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Forts as Proximity Source

by kairom13

The goal of this mod is to better distribute control instead of starting with it concentrated in the capital while also representing the historical use of castles for rulers to exert control over an area. UPDATE: This mod will focus exclusively on the impact of forts as a new source for proximity...

Latest version
no release indexed
Downloads
341
Rating
27
Filed under
Gameplay, Balance
Updated
10 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Forts as Proximity Source?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Europa Universalis V all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Forts as Proximity Source safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Europa Universalis V versions does Forts as Proximity Source work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Europa Universalis V.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 37 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.