Europa Universalis VMods / Gameplay
Europa Universalis V mods
Europa Universalis V gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
729 gameplay mods
- Control and Subject Management Overhaulby kairom13An overhaul mod focusing on Control and Subject Management (Subjects including Pops, Estates, and Vassals). This mod attempts to better represent how control was more distributed in the early game and how it varied significantly based on ruler skill and pop/estate management. This is an expansion...55 downloadsupdated 10 mo ago
- Rise Of Turks Improvedby GoatSkinWhile in the Rise of the Turks Situation it allows both players and AI to use interactions on countries neighboring their vassals. Normally you can use this interactions on people neighboring you which can limit expansion for no real reason. The actions that can be used now for people neighboring...55 downloadsupdated 10 mo ago
- Hungary Expandedby 76561199226616497It’s all because of the funny Bulgarian-Swiss nationalist and I take no responsibility for any damages done.55 downloadsupdated 6 mo ago
- easier formablesby euronymidHalves location requirements for all formable countries now you won't need to conquer the entire HRE just to form Germany.55 downloadsupdated 6 mo ago
- No Rebelionsby PretorSince paradox won't fix being forced in rebelions, I mad mod that disables rebelions alltogether. Enjoy not fighting whole china every time your vassal has mongol rebelion.55 downloadsupdated 7 mo ago
- EU5 Gameplay Bundle #3 — Character Actionsby 76561199151143596EU5 Gameplay Bundle #3 — Character Actions Important note up front. This bundle is not built on top of a specific Workshop mod, but it would not exist without the EU5 modding community. Reading other authors' character interactions taught me how the action / select_trigger / effect / modifier pat...55 downloadsupdated 4 mo ago
- 纸币by 765611983326689398.2 加入了三种银行类型(建行、农行、商行),都分中央和地区两种,其中地区建行和商行在农村不可以建,地区农行在城市和大都市不可以建 ------------------------------------------------------------------------------------------- 7.16 添加了股票商品(没实装),删去了建筑的控制力(太鸡肋)和铸币收入(太超模),削弱了皇室力量的获取(还是很强),加入纸币带来通胀,修改大都市升级条件之一的100发展度→大都市旁边,新增了贷款界面信誉对债务和国债及其利率的影响,同时还有对纸币通胀率的影响,后续会加入不同...55 downloadsupdated 1 mo ago
- Fides Sine Unoby 76561198820431763Fides Sine Uno is a small EU5 mod that does not change a ton yet, but it adds some nice stuff. Right now it has 10 new advances and one government reform, mostly just to give the game a bit more flavor and options without going crazy or breaking balance. The Plans for this Mod are kinda wonky par...54 downloadsupdated 9 mo ago
- Better Protestantsby ZeeRichAdds the Anglican religious influence options to all Protestants.54 downloadsupdated 7 mo ago
- Israel Formation Modby BeRDuSHIsrael Formation Mod expands the Simien experience in Europa Universalis V and introduces a full Israel restoration path. Youtube Features: RESTORATION OF ISRAEL Situation • Israel restoration content and flavor events • Diaspora vs Zealotry societal value system • Jewish Holy Sites system Jerusa...54 downloadsupdated 4 mo ago
- EU4 Graphicsby 76561198382816218This mod adds some EU4 styled graphics. Sadly tis mod is largely a test subject but if things improve in the future with the tools, I may update it as I cant do thumbnails at this time. Features: -Bluer water -Religous icon alterations -Religious color changes -Title Logo -Cursor templates Potent...53 downloadsupdated 10 mo ago
- columbian exchange more funby 76561199011982251コロンブス交換で旧大陸から旧大陸への移植を可能にし、移植できる品物を増やします。また、一部のRGOに少しの食料を加えます。このMODはテスト中です。問題がありましたら、気軽にチャットをください。This mod allows you to transfer goods from the Old World to the Old World through the Columbus Exchange, and increases the number of goods that can be transferred. It also adds some food to some RGOs....53 downloadsupdated 10 mo ago
- 日天的自用修改by 霸天赵自用,政府改革、内阁行动,用于网吧以及电竞酒店; 1.一个政府改革,all in one 微调; 2.一个内阁行动,省份人口增长以及其他;53 downloadsupdated 1 mo ago
- Gimme coinsby JalfrezAdds a button that gives the player 1000 gold. Button located in right top corner. v1.0353 downloadsupdated 4 mo ago
- Culture assimilation tweaksby PretorMod makes tolerated, accepted and cultures with positive opininion assimilate faster. ASSIMILATION_ACCEPTED_CULTURE_MODIFIER = 0.75 # Accepted cultures are faster to assimilate becausewe already give them extra rights ASSIMILATION_TOLERATED_CULTURE_MODIFIER = 0.25 ACCEPTANCE_OPINION_POSITIVE_FACT...52 downloadsupdated 4 mo ago
- Crystal Palace MPby flame me if u got smol ppIf you find this mod and want to join the MP server message maniac-brian or Taiga. Originally created by Lonesome. Mods Integrated: Lords Daily Tick Mod No Winter Attrition For Navy51 downloadsupdated 4 mo ago
