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Blueprint Deconstruction Markers

Adds a marker for blueprints. When a blueprint containing markers is placed with super-force build, existing entities under the markers are marked for deconstruction and the marker ghosts remove themselves. Blueprints can now remove entities, not just add or replace them.

Latest version
1.1.0
Downloads
24
Licence
mit
Updated
2 mo ago

Download

From Blueprint Deconstruction Markers’s own host. Nothing is re-hosted here.

1.1.0release14 Jul 2026

blueprint-deconstruction-markers_1.1.0.zip

f9ed0a78980f
Older versions1
  • 1.0.014 Jul 20262.0Get

Frequently asked

What licence is Blueprint Deconstruction Markers under?

mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install Blueprint Deconstruction Markers?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the framework and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Blueprint Deconstruction Markers safely?

From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Factorio versions does Blueprint Deconstruction Markers work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old framework with no declared version as untested on modern Factorio.

Last checked 1 mo ago against Factorio Mod Portal. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 28 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.