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modpack

FlashFunMod

Modified movement speed of several elements in the game. Increased artillery base range and radius of explosion. Modified robots to help them not get stuck and increased their build range and logistics range. Added quick start options. Made early logistics, kovarex, and module 2 research options.

Latest version
0.1.17
Downloads
420
Licence
mit
Updated
18 mo ago

Download

From FlashFunMod’s own host. Nothing is re-hosted here.

0.1.17release23 Mar 2025

FlashFunMod_0.1.17.zip

2c20d4bd95b3
Older versions2
  • 0.1.1625 Jan 20252.0Get
  • 0.1.78 Jul 20221.1Get

Frequently asked

What licence is FlashFunMod under?

mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install FlashFunMod?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the modpack and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download FlashFunMod safely?

From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Factorio versions does FlashFunMod work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old modpack with no declared version as untested on modern Factorio.

Last checked 1 mo ago against Factorio Mod Portal. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 23 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.