- Diplomatic Action Costs Reworkedby sakuThis mod reworks various costs associated with diplomatic actions, in particular, actions requiring to spend favors. It adds realism and promotes strategic decision-making by increasing the cost of high-impact, reluctant actions. Changes as of the latest version of the mod: - Call ally into war:...51 downloadsupdated 4 mo ago
- Anti-Snowballing Minimodby SquirtleThis mod introduces the modifier Country Size Impact, a basic anti-snowballing measure, that scales with a country's economical base, following a simple logarithmic curve. AI countries follow a more forgiving curve, compared to player countries, to compensate for their general inability. Small pl...50 downloadsupdated 6 mo ago
- Yanye building pack,and rate and food system conversion(1.08)by 76561199270277751I merge and modifity some of the mods, in this game estate building become crucial for economy, just like private company only food and loan rate are create by mine, Hope to be harmony with the other mods, so I haven't change proximity If you can't using the mod normally,haven't appear mod pack c...50 downloadsupdated 10 mo ago
- Food and population growth adjustmentsby HatsefietsEvery fully staffed building reduces local food production by 1% to simulate urbanisation reducing food production. Towns and cities get a malus to pop growth, rural locations get more pop growth. Towns/cities get a migration attraction buff to simulate the historical pattern that towns/cities gr...50 downloadsupdated 4 mo ago
- 图图by 765611983326689398.2 加了一个一年的焦土buff限制短时间图图(后面等有兴趣玩eu5了再改成可以自己选不同程度和功能的图图) --------------------------------- 补足了军队不能图图的缺陷,一次图地区一半的人,同时摧毁部分建筑50 downloadsupdated 1 mo ago
- Calculatorby 76561199065985283Added a new entry at the bottom-left of the interface that launches the calculator. Video:49 downloadsupdated 2 mo ago
- Complex Manufacturing,HardEconomics(no money print)1.10by 76561199270277751In this edition,financial industry cannot convert Real Estate resource. And Clean Mars money print from the Whole World. But giving 50% price court spending and stabilty cost,2% natural rate,20% tax efficiency Before using cheats,you can develop labour camp export cheap labour, it can earn money,...49 downloadsupdated 9 mo ago
- Tick Remover 5000by 76561199074389726Removes hourly ticks and adjusts things that use hourly ticks48 downloadsupdated 9 mo ago
- Tea Plantationby Xdoda mod that adds a tea plantation48 downloadsupdated 9 mo ago
- Slave Raiding for Buddhist Nationsby 76561199132866342This is a mod I created for personal use. It enables the slave raiding mechanic for all nations with a Buddhist state religion, allowing them to automatically raid slaves from occupied provinces belonging to nations of a different religion. The Buddhist religious group includes: Bon, Mahayana, Sh...48 downloadsupdated 6 mo ago
- Actually Revoke The Privilegiaby 76561199850910973So revoking the privilegia in vanilla doesn't actually do anything except make them hate you. This fixes that. Works just like in EU4. Revoke the privilegia and the prince gets two options: 1. -75 relations with emperor, become vassal, and 2. - a bunch of opinion both ways between emperor and pri...46 downloadsupdated 2 mo ago
- Strategic Nation Buildingby FerdoStandalone nation-building overhaul for Europa Universalis V 1.3.x. Changes: - Research costs are 45 for common advances and 10 for unique advances. - Adds 69 exclusive two-stage doctrine paths across all 23 institution trees. - Keeps 10 ADM, 10 DIP, and 10 MIL choices in Ages 2-6 and makes them...46 downloadsupdated 2 mo ago
- Military Rebalanceby SuruHarsher Cavalry Terrain Penalties Cavalry stop being a safe pick everywhere. Vanilla gives all cavalry a flat -10% in mountains, jungle, and wetlands — cheap to ignore, easy to plan around. This mod pushes those penalties much higher and extends them across the full range of rough terrain, while...46 downloadsupdated 2 mo ago
- Rise of Tetoby 76561199226616497Tetoland has risen in its rightful territory and has embraced a quest for world domination Why did i make this45 downloadsupdated 8 mo ago
- Values And Government dynamicsby HottentottetentententoonstellingMod Overview This mod redoes the values mechanics to create a more historically grounded and mechanically coherent experience. Rather than accepting the base game's values as given, this project looks at each system to ensure it reflects both historical reality and fun, dynamic gameplay. The even...45 downloadsupdated 8 mo ago
- Assaultable Fortsby Ivanacco1Reverts the change paradox did to make assaulting forts useful again44 downloadsupdated 6 mo ago
- HRE Demand Unlawful Territory, Release as ULMsby FriedrichA fork of cifrelettere's mod which restores the releasing of all location as ULMs, but with them recieving free cores in addition.44 downloadsupdated 10 mo ago
