mod
Custom Spawn Rates
Per-nest control over enemy spawn composition. Adds a startup setting for every unit-spawner prototype (biter-spawner, spitter-spawner, egg-rafts, plus any added by mods such as Colossal Enemies). Each setting takes entries like 'medium-biter 0.2=0.00,0.6=0.40' to add or override a unit's evolution/rate table, or '-small-biter' to remove a unit from the nest entirely. Rates are relative shares of that nest's spawns, normalised across its units at every evolution level — same semantics as vanilla result_units.
- Latest version
- 0.1.2
- Downloads
- 229
- Updated
- 2 mo ago
- Available on
- Factorio Mod Portal
Download
From Custom Spawn Rates’s own host. Nothing is re-hosted here.
custom-spawn-rates_0.1.2.zip · for 2.0
035d92fd715f…Frequently asked
How do I install Custom Spawn Rates?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Custom Spawn Rates safely?
From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Factorio versions does Custom Spawn Rates work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.