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Automatic Tree Deconstructor

Whenever an object is placed by the player (including blueprints), it will set nearby trees to be deconstructed automatically (as if with a deconstruction planner). There is also a command to do this for already placed buildings (which could take a long time: /atdcall).

Latest version
0.1.0
Downloads
18
Licence
mit
Updated
6 y ago

Download

From Automatic Tree Deconstructor’s own host. Nothing is re-hosted here.

0.1.0release6 Nov 2020

AutoTreeDeconstructor_0.1.0.zip

e78112ee9591

Frequently asked

What licence is Automatic Tree Deconstructor under?

mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install Automatic Tree Deconstructor?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Automatic Tree Deconstructor safely?

From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Factorio versions does Automatic Tree Deconstructor work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.

Last checked 1 mo ago against Factorio Mod Portal. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 12 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.