- Cabinet actions depending on country rank 1.3by 76561199204195701Hi !I am a casual player who got bored of managing Cabinet Actions on a province-by-province level after becoming an empire. I wanted to change this mechanic, so here is my first mod: Cabinet Actions effect range based on Country Rank. Please note that this increased range will affect game balanc...44 downloadsupdated 2 mo ago
- Celtic Galiciaby 76561199226616497Gallican culture has been added to the Celtic group. The Celtica formable now requires control of Galicia.44 downloadsupdated 9 mo ago
- Alliance - "Target of a Coalition" Fixby fefekThis mod fixes the 'likely target of a coalition' modifier back to being negative (as intended).44 downloadsupdated 10 mo ago
- Scale Modby SanHoloMod Changes: This mod aims to make eu5 multiplayer more fun and balanced. Since the list of changes exceeds the character cap Steam allows, here is a quick rundown. You will find the full list of changes at the bottom. - For performance, east Asia has been removed - Many formable countries have b...43 downloadsupdated 20 d ago
- Research Initiativeby BMResearch Initiative adds +10% to base research speed for every country, including the AI As other research bonuses grow, its impact gradually decreases: roughly +8% in the first era and +3% in the final era This brings late-game advancements within reach sooner while keeping development relevant...43 downloadsupdated 2 mo ago
- Subject Integrate Area Fixby Sex GamingSubject AI is currently unable to use the Integrate Area cabinet action, causing them to not integrate anything ages V and up. This mini-mod gives access to the Integrate Province cabinet action for all subjects. Ugly fix, but better than nothing.42 downloadsupdated 6 mo ago
- Krzaczasty Modby KrzakerChanges for now: Integration is faster New societal value (Strict vs Lenient) for choosing your subject playstyle Small changes to societal values Decreased the decentralization from vassals to static +0.01/month Roads remove 30% cost of terrain and improve market access a bit more Changed how gr...42 downloadsupdated 8 mo ago
- Hispaniola Rework - Settled Tainoby 76561198843973796Requires Hispaniola Rework mod. Changes Taino tribes into playable nations. Splits Haniguayaba and Tortuga Ciboney off from the main Ciboney society of pops.42 downloadsupdated 9 mo ago
- ACMby 76561198449219587Mod für die Gaius-Community-Runden42 downloadsupdated 2 mo ago
- Military Rebalance - Testing Groundby DoldenbergInspired by this forum post: This is supposed to be a testing ground for possible adjustments to the game to make the military aspects more interesting and historically accurate. I welcome any suggestions and feedback from people who want to test what those changes mean long term! Changelog: 0.1...41 downloadsupdated 5 mo ago
- Dumb Warfare Design Tweak (Heavy) (Deprecated)by flyinghamsterThis is variant of the DWDT standalone mod that includes adjustment on Age effects. With sacrifice of the compatibility, this variant bring following additional tweaks 1. War Demand Cost Adjustment War cost is lowered for all ages, and will get even lower as age progresses 2. Mercenary Size and C...41 downloadsupdated 9 mo ago
- Cheaper Law Changeby tonypaReduces stability hit from changing a law 10 times. Totally crazy 100 stability loss is replaced by much more manageable 10, which allows you to change all the laws (the game also refers these as policy) more frequently and design perfect government. Update 1.1 - changed file to avoid conflict wi...41 downloadsupdated 3 mo ago
- Governing and Resourcesby Dr.Frizo BomBoClanRebalances control, for players who wants historical accuracy for cities and not one megalopolis. Reworks how resource works in cities, less impactfull but rural rgos get more bonus from advancements. Fort buildings add proximity source, 10 from a castle and +5 from each other level. Counting hou...40 downloadsupdated 10 mo ago
- Slower Colonisationby ☆ MantaIt reduces colonisation speed for everybody, by decreasing the base value from 50 to 10. This is done by adding a "colonial_migration_size = -0.04" modifier to mapmaking in the Age of Traditions. I wont update this mod if it ever requires it, it is intended as an information for everybody else th...39 downloadsupdated 9 mo ago
- Procure Medicine - Reduced Cost Fixby fefekThis mod removes the minimum cost of 1.00 gold for 'Procure Medicine' in Black Death / Great Pestillence situations. It makes it more accessible for smaller countries, and prevents some of them lead by AI from going into a permanent bankruptcy loop.38 downloadsupdated 10 mo ago