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DarkModules

This mod adds in modules which are adding only positive effects and allows all modules to be used in beacons.

Latest version
0.6.0
Downloads
2.1k
Licence
gnugplv3
Updated
3 y ago

Screenshots

Click a screenshot to open it. Screenshots are served from the author’s own host and belong to them.

Download

From DarkModules’s own host. Nothing is re-hosted here.

0.6.0release9 Dec 2023

DarkModules_0.6.0.zip

d982c13eff02
Older versions5
  • 0.5.213 Dec 20201.1Get
  • 0.5.114 Mar 20200.18Get
  • 0.5.024 Apr 20190.17Get
  • 0.4.022 Apr 20190.17Get
  • 0.3.020 Apr 20190.17Get

Frequently asked

What licence is DarkModules under?

gnugplv3, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install DarkModules?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Factorio all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download DarkModules safely?

From the author's own page on Factorio Mod Portal, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Factorio versions does DarkModules work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Factorio.

Last checked 1 mo ago against Factorio Mod Portal. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 23 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.