Europa Universalis VMods / Gameplay
Europa Universalis V mods
Europa Universalis V gameplay mods
Everything filed under gameplay by its own author, ordered by how much it is used.
AllGameplay729Balance684Fixes463Historical251Map217Trade and Economics201User Interface196Alternative History176Utilities171Government and Estates159Events155Military140Characters138Advancements133Diplomacy129Translation120Overhaul119Culture & Art104religion76Flags76International Organizations48Textures48Missions28Loading Screen181.310Sound8Graphics6
729 gameplay mods
- Better Agricultureby SplashCodeReduces the amount of food produced by RGOs to stop hyperscaling economies. At the moment, food is not a barrier at all to industrialization, and you rarely struggle to keep your urban population fed. Inspired by Stormtemplar: Currently, most food RGOs are nerfed by 25-40%, which should make earl...1.9k downloadsupdated 9 mo ago
- SoL Based Pop Demandsby 76561198840139591This mod is still considered as beta version and is taking playtest based feedback. The mod works with either 1.0.9 or 1.0.10, but does not work for a very early version, since pop demands logic has been rewritten. Features: 1. This mod scales population demand with their GDP per capita. Creating...1.8k downloadsupdated 9 mo ago
- Make EU5 Fun Againby MKUltraMake EU5 Fun Again undoes Paradox's post-launch nerfs to player freedom — the changes that turned a fun game into a tedious one. Part faithful revert, part creative license, one goal: restore the momentum and design philosophy the game had at launch. Vanilla pushes you toward one narrow optimal p...1.8k downloadsupdated 2 mo ago
- Generic Conquest CBby flogiThis small mods adds a generic conquer province CB for everyone. Have 20 spynetwork in order to fabricate the cb. Useful links You can discuss this and my other mods on my modding discord. Discord Channel My Patreon Page1.8k downloadsupdated 4 mo ago
- Worldshaper Frameworkby 76561198805482423If you are not a Modder Simply download the mod and have it activated if it is required by another mod such as Change Vegetation, you dont need to worry about anything else. Overview This mod is a framework to allow mods to change Vegetation, Topography and Climate. It includes relevant modifiers...1.8k downloadsupdated 1 mo ago
- EU5 Minesweeperby Sol_InvictusXLIIEU5 Minesweeper Do you need a break from economic scaling and colonial expansion? Have you ever wished this game had a nice chill puzzle mode to enjoy after winning the 100 years war? Or do you just love Minesweeper? If you answered either yes to any of these questions, or if you answered no to a...1.8k downloadsupdated 3 mo ago
- Change Vegetationby 76561198805482423Important Notice This mod MUST be loaded together with Worldshaper Framework, otherwise it will not work. With just this mod and Worldshaper Framework your checksum should be 39c1 as of 1.1.10. If it is ccfb, you are probably not loading the Framework as well. Overview This mod allows you to chan...1.7k downloadsupdated 1 mo ago
- Additional Buildings - Culture, Uniques, Empireby VanaOrbAdditional Buildings Updated for EU5 1.3 Includes balance adjustments, megalopolis compatibility, bug fixes, 20 new cultural buildings, and a dedicated section of colonial buildings unlocked by the Colonial Charters advance. About This Mod This mod adds 141 unique and flavorful buildings for vari...1.7k downloadsupdated 1 mo ago
- Angevin Empire Rebornby flardarmarOverview: England can now form the Angevin Empire. Choose from multiple names, map colors, and flags, including the Angevin Empire, Anglois Empire, Dual Monarchy Empire, and the United Empire of Great Britain, France, and Ireland. Introduces the Anglois culture Adds 2 unique government reforms Gr...1.7k downloadsupdated 24 d ago
- Urban limitby Emperor VIA realism-focused overhaul of urban development in Europa Universalis V, introducing hard urban caps AND geographical constraints based on terrain, vegetation, and climate. Urbanization is no longer abstract — it is shaped by the land itself. 🧠 Core Philosophy - "Cities do not grow everywhere — t...1.7k downloadsupdated 4 mo ago
- Divorce Allowedby 76561199216537606If this mod has been helpful to you, please give my mod a like. Thank you very much! The mod supports all game version Recommended Other Mods by the Author(click to jump): - Economic Overhaul - Fewer Forts - Fix the Endless Independence Wars Why was this mod made? -In the current vanilla EU5, rul...1.7k downloadsupdated 3 mo ago
- Autonomous Integrationby MazutakiEvery province, depending on various factors, integrates autonomously. Cabinet action has been removed, parliament issue for integration has been kept - i quite like it. How Integration Speed is Calculated: Final monthly integration progress is determined by multiplying several factors together:...1.6k downloadsupdated 4 mo ago
- Shattered Europaby Sol_InvictusXLIIUpdated for 1.1 Shattered Europa - for EU5 Have you ever wondered what the game would be like if every location was its own, independent country? This mod answers that question! Gameplay & Compatibility This mod is not ironman or savegame compatible, obviously. Every country in this mod is playab...1.6k downloadsupdated 5 mo ago
- Realistic Conversion and Assimilationby The_Penis_Genius"Gutta cavat lapidem non vi, sed saepe cadendo." — Ovid, Epistulae ex Ponto "The waterdrop hollows the stone not by force, but by falling often." The EU5 devs put so much work into articulating the vast cultures of the world just to have them be wiped out by French & Czech halfway through the gam...1.6k downloadsupdated 4 mo ago
- 幻萌入侵 Open Betaby SaltfishQQ群713677742 同名架空系列迫真最新作,在OTL历史基础上加入船精之后不可预测的命运舞台 目前进度:新阶级(图标尚未全部完成)及其特权,宗教,替换历史国家,改革和科技1.6k downloadsupdated 1 mo ago
- 内阁数量增加+加快围城+降低外交支出和宫廷支出Increase in the number of cabinets+Accelerate the siegeby 76561199075370394偌大的国家怎么能只靠着三两个内阁成员治理呢? 本mod让玩家的内阁数量+15,开局过一个月后生效(避免了“大明朝两京一十三省,担在我的肩上”的大明举重冠军的情况) 接纳思潮花费稳定度改为25 任命内阁最大花费改为50杜卡特 ———————————————————— 玩家围城速度加快0.8 (一万人围攻一座250人的小城堡难道要花费几百天死掉几千人吗?屁嘞!) —————————————————————————————— 外交支出和宫廷支出减少为税基的3% How can a huge country be governed by only three or two cabinet mem...1.6k downloadsupdated 10 mo ago
- Megalopolis: Core Instead of Capitalby RoninMegalopolis upgrade requires a core province instead of the capital. Other vanilla requirements unchanged.1.5k downloadsupdated 4 mo ago
- No Hour Ticksby etouf fementRemoves hourly ticks, army and navy movement and combat speeds increased to compensate1.5k downloadsupdated 10 mo ago
- Metropolis&Megalopolis-Idea Variation II Compatchby ^SturmThis compatch restores full compatibility between: 1️⃣ Metropolis & Megalopolis 2️⃣ Idea Variation II 3️⃣ (this compatch – load last) Extended Authority – Forts & Bailiffs Compatch should be loaded after this compatch. 🔧 Load Order • Metropolis & Megalopolis • Idea Variation II • Compatch (this m...1.5k downloadsupdated 10 mo ago
- 东方风味扩展/Lime's Eastern flavor extendedby Sky_blue_jellyWhat? There were just 5 artworks in yuan,but 9 in korea? This mod plan to add mor eastern (primal china)flvor,Western-centralism is boring. English localization was done with just 1/3 lesser cause I will create new thing every day.And sadly translate won't be my primal job unless my creative be b...1.5k downloadsupdated 9 mo ago
- Provincial Capitalby spren2win (no sound)Build regional capitals across your country to boost control and act as a local proximity source for faraway provinces. This is a building chain with 6 tiers which scale control, proximity, literacy, development, and local nobility power. Each tier is automatically unlocked in each new Age. Game...1.5k downloadsupdated 8 mo ago
- Tribal Buildings (For Vr 1.3.*)by NílAdds much needed tribal buildings to the game, since surprisingly Tribal societies did contribute to regional economies. ########### Those Buildings are: -Tribal Farming Village -Tribal Market Village -Tribal War Camp -Tribal Hunting Camp Support me at my patreon;1.5k downloadsupdated 2 mo ago
- Dumb Building and Production Tweakby flyinghamsterThis mod makes some tweak on borring buildings so that buildings can be more interesting. If you like to have changes on Rural Buildings Only: Here is Villains only variant of mod available as well. - Compatibility Notice This mod is unlikely to be fully compatible with any mod that mods vanilla...1.5k downloadsupdated 8 mo ago
- All Advances for Playerby 76561198884669656Enable all culture / country/ religion specified advances access for player There is a button in character interface ( any character in your country is ok ) to enable / disable this function Notice: If you disable this function and exit the game, all your advances will be lost. Age Focus tech onl...1.5k downloadsupdated 9 mo ago
- DebugToggleby 76561199033879339A mod that allows you to toggle Debug Mode from the Encyclopedia. Ported from CK3. To enable/disable debug, open the Encyclopedia and click the `open_debug` button, which is located to the right of the search bar.1.5k downloadsupdated 10 mo ago
- Elf Destiny - Genetic Traitsby EastpointedWelcome all to Elf Destiny Genetic Traits Inspired by the fan favorite CK3 mechanic, but legally distinct in art and implementation, comes genetic traits! Characters can now randomly start the game, spawn, and be born with traits that reflect physical inherited properties from their family line!...1.4k downloadsupdated 6 mo ago
- Simple Cheatsby HeretarWanted to share some lightweight cheats I like to personally use. Access via the info icon button beneath country title (see screenshot). Hover over the buttons to see tooltips describing what the more ambiguous actions do. Some of these are stackable modifiers so keep clicking the buttons to add...1.4k downloadsupdated 6 mo ago
- No Warscore Impact from Tax Baseby RigzsRemoves the warscore impact from Tax Base and Ports.1.4k downloadsupdated 6 mo ago
- Ad Astraby 76561198835780021Welcome to Ad Astra! COMPATIBLE WITH EU5 1.3.11 (Pavia) LATEST PATCH Ad Astra expands on the design of Europa Universalis V by providing a more challenging experience through the use of countless new dilemmas for the player to decide on. The world will feel much more alive as estates, spouses, co...1.4k downloadsupdated 18 d ago
- Increased Building Levels Per Popsby MazutakiIncreases the building levels you get per 1000 pops from 0.005 to 0.5 and rgo levels you get from 0.025 to 0.05 Vanilla: 100k pops = 0.5 BL and 2.5 RGO. Vanilla (1.0.8): 100k pops = 5 BL and 2.5 RGO. Mod: 100k pops = 50 BL and 5 RGO. Reasons for this mod: My capital, Paris, had 970k pops, but I s...1.4k downloadsupdated 10 mo ago
- Pop Growth Tweaks 1.2by 76561199074389726Current Features: Pop growth impact from food price is tripled, increasing both pop growth from cheap food and pop deaths from expensive food. This results in an overall increase in pop growth. Fixed an issue with the base game where disease resistance was not affecting diseases other than the bl...1.4k downloadsupdated 4 mo ago
- Government House (provides Local proximity source)by LastoryAlpha version. For functional testing only. Added a new government building that provides Local proximity source. Available in integrated town / city. Local Proximity Source = * Decay Factor * Local Market Access Where <Max Distance>, <Decay Factor>, <Max Local Proximity Source Provided>, <Min Lo...1.4k downloadsupdated 10 mo ago
- Request Subject Mapsby YaruRequest Subject Maps Game Version – 1.0.* Mod Version – 1.0.1 Do you find this mod useful? Then consider to upvote it. Thank you! Overview Tired of manually sending your diplomats to build spy networks and steal maps your subjects already own? This mod adds a diplomatic action allowing you to ins...1.3k downloadsupdated 10 mo ago
- Auto Marryby Survival Instinct = ZERO- Auto marry all young nobles age 16-24 and crown relatives - Only nobles and crown males of primary culture will auto marry - 4 marriges per month since start date. Then 2 per month after 1400, with priority to crown members - No purge mechanic. Total character amout about 5000~ - No auto marrig...1.3k downloadsupdated 9 mo ago
- Laborers Estate (For Vr 1.3.*)by NílAdds laborers as an estate because laborers are still people. Any commun(al)ism purely accidental. ###Update### Now the labourers estate won't divide itself from the Commoners until 1342 so at game start the two are under the one estate. ########## Chinese Translation included in: ########## Merg...1.3k downloadsupdated 2 mo ago
- Hospitallers Expanded (For Vr 1.3.*)by NílAdds some extra buildings for the Catholic Hospitaller Holy Orders and adds the Lazarean Hospitallers to France ############### Currently the added buildings are: -Order Money Changer -Order Monastary -Order Hospital ########## Chinese Translation included in: Support me at my patreon;1.3k downloadsupdated 2 mo ago
- 更多灌溉系统 / More Irrigationby Saltfish原版为了让五大湖通航做成了海,但是忘了这tm淡水湖凭什么不能修灌溉啊? 允许在北美五大湖、大运河建造灌溉系统及其类似物。 To allow you construct ship, vanilla make Great Lakes technically "sea", but they forget to allow construct irrigation system here, though those lakes are fresh lakes. This mod allow you construct irrigation system and its analog in Gre...1.3k downloadsupdated 10 mo ago
- all countries one locationby rafathebest98makes all countries lose all their locations except the capital. all countries start with only their capital. colonize or be colonized! 12/17/25 changes: -added all cities that weren't a capital as a country as well -added a decaying pop grow bonus noticed a lot of countries cant colonize because...1.3k downloadsupdated 9 mo ago
- Robinicus' Easier Formablesby RobinicusThis mod makes many of the formables easier to form, but still with plausible restrictions. It also unlocks the formable to display in most cases, even if you don't meet the requirements. The easier formables include: - Germany can now be formed with about the same amount of land as the historica...1.2k downloadsupdated 2 mo ago
- More Goods Bonusesby calyxSupports 1.3 Compatibile with GlorpUI if used with the compatibility patch. FEATURES - Dynamic bonuses from vanilla now shows up in the Raw Materials map mode. - Adds extra historical location bonuses for Raw Goods, similar to the ones added in the base game. - All bonuses can be viewed from the...1.2k downloadsupdated 1 mo ago
- More Governors per Country Rankby A_Kinda_Cool_CatAdds additional local & naval governor cap based on the rank of a nation. Duchy: +1 local & naval governor Kingdom: +3 local & naval governors Empire: +5 local & naval governors ============= Future update - Add game rule to set number of available governors per country rank1.2k downloadsupdated 4 mo ago
- 降低精英教育预期宫廷支出和提高精教育期间能力by 76561198346428462将精英教育的预期宫廷支出改成0.1%、教育期间能力提升改成1。 可以养猪了,推荐配合自动教育mod。 求点点赞😋。1.2k downloadsupdated 9 mo ago
- Elf Destiny - Consanguinity Lawby EastpointedWelcome all to Elf Destiny Consanguinity Law! This mod brings a mechanic inspired by a... fan favorite... from CK3, Consanguinity Law! Control what level of familiar relations are allowed or banned in your country . Includes a new Dynastic Marriage character interaction used to have a character m...1.2k downloadsupdated 6 mo ago
- Martian RGO Buildingsby 76561199207887646Introduction This mod adds a series of Martian RGO Buildings that require no material input and have no location requirements — each can produce the corresponding raw good with zero input required. Inspired by the Void Creations mod for Victoria3. These Martian RGO buildings have the following pr...1.2k downloadsupdated 10 mo ago
- Character Trait Menuby djmalkAdd/Remove Character Traits Edit traits on any character. Right Click on character and choose Change Traits to open menu. Hower over Icon for Tooltip. Dynamic Trait List: The list is built dynamically with no hard-coded entries. If the game or another mod adds new traits, they will appear automat...1.2k downloadsupdated 3 mo ago
- Froggo's Province Changesby 76561199085327589This mod only changes the provinces shape and does not add any new ones. The Only changes done as of now are for: Greater Prussia/3rd Partition of Poland for Prussia Accurate Eastern Prussia Borders Accurate Luxembourg and Alsace Better Palanga French border on the Rhine "Natural Borders" Kaiersr...1.1k downloadsupdated 5 mo ago
- Touhou Universalis II(東方風雲II)by 76561198363885412This mod is a sequel to the original Touhou Universalis updated for Europa Universalis IV, serving as a fan-made expansion based on the Touhou Project.We have introduced an entirely new continent named "Gensokyo" in the Western Pacific, populated with dozens of new countries, and will add unique...1.1k downloadsupdated 1 mo ago
- Dynamic Discovery Spreadby DanarcaUnder-the-hood mod that enables discovery spread dynamically. Spreads through trade, from market to market. Market owners spread their discoveries to minor countries within their market(s). Spread will be faster between cultures and religions that like each other, slower between enemies. Changes...1.1k downloadsupdated 10 mo ago