mod
Automatic Tree Deconstructor
Whenever an object is placed by the player (including blueprints), it will set nearby trees to be deconstructed automatically (as if with a deconstruction planner). There is also a command to do this for already placed buildings (which could take a long time: /atdcall).
- Latest version
- 0.1.0
- Downloads
- 18
- Licence
- mit
- Updated
- 6 y ago
- Available on
- Factorio Mod Portal
Download
From Automatic Tree Deconstructor’s own host. Nothing is re-hosted here.
AutoTreeDeconstructor_0.1.0.zip
e78112ee9591…Frequently asked
What licence is Automatic Tree Deconstructor under?
mit, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Automatic Tree Deconstructor?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Automatic Tree Deconstructor safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does Automatic Tree Deconstructor work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.