况。 因为是单独增加的一个局势,没有改动任何原游戏文件,所以理论上与任何mod兼容。 因为不像内阁行动一样能够查看不满足条件,所以本mod文件目录内有一个ai生成的产物替换条件可供参考。在讨论区我也附上了改变的具体条件。 感谢改变RGO模组带来的灵感,鄙人因为不喜欢内阁一个月点一次所以制作了该模组。 改变RGO模组链接:371 downloadsupdated 8 mo ago
- Mercia Down Underby Arkhan CainIn 1066, Norman Conquest shattered England. In the winter of 1069–1070, William the Conqueror unleashed what would later be named the Harrying of the North. Survivors fled Norman rule and entered the service of the Eastern Roman Empire as Varangians. In reward for their service, the Emperor grant...370 downloadsupdated 2 mo ago
- Request Occupation Transfer Reworkby Carbon1120000Request Occupation Transfer Rework Rework of the original mod "Request Occupation Transfer" by Prof.Dr.Linux Original mod: Updated for game version 1.3.x + selecting multiple locations at once. In vanilla EU5 you can hand your occupations over to an ally, but you cannot ask for theirs. This mod a...370 downloadsupdated 2 mo ago
- Dumb Village Buildings Tweakby flyinghamsterThis is standalone version of the DBPT mod, which only includes village building production method contents. Some players wanted to 'fix' only the villains so, here it is. Here is expanded version of this mod that tweaks Roads, Bailiffs, Lieuternancy, Religious buildings, Seargentry. etc.368 downloadsupdated 8 mo ago
- England Flag Fixby MassAffectedThis mod is unfortunately NOT achievement compatible as it changes the checksum. Fixes to England's flag definitions so that the Quartered Fleurs and St. George's Cross appear in normal gameplay. Currently, the Fleur flags are improperly defined and do not appear, even after winning the Hundred Y...362 downloadsupdated 9 mo ago
- Proximity and Control Improvementsby CatalanOverview Proximity and Control Improvements is a focused balance mod for Europa Universalis V 1.2.*. It makes large empires easier to govern by strengthening proximity from urban centers, lowering the cost of infrastructure that spreads it, easing travel penalties from your capital, and giving in...361 downloadsupdated 4 mo ago
- Colonial Nations & Subjects from Coresby kristian0805Built and tested for 1.3.10. The changes apply ONLY to PLAYER: This mod allows the player to create colonial nations on any other continent than their own. Vanilla doesn't allow for nations to create colonial nations on subcontinents adjacent to capital continent. This for example makes it imposs...356 downloadsupdated 2 mo ago
- [DEPRECIATED]Byzantine Law for Latin cultureby BrendNO LONGER NEEDED SINCE 1.2.2 ADDED THIS! Recommended to also use my other mod: Makes it so you don't lose Byzantine Law in Legal Code when changing to Latin/Hellenism355 downloadsupdated 4 mo ago
- Levies & Regulars Warfare Tweakby flyinghamsterLevies & Regulars Warfare Tweak * Major Concept - Rebalanced Levies and Regulars - (Perhaps) Reasonable power balance between Levies & Regulars - Regulars are not a simple superior version of Levies - Instead, Levies and Regulars have different role. - Actually useful Naval Mercenaries. - Despica...353 downloadsupdated 8 mo ago
- Building the Seljuk mint does not restrict cultureby 76561199065568702All cultures can build Seljuk mints. All cities in Anatolia can build Seljuk mints. A suzerain state can build Seljuk mints for its vassal states.351 downloadsupdated 4 mo ago
- [OBSOLETE] HRE Diplomacy Fix (Unlawful Territory blobbing)by \eraBasic fix for the bugged opinion modifier when doing Imperial diplo actions, which eventually led to the Emperor having territory scattered throughout the Empire. It was adding the Emperor's opinion of himself as a modifier, so it always had +200 and the AI would always accept it. I also: - added...350 downloadsupdated 10 mo ago
- 1.0.7 中文本地化fixby 76561198971304402More Chinese localization fixes 修复以下汉化缺失 建筑和原产人手缺失alert 临近度为负tooltip 条顿王权和教士阶层名称缺失 可用新法律alert 新·征召兵战斗效率 繁荣/荒废度alert 地点人口下降alert缺失标题 & 意义不明的空行 地点人口满意度标题缺失 ~~条顿教士和贵族阶层名称翻译的不一定准,英文版直接用的拉丁文fratres和milites 再贴一下蠢驴给新·征召兵战斗效率的原文 game_concept_levy_combat_efficiency: "Levy Combat Efficiency" game_concept_l...346 downloadsupdated 10 mo